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Date

Locked Re: operations routes and locations

 

Tony,

And if you want to depart without a caboose from your engine yard and add the caboose at the classification yard, you would use the option to add or remove a caboose in the train's route:



Dan


Locked Re: Discovery: Reading & writing success using JMRI with TCS Wow decoders

 

So, in my situation, it was most likely a case of the programming track being too dirty to make good contact for reading/writing CVs.? Given that the locomotive moves anywhere from 1/4" up to 3-4" per CV read with the TCS Wow decoders, I think I'll stick with using the rolling bearing stands in the future.? It's a lot more convenient than repeatedly repositioning the locomotive to the opposite end of my short programming track every 6 or 7 CVs.

Thanks for the input everyone!? This has been a good education.

Tom


Locked Re: Discovery: Reading & writing success using JMRI with TCS Wow decoders

 

¿ªÔÆÌåÓý

Tom

They are both good decoders with NO read or write problems with Decoder Pro.

Gerry


On 4/08/2018 7:10 AM, Tom Stage wrote:
Here are both sound decoders IDs from the TCS tab:

Decoder ID: 130 (WowSteam 101)
Manufacturing date: 11/10/17

Decoder ID: 171 (WowDiesel 121)
Manufacturing date: 3/16/17

-- 
Gerry Hopkins MMR #177 FNMRA
Great Northern Downunder




NMRA Australasian Region
Contest & AP Chairman
Web Administrator




Virus-free.


Locked Re: Discovery: Reading & writing success using JMRI with TCS Wow decoders

 

¿ªÔÆÌåÓý

Tom

When you have the WOW decoder on the screen ready to program - go to the last page and "Read Full Page". It will tell you the date of the firmware.

Gerry


On 4/08/2018 12:54 AM, Tom Stage wrote:

Hi Dave,

For Decoder Pro?? Or, for the Wow decoder?? For Decoder Pro it's V4.12.? I don't see anywhere else other than the Roster Entry that tells me about the individual decoder, which is the following:

Decoder Family: Wow Steam Sound 4
Decoder Model: Wow Steam 101 SS4

Tom


-- 
Gerry Hopkins MMR #177 FNMRA
Great Northern Downunder




NMRA Australasian Region
Contest & AP Chairman
Web Administrator




Virus-free.


Locked Re: operations routes and locations

 

Tony,

The operations help has answers for all of your questions.? Here's the answer for your caboose issue.



Use an interchange track to move cars from one train to another.? Here's the link to the help section:



You can use your browser's "find" feature to search the help, for example you could have searched for "caboose" to find all of the help references for this item.

Dan


Locked Re: Cannot edit problem turnouts

 

Hi Dave
Thank you so much for sorting that. I think the reason there were three blocks missing is the same as how SL2-3 and SL2-SW02 existed but weren't used. They were blocks with sensors on the short section of track between SL2 and SL3 and between SL2 and SW02 and around SW10, SW11 and SW23. I remember now, that possibly with a late version of 4.11 or with 4.1,2 I used the Tools, Check to just check all was OK and it suggested that I could improve connectivity (or something like that) by letting JMRI remove the short linking tracks. Age is not good when having to remember things that have happened like that even if was not so long ago.

I have updated to 4.13.1 and after a bit of deleting paths and signal mast logic all seem to be working well. I will be interested to see what has happened with BR2003 signals but that will have to wait a bit.

On a different topic the decoder definition for Hattons MD4 has a lowVersionID of 21 and a highVersionID of 21. Their newest decoders have a version of 22 but seem to be identical in other respects. I had been having problems communicating with a loco with a newer chip and had used Notepad++ to make changes to the high value and noticed when the install had completed and I went to Notepad++ for something else luckily it informed me that the Hattons.xml file had changed. How can that change get made permanent in the distribution files?

Thanks so much again. You give such great service to us mere mortals.

