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Re: HZ-THSTAT
I have been living with one for a month. While I do not have calibrated high accuracy thermometer, HZ-TSTAT was showing lower than other 4-5 sensors (which were all within 0.5F delta). I had to temperature offset +2F to match previous thermostat. |
Re: HZ-THSTAT
I've done probably 20 by now
Yes. When you upload with the config it pops up on the display "do you want to? allow the remote change" (like plugging your phone into a pc). TB said you can't get around this. Took me forever to find the "Code" to enter advanced setup from the device. For months I thought you could only use the Config tool. Of course it works with C-Home like it was made for it. Simpl programming doesn't like single setpoints, I just always shown heat & cool setpoints to avoid issues. My (2) biggest problem lately is... ? ? ?These TStats requires twisted pair to be ran to Crestrons remote sensors, with distance longer than 15'.? We run that now, but not before or during first install.? To be able to use remote sensors on non-twisted you have to use 3rd-party 10K ohm themomisteors (AprilAir works great). ? ? ?These TStats require to be set inside the wall (not designed for surface mount).? In mech rooms we've used surface mounted back boxes, but not in the field.? When replacing failing CHV-TStats (happening more, and more often) the are usually stubbed out of a plywood or 2x4 backing. In short... I'm still waiting to be impressed. |
Re: HZ-THSTAT
Thanks for the update, XSDS!! good to know. Please keep us posted on any idiosyncrasies that you have...
When you say: "you need to manually accept the configurations when they are sent to the thermostat as well via on screen notification, fun." Do you mean that when you use the Config tool and send it to the TStat, that you also have to push something on the actual TStat?? I.e. if you're remote, you need a tech or client on-site to finish the job??? UGGHH! if this is what you mean... |
Re: HZ-THSTAT
Figured I would bump this one.
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We have (12) units on this project and every single one was getting wild temperature readings from both the internal and remote sensors.? Upgraded to 1.1.43.1 firmware, connected via Thermostat tool and set all thermostats to Remote Sensor 1 Space, all others Ommitted.? Made various other settings such as deadbands, dual auto setpoints and sent configuration to devices.? Fwiw, you need to manually accept the configurations when they are sent to the thermostat as well via on screen notification, fun. Seems to have corrected the wild swings and error messages for the moment.? Will report back if that changes, but this sequence seems to address the issue. Side note, for Josh.ai integrators, the HZ-THSTAT obviously does not have a 1pt_Auto_Setpoint_FB signal, so you will need to use a not on the Dual_Setpoint_FB signal.? You will also need to run your Mode_Fb into an SIO with "heat" "cool" "auto" for the output into the Josh.ai Climate module.?? On Thu, Apr 7, 2022 at 02:46 PM, ckangis wrote: Has anyone actually installed any of these recently??? (I know, I know...has anyone actually received any of these recently???) |
Re: AprilAire TStats
Thanks, AV Master...Interesting and disconcerting!...:(? ? ?
And I'm shocked that the EX stats worked for you!? They do actually work fine, but fine needs to be redefined as kinda crappy - HaHa - I'm referring to the expected issues with battery function/requirement (and LoBatt notif), and the issue with setpoint reset on program bootup... |
Re: 0-based vs 1-based between C# and Simpl+
I was able to reindex in C# as follows: since i need 1-16 I set my array to 17 and created? public void Initialize()
? ? ? ? {
? ? ? ? ? ? try
? ? ? ? ? ? {
? ? ? ? ? ? ? ? for (int i = 1; i <= 16; i++)
? ? ? ? ? ? ? ? {
?
? ? ? ? ? ? ? ? ? ? _buttons[i] = new RootButtons();
? ? ? ? ? ? ? ? }
? ? ? ? ? ? ? ??
