开云体育

Date
Locked Re: Can I change the distance between rails in a crossover #layouteditor
Thanks, Dave, that worked!
By Scott Nelson · #234682 ·
Locked Re: Can I change the distance between rails in a crossover #layouteditor
Scott, Yes. Use "Options -> Grid Options -> Set Grid Sizes" to set the "Primary Grid Size" to 5. Using "Snap to Grid when Moving", move the center of the crossover and then the four corners until
By Dave Sand · #234681 ·
Locked Need help with SML discovery on a crossover #sml
I am having trouble getting a signal in front of one of the crossovers on the layout editor panel to discover the path to the other signals. It doesn’t automatically discover them using GrandReset
By Scott Nelson · #234680 ·
Locked Re: SML signal mast problem #sml
Hi Dave I know you are very busy but I need a little guidance. I did everything Billybob suggested in aspect mode. I changed the SE74 op5 to C. My signal heads and signal masts are able to change the
By Ken Fordham · #234679 ·
Locked Can I change the distance between rails in a crossover #layouteditor
In my panel, to leave room for signal masts, I have kept the distance between rails three grid blocks apart. This works fine with regular turnouts, but I can’t seem to find a way to do this with
By Scott Nelson · #234678 ·
Locked Re: Build Fail, claims no route for cars #operationspro
Hi Pete, I have not been conversing with anyone about this. I just posted this thread. NSVL 82 aka the wolfpen turn picks its cars up from the Yard (Lyndhurst) and the goes out . This run has been
By Joe Z. · #234677 ·
Locked Re: Having cars move from Town A to Town B via a yard #operationspro
So Rick, Let's have a look at your subject goal... This is a basic concept upon which you then placed some immediate modifiers.? Namely... And also... So if logic is applied, I would assert that
By Pete Johnson · #234676 ·
Locked Re: Build Fail, claims no route for cars #operationspro
Joe, It appears you have been conversing with someone (Dan?) via private means versus the group post, so I think you maybe sent this post errantly.? But since you posted here, and gave me a little
By Pete Johnson · #234675 ·
Locked Re: Having cars move from Town A to Town B via a yard #operationspro
The point of a classification yard is to act as a place to transfer cars from one train to another, enroute to the car's final destination, which is NOT the classification yard (final destination
By Tom Myrick · #234674 ·
Locked Build Fail, claims no route for cars #operationspro
I have attached the build report (I hope). The issue with the CMNT hoppers is fixed, I had put the wrong length in for the cars when I added them. The other hoppers: CSXT 247307, 247655, 255614 can be
By Joe Z. · #234673 ·
Locked Re: I sill have not made it yes I know I must be a real dummy
Thank you so much, Dan. I now have the files transferred over to my new computer and I’m eternally grateful to you. Now, when the guys come over on Thursday, I’m gonna brag about how much you
By Frank W · #234672 ·
Locked Re: Preventing Dispatcher to use a specific section #dispatcher
Steve I did this option you proposed: "Why dont you schedule a train for your script train and do not set it to run automatically. The auto engineer is an add-on to the dispatcher, the prime purpose
By frederic duverger · #234671 ·
Locked Re: Preventing Dispatcher to use a specific section #dispatcher
Fred Set the signal masts guarding the section to held. Check that the mast is at stop before doing this. Steve G.
By Steve_G · #234670 ·
Locked Re: Preventing Dispatcher to use a specific section #dispatcher
Steve I have a yard where rosters are doing shunting, with automatic coupling, uncoupling, (krois), back and forth with very precise positionning. It works very well with scripts.? But, sometimes,
By frederic duverger · #234669 ·
Locked Re: Signals #sml
Dave, Signal mast logic supports a single route between the source and destination mast based on the state of the turnouts between two masts. If signal mast logics needs to support an alternate
By Dave Sand · #234668 ·
Locked Re: Transfer track plan to another PC
Colin, We need to see the "profile.xml" file located at "C:\Users\colin\JMRI\My_JMRI_Railroad.jmri\profile". Upload the file to the group's ProblemsBeingWorkedOn file folder. Dave Sand
By Dave Sand · #234667 ·
Locked Re: Saving Throttles #jmrithrottle
An update. I found that the throttles layout won't load if I have command station consisting set on the engines. A little frustrating since it used to work. Would advanced consisting help? Alan -
By Alan Sorum WL7CG · #234666 ·
Locked Re: Having cars move from Town A to Town B via a yard #operationspro
I have found that by using custom loads and schedules, the cars all have final destinations that are not the yard, even though the train terminates at a yard. Originally, we set the train terminating
By Eric Coughlan · #234665 ·
Locked Re: Saving Throttles #jmrithrottle
Adding one engine at time helped narrow it down. The first glitch I found is when I added the third GP38 that was in a consist. It was setup through the Digitrax Control Station. Saved the list and it
By Alan Sorum WL7CG · #234664 ·
Locked Re: Transfer track plan to another PC
Afternoon, I have managed to deal with the Java/ JMRI version where they both run the same versions JMRI 5.8+Rbc21ce2ce7 starts under Java 17.0.12.?? System console output is below.?? is it
By Smithy58 · #234663 ·