Fraser


Locked Re: Discovery: Reading & writing success using JMRI with TCS Wow decoders

 

Here are both sound decoders IDs from the TCS tab:

Decoder ID: 130 (WowSteam 101)
Manufacturing date: 11/10/17

Decoder ID: 171 (WowDiesel 121)
Manufacturing date: 3/16/17


Locked Re: Capability of Decoderd/Panel Pro

 

On 8/3/2018 4:53 PM, Rick Uhlenkott via Groups.Io wrote:
You don't say what system you are/will use, but you can do this with the NCE system advanced consisting, no macros needed.? Far as I know DCC itself does not have this function. ? ?Maybe someone who knows macros will have a work around for other systems.

Rick

In a message dated 8/2/2018 4:42:20 PM Mountain Standard Time, crusader2752939@... writes:

Here goes what I'd like to accomplish:

I have a question related to operating in a consist using CV19.

Assume that the consist has the lead and trailing loco coupled in
opposite directions, no matter how many locos are in the consist.

The issue/question is how do you operate the consist when you want
to operate the consist in the opposite direction, specificall
concerning CV21-22 which defines which function keys are supposed
to respond to the consist address. Obviously, the 'new' lead loco
function keys would need to operate differently than when it was a
traling loco.

I'm using a simple system that ONLY supports CV19 for consisting.


Locked Re: Capability of Decoderd/Panel Pro

 

You don't say what system you are/will use, but you can do this with the NCE system advanced consisting, no macros needed.? Far as I know DCC itself does not have this function. ? ?Maybe someone who knows macros will have a work around for other systems.

Rick

In a message dated 8/2/2018 4:42:20 PM Mountain Standard Time, crusader2752939@... writes:

Here goes what I'd like to accomplish:

I have a question related to operating in a consist using CV19.

Assume that the consist has the lead and trailing loco coupled in opposite directions, no matter how many locos are in the consist.
?
The issue/question is how do you operate the consist when you want to operate the consist in the opposite direction, specificall concerning CV21-22 which defines which function keys are supposed to respond to the consist address. Obviously, the 'new' lead loco function keys would need to operate differently than when it was a traling loco.


Locked Re: Synching Rosters between different platforms

 

¿ªÔÆÌåÓý

Oscar,
As you say, "hard links" are not necessary. Since you can freely change the important Location(s) in JMRI; "User Files Location" (and "Roster Location" if it is not already the same as?"User Files Location") there is no need for symlinks or hard links.

Our instructions use Dropbox because that is what many developers and users were already using successfully. We mention that other solutions such as Google Drive should work, but had not been tested by us.

Note that we recommend syncing services (Dropbox, etc.) with local copies but not a shared file location (e.g. simple file sharing or a network drive). This is because JMRI is not set up for simultaneous multiple access to any user files and such use is quite likely to corrupt files. In contrast, Dropbox is using separate local copies and handles syncing conflicts gracefully. It doesn't actually merge file conflicts (e.g. two roster entries edited simultaneously) but keeps both versions. The worst I see is the occasional conflicted roster index file (roster.xml), which can usually be ignored. If a new roster entry seems to be missing, simply Recreate Roster Index in JMRI on one computer and the change will propagate correctly (provided JMRI isn't running elsewhere at the time).

<>


--?
Dave in Australia

The New England Convention 2018

On 3 Aug 2018, at 10:32 PM, Oscar Moutinho <oscar.moutinho@...> wrote:

I also created a 'hard link' on the windows 10 PC to mirror dirs/files with Google Drive (but this is not needed).


Locked Re: operations routes and locations

 

¿ªÔÆÌåÓý

Additional problem
My caboose tracks are in the classification yard. My engines in engine yard.
If i ask for a caboose and list the engine yd first it finds an engine but fails when it cant find the caboose. If i list the classification yd first it cant find an engine,

Is there a solution as i would like to list things as they physically are rather than create a dummy set of caboose tracks in the engine yard. Is there a way to tie the dummy tracks to see the real ones.

