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Re: Hello!?


Kevin Mcneece
 

I am working on a NPC generator for 3e. it uses the standard races from the
rules, does not currently allow for multi-class, but does take racial
bonuses/penalties into account.

Any interest I could put up a copy though it is still a work in progress.

------Original Message------
From: "Bruce Gulke" <akira@...>
To: TableSmith@...
Sent: December 2, 2000 9:03:37 PM GMT
Subject: RE: [TableSmith] Hello!?


From: Jeff Ibach [mailto:ocasek50@...]

Does anyone even use this group anymore?
They better...I just joined 2 days ago.
Well, the group is fairly new, and only has 19 members so far. I
wouldn't expect a whole lot of traffic on a regular basis...

If we want to get a dialog going, perhaps we could talk about
some collaborative tables we could work on. I've got a few
ideas myself that I've been meaning to look at when I could
find the time:

- Poem and Song Names (I suppose one could to generate
the contents as well, though it might be difficult to
come up with something that made sense :)

- Contents of crates, barrels, sacks, etc. that one might
find in supply closets and storage rooms of a dungeon or
manor.

- Ship names

- Magic Item History Generator (I hate the idea of magic
items being just run-of-the-mill things; I prefer the
idea that anything permanent (like an enchanted sword,
as opposed to something like a scroll or potion) was made
for a reason, even if it's just a ring +2 or a sword +1;
Baldur's Gate I/II were good with that, having some
histories behind a lot of items that weren't necessarily
all that special mechanically)

- 3E Spellbook generator

- 3E NPC generator(s)

- "Random" dungeon generator; I say "random" because you could
put a great deal of intelligence in such a table, so while
it's "random", it still makes sense, moreso than a typical
random generator that puts a king's chamber next to an
underground storage room that houses three pteradons... This
is part of the idea behind the "DungeonSmith" program I
started working on, but I think the concept will have a better
chance of seeing completion if I put the efforts into doing
this in TableSmith than in a whole new program (and if new
features get added to TableSmith to support that - so much
the better).

- Jewelery generator (one ships with TS, but it's pretty weak;
it's needs to be greatly expanded)

Just some thoughts...

-----------------------------------------
Bruce Gulke
akira@...
Realm of Mythosa:
-----------------------------------------


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