? ? ? ? ? ? }
? ? ? ? ? ? catch (Exception e)
? ? ? ? ? ? {
? ? ? ? ? ? ? ? CrestronConsole.PrintLine("Error Initializing module ---- {0}", e.Message);
? ? ? ? ? ? }
? ? ? ? } |
Re: 0-based vs 1-based between C# and Simpl+
Adding some debugger code to C# of PrintLine, I can see that the index within C# is 0-15 but in SIMPL the index from EventHandler is 1-16 and I hadn't made any changes to converting to 1-based in either C# or SIMPL. But this is causing everything associated with the array to be off by 1. When Press Button 5, I get feedback on button 6. If a try to correct in Simpl by adding -1 to index I get an error :In/Out Array index out of bounds.? Index: 4294967295, Length: 16
? 114. Error: SimplPlus[App01] # 2023-03-03 09:43:02 # Module S-4.1.1 : GameBlock at line 86: In/Out Array accessed with index 0.? Using index 1 |
Re: AprilAire TStats
It¡¯s the number of stats you are dealing with that Aprilaire can¡¯t deal with. ?I have also used the CW module and its tip top. ?We also have had issues with random stats randomly disconnecting. ?I¡¯d bet you a donut that if it were just 6 of them online instead of 12 that they¡¯d be way more consistent. ?Something about a gaggle of 88XX units at once causes issues. ?My experience is only from a single site but we had identical issues with them reliably staying online. ?It was a little while back but it became such an issue we ended up going infinet stats which has remarkably been rock solid¡
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Re: Samsung IP QPA Series Control?
IP works¡just OK. ?Using the CCD¡¯s I¡¯ve had 9 out of 10 displays work perfectly and consistently and 1 of them not power up or act goofy in some way. ?I could never find rhyme nor reason to which ones are good and which ones were bad. ?Same network, same switch, same FW, sometimes even the same model number on them and one would be wonky donky. ?CEC is nearly bulletproof, IR also, but IP has been hit or miss in my experience. ?
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CEN-CI3-3 firmware
Hello all¡
I have a CEN-CI3-3 with 2 C3IR8 cards in slots 2 and 3¡slot 1 is empty. ?Firmware update went fine except one of the IR cards will not update, it fails every time. ?These units present a bit different than other Crestron devices¡I was hoping for some sort off PUF or PUF ALL but no dice. ?Any suggestions on how to force the one card to update? ?Cards on the table all of the parts are from eBay and the IR cards both seem to work fine¡the OCD in me would prefer them to be on the same FW. ?Also also, is it normal for these units to require 3 consecutive IP addresses? ?Only the chassis shows up in toolbox but an IP scan shows 3 IPs total, I am assuming one for each card? ? |
Re: AprilAire TStats
Thanks for your input, Jon!
Interesting, we're using the CW module as well (Shout out to CW and Caleb! they're fantastic!!) and our stats are static IPs. I'm working with a dealer so I don't have direct control of the network. I'll look into changing to? dhcpRES and separate Wifi (they may have already moved to a 2.4g Wifi...) |
Re: 0-based vs 1-based between C# and Simpl+
¿ªÔÆÌåÓýDepending on what you¡¯re talking about (particularly in terms of memory footprint or use in other contexts) frequently the sanest way is to just throw away index 0 and treat everything as 1-based. ? Alternatively you can apply a +1 offset going to SIMPL and a -1 going from SIMPL ¨C best to make sure you only offset in one place (e.g. do all of the offsetting on the SIMPL+ side or SIMPL# side and arguably better to do it on the SIMPL+ side since it¡¯s working around the S+ limitation and not necessarially useful if you wanted to reuse the S# elsewhere. ? -- Lincoln King-Cliby Commercial Market Director ? ? ? From: [email protected] <[email protected]> On Behalf Of
Brad Wykoff via groups.io
Sent: Thursday, March 2, 2023 3:54 PM To: [email protected] Subject: [crestron] 0-based vs 1-based between C# and Simpl+ ? What methods are commonly used to convert C# array from 0-based to 1-based so that indexing is correct in Simpl+. This is populating but all the feedback for each players move is off by one index.? function updatePlayerChange(integer index, integer feedback) { ? ? GameBlock_Fb[index] = feedback; } ? |
0-based vs 1-based between C# and Simpl+
What methods are commonly used to convert C# array from 0-based to 1-based so that indexing is correct in Simpl+. This is populating but all the feedback for each players move is off by one index.?
C# ?RootButtons[] _buttons = new RootButtons[16]; //array of my player grid Simpl+ function updatePlayerChange(integer index, integer feedback)
{
? ? GameBlock_Fb[index] = feedback;
}
? |
Re: SImpl+ Windows 10 Compile Errors
#simplwindows
After getting a new programming laptop, I noticed that the default user database locations for IR and modules was relocated to the "Public Documents" folder.
I'm assuming that this is due to all of the new "security" implementations in Windows 11 (FIPS/UAC). I'd bet that if you relocated your UserDB, Usrmacro, and Usrsplus libraries to the public or your local user documents folder, then everything would work fine after changing the directory locations in Simpl, etc. Good luck, Brian |