Tony




Thank you

What i settled on is to include the departure and arrival tracks as well as locations for each of my loops, such as industrial loop where the 3 industrial areas are tied to and 4 main lines selecting the path train should take, all as separate locations but set ¡®set outs¡¯ and ¡®pickups¡¯ to 0 on the route the train will take.
Since i hope to automate the train i want the operations manifest to look like the transit that will be used.

The problem i thought i had with all industries in industrial area 1 being spurs at that location didnt cause a problem. ?The program saw all the industries, even though all i told it was industrial area 1.?

I have a transfer area. How do i get the program to drop cars off so another train can pick them up.?

Also in creating a train it asks how many engines. If i say 1 thing work. If i say 2 i get errors about not finding any engine. ?If i say 1 i can enter a road name. If i say 2 i can enter a name but the second window in the name area wont allow an entry. What am i doing wrong? ?Does the 2 engines have to be tied in the engine roster?

Also in the engine roster when i click ¡®b¡¯ unit the ¡®a¡¯ unit also has a ¡®b¡¯ next to it.
What¡¯s happening there?

Tony


On Aug 3, 2018, at 10:14 AM, Dan Boudreau <daboudreau@...> wrote:

Hi Tony,

You've made things a bit complicated by assigning arrival and departure tracks to the program, but it is possible to assemble a train on a departure track using separate locations.? I would place both the arrival and departure tracks in a separate location.
Your route to assemble the train on the departure track would look like this:

engine yd -> classification yd -> departure yd (track)

Then you would create another train that leaves the departure yd and services your industry.

departure yd (track) -> specific industry -> arrival yd (track)

Then another train to disassemble the train:

arrival yd? (track) -> classification yd -> engine yd

The complication is specifying a departure and arrival track for the your trains.? The program when building the first train doesn't know which industry the train is for, and will have difficulties choosing the right cars. If you eliminated those tracks and used them to assemble the train without the program knowing about them, your route is simplified to this:

engine yd -> classification yd -> specific industry -> classification yd -> engine yd

The program will only pull cars from your classification yd that the specific industry needs.? You only need one train to do this route, rather than three with your approach.

Here's the help link where arrival and departure tracks are mentioned:



Dan


Locked Re: operations routes and locations

 

¿ªÔÆÌåÓý

Thank you

What i settled on is to include the departure and arrival tracks as well as locations for each of my loops, such as industrial loop where the 3 industrial areas are tied to and 4 main lines selecting the path train should take, all as separate locations but set ¡®set outs¡¯ and ¡®pickups¡¯ to 0 on the route the train will take.
Since i hope to automate the train i want the operations manifest to look like the transit that will be used.

The problem i thought i had with all industries in industrial area 1 being spurs at that location didnt cause a problem. ?The program saw all the industries, even though all i told it was industrial area 1.?

I have a transfer area. How do i get the program to drop cars off so another train can pick them up.?

Also in creating a train it asks how many engines. If i say 1 thing work. If i say 2 i get errors about not finding any engine. ?If i say 1 i can enter a road name. If i say 2 i can enter a name but the second window in the name area wont allow an entry. What am i doing wrong? ?Does the 2 engines have to be tied in the engine roster?

Also in the engine roster when i click ¡®b¡¯ unit the ¡®a¡¯ unit also has a ¡®b¡¯ next to it.
What¡¯s happening there?

Tony


On Aug 3, 2018, at 10:14 AM, Dan Boudreau <daboudreau@...> wrote:

Hi Tony,

You've made things a bit complicated by assigning arrival and departure tracks to the program, but it is possible to assemble a train on a departure track using separate locations.? I would place both the arrival and departure tracks in a separate location.
Your route to assemble the train on the departure track would look like this:

engine yd -> classification yd -> departure yd (track)

Then you would create another train that leaves the departure yd and services your industry.

departure yd (track) -> specific industry -> arrival yd (track)

Then another train to disassemble the train:

arrival yd? (track) -> classification yd -> engine yd

The complication is specifying a departure and arrival track for the your trains.? The program when building the first train doesn't know which industry the train is for, and will have difficulties choosing the right cars. If you eliminated those tracks and used them to assemble the train without the program knowing about them, your route is simplified to this:

engine yd -> classification yd -> specific industry -> classification yd -> engine yd

The program will only pull cars from your classification yd that the specific industry needs.? You only need one train to do this route, rather than three with your approach.

