We had a Napoleonic game last night, and the issue of units, who have
routed as part of a combat lost by a friendly unit, being able to
rally and return to the offensive without problem played a
detrimental part in the game.
So, how about these mechanisms:
1. Units, in the first turn they rout, lose 1 hit (deserters, general
morale loss).
2. Introduce a Brigade morale rule: if >50% of the units in a brigade
are in rout, or at half strength, no unit in the brigade may initiate
attacks, unless personally led by a Divisional officer/CinC. (This
would also force people to try and stop routing units, which was
general practice!).
Daz