Here's the help link where arrival and departure tracks are mentioned:



Dan


Locked Re: Synching Rosters between different platforms

Lindsay Hughes
 

Mike, that is exactly what I do with my PCs. ? Of course, I kind of have to trust Microsoft (they pay the bills) :)


Locked Re: Synching Rosters between different platforms

Lindsay Hughes
 

Oscar, thank you kindly, I will absolutely take a look at this as well.


Locked Re: Synching Rosters between different platforms

Lindsay Hughes
 

David, thank you! ? It was the manual synching I am trying to avoid, being a lazy git. :)


Locked Re: Synching Rosters between different platforms

Lindsay Hughes
 

OneDrive is actually the "something similar" to DropBox I use all the time (it comes with my job, so to speak...)? I can't find where it is supported by Raspbian, but you're right, it works great between PCs and Macs - you just synch the JMRI folders between machines.


Locked Re: Synching Rosters between different platforms

Lindsay Hughes
 

Bob, this is great! ? Thank you for sharing. ? My I browse the repo a bit for ideas?? (I promise not to mess with anything...)


Locked Re: Cannot edit problem turnouts

 

Fraser,

There were a number of problems that needed to be fixed.

Signal masts Rel1Buf and Rel8Buf were not attached to their buffer stops. I deleted them and re-added them. The signal mast logic will need to be updated.

There was one transit defined, but its section list contained null sections. I deleted the transit.

Turnouts SW10, SW11 and SW23 had references to layout blocks that did not exist. My normal method of fixing those did not work so I had to manually create the layout blocks from scratch. The related blocks did exist.

There were a lot of connectivity errors. Slip ladders are tricky. The connecting track segment between slips has to have the correct block assigned. I have not found a pattern for which slip should supply the block name. Sometimes it is the slip above the track segment and sometimes below. One or the other should eliminate the connectivity errors.

SL2 also had a connectivity error, but it also had block issues. I found references to SL2, SL2-3 and SL2-SW02. I ignored SL2-3 and SL2-SW02 since I did not know why they exist. SL2 did have a layout block assigned which did exist, but its related block did not. I manually created the block to satisfy that relationship.

I have uploaded an updated panel xml file to your folder.

I recommend that you use JMRI 4.13.1. It fixes the aspect speeds for the BR-2003 signal mast system.


Dave Sand

On Aug 3, 2018, at 2:41 AM, FRASER SMITH <fraser@...> wrote:

I have recently updated to 4.12 and now find that when I open my panelpro file I have errors on three turnouts of missing blocks. I would normally just right click on the turnout that needs attention but for these three turnouts right clicking does nothing. I have uploaded my xml file and console log to Problem with editing turnouts in Problems being worked on. I see that there also other problems in the console log but I'm unsure whether these are serious or not as I don't really know what is being complained about. I'm sure with a previous version of JMRI I had this layout opening without errors.
Any help gladly received.
Thanks
Fraser


Locked Re: Decoder Pro and QSI decoders

ken hojnacki
 

Thanks again to all who advised turning off the verbal readback.? Worked fine, was able to adjust all sounds, although I didn't get any generator sound. ?


Locked Re: Discovery: Reading & writing success using JMRI with TCS Wow decoders

Jon Miller
 

¿ªÔÆÌåÓý

On 8/3/2018 7:54 AM, Tom Stage wrote:
I don't see anywhere else other than the Roster Entry that tells me about the individual decoder,

?Look in the "TCS" tab!

-- 
Jon Miller
For me time stopped in 1941
Digitrax  Chief/Zephyr systems, JMRI User
SPROG User
NMRA Life member #2623
Member SFRH&MS