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Re: Test version 4.17.5 of JMRI/DecoderPro is available for download
Could you try something for me?
1) Drag the JMRI folder out of Applications to the trash 2) Reboot the Mac 3) Drag the new JMRI folder from the 4.17.5 installation virtual disk to the Applications folder Then try DecoderPro again. Thanks, and sorry for the trouble. Bob On Nov 3, 2019, at 7:01 AM, Fran Giacoma <frangiacoma@...> wrote:-- Bob Jacobsen rgj1927@... |
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Re: VSD CLICKING SOUNDS REDUX
#vsdecoder
Conrad,
Am 03.11.2019 um 16:26 schrieb conrad: I have made an interesting discovery about engine clicking sounds. I found an RDC recording that only had two notches, idle and run. Both of them sound perfect in WavePad Sound Editor (uncompressed, 8 bit wav) but within the engine tags they click (dropout?) at the end. The startup, shutdown, accel and decel have no clicks. So, I tried the idle one as a standalone function with the idea of manually notching the RDC. Well, to my surprise there are no clicks.That's really creative. I've tried it. I created a function button1 with start-file (start.wav), mid-file (idle.wav) and end-file (stop.wav). It worked without a click, so far so good. Next I would have to create a function button2 with start-file (idle-accel.wav), mid-file (notch1.wav) and end-file (decel-idle.wav). But how could I pause button1, before I click on button2? The problem is that VSD is not designed to create such process flows. Now the question is why button1 is looping the mid-file (idle.wav) without a click. The reason is that the mid-file process is looping the whole WAV file. This usually works well. VSD, however, separates the WAV file into several 250ms long parts. The issue might be the length of the last part. You wrote "The startup, shutdown, accel and decel have no clicks". That's because these sounds are played only once at a time. This points to something in the engine tags that is ¡°causing¡± the clicks. Thus it may not be the wav files themselves as previously discussed.No, it's an audio issue. Klaus |
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Re: ESU Decoders and JMRI
#esu-decoders
JMRI is about your only option to deal with these excessively complex decoders.^^^^^^^^^ Excessively? Somehow to get the features people want complexity is required. |
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Re: Test version 4.17.5 of JMRI/DecoderPro is available for download
Dave,
Here you go: 2019-11-03 11:42:23,298 util.Log4JUtil ? ? ? ? ? ? ? ? ? ? ? ?INFO ?- * JMRI log ** [main]
2019-11-03 11:42:25,299 util.Log4JUtil ? ? ? ? ? ? ? ? ? ? ? ?INFO ?- This log is appended to file: /Users/frangiacoma/Library/Preferences/JMRI/log/messages.log [main]
2019-11-03 11:42:25,301 util.Log4JUtil ? ? ? ? ? ? ? ? ? ? ? ?INFO ?- This log is stored in file: /Users/frangiacoma/Library/Preferences/JMRI/log/session.log [main]
2019-11-03 11:42:25,312 apps.AppsBase ? ? ? ? ? ? ? ? ? ? ? ? INFO ?- DecoderPro version 4.17.5ish+jenkins+20191030T1007Z+R8c99e77 starts under Java 1.8.0_231 on Mac OS X x86_64 v10.15.1 at Sun Nov 03 11:42:25 EST 2019 [main]
2019-11-03 11:42:25,740 gui3.Apps3 ? ? ? ? ? ? ? ? ? ? ? ? ? ?INFO ?- Starting with profile My_JMRI_Railroad.3f6a8dfb [main]
2019-11-03 11:42:25,860 node.NodeIdentity ? ? ? ? ? ? ? ? ? ? INFO ?- Using jmri-njWZSchJGhNiaa7fXjS0GE-3f6a8dfb as the JMRI storage identity for profile id 3f6a8dfb [AWT-EventQueue-0]
2019-11-03 11:42:26,047 xml.AbstractSerialConnectionConfigXml INFO ?- Starting to connect for "LocoNet" [main]
2019-11-03 11:42:26,048 jmrix.AbstractSerialPortController ? ?WARN ?- old profile format port speed value converted [main]
2019-11-03 11:42:26,493 locobufferusb.LocoBufferUsbAdapter ? ?INFO ?- LocoBuffer-USB adapter set hardware flow control, mode=2 RTSCTS_OUT=2 RTSCTS_IN=1 [main]
2019-11-03 11:42:26,495 locobuffer.LocoBufferAdapter ? ? ? ? ?INFO ?- cu.usbserial-FTF5YQN port opened at 57600 baud with DTR: true RTS: true DSR: true CTS: true ?CD: false [main]
2019-11-03 11:42:26,595 loconet.LnPacketizer ? ? ? ? ? ? ? ? ?INFO ?- lnPacketizer Started [main]
2019-11-03 11:42:27,124 util.FileUtilSupport ? ? ? ? ? ? ? ? ?INFO ?- File path program: is /Applications/JMRI/ [main]
2019-11-03 11:42:27,125 util.FileUtilSupport ? ? ? ? ? ? ? ? ?INFO ?- File path preference: is /Users/frangiacoma/Library/Preferences/JMRI/My_JMRI_Railroad/ [main]
2019-11-03 11:42:27,126 util.FileUtilSupport ? ? ? ? ? ? ? ? ?INFO ?- File path profile: is /Users/frangiacoma/Library/Preferences/JMRI/My_JMRI_Railroad/ [main]
2019-11-03 11:42:27,126 util.FileUtilSupport ? ? ? ? ? ? ? ? ?INFO ?- File path settings: is /Users/frangiacoma/Library/Preferences/JMRI/ [main]
2019-11-03 11:42:27,127 util.FileUtilSupport ? ? ? ? ? ? ? ? ?INFO ?- File path home: is /Users/frangiacoma/ [main]
2019-11-03 11:42:27,127 util.FileUtilSupport ? ? ? ? ? ? ? ? ?INFO ?- File path scripts: is /Applications/JMRI/jython/ [main]
Thanks. Fran |
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Re: VSD Autostrart
#vsdecoder
Conrad,
toggle quoted message
Show quoted text
Today I think that the "Load Throttles Layout" function is not the right way to do it. A few days ago I looked at the "Throttle" button in window "DecoderPro:Entries" (bottom right). You have to select a Roster, then you can open a suitable Throttle. I have adjusted this for VSD. If I select a Roster in VSDecoder Manager now, a Throttle will be opened automatically. Would that suit your needs? Klaus Am 03.11.2019 um 16:14 schrieb conrad: On Fri, Nov 1, 2019 at 05:22 AM, Klaus Killinger wrote:Klaus, |
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Re: VSD CLICKING SOUNDS REDUX
#vsdecoder
Just a note on the manual notching idea.? As is obvious from the structure of the engine tags, manual notching using function buttons is not feasible.? The run, accel, decel can't work with just function buttons.? There is not way to smoothly transition up or down the notches.
However I am intrigued by the lack of clicks, pops, etc. when the engine run files are used with function buttons. Conrad |
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Re: Test version 4.17.5 of JMRI/DecoderPro is available for download
Fran, I still cannot recreate your errors. When you get a chance, start DecoderPro, open the "JMRI Console" (Help >> System Console), click on "Copy to clipboard" and paste the clipboard content into a reply. Dave Sand ----- Original message ----- From: Fran Giacoma <frangiacoma@...> Subject: Re: [jmriusers] Test version 4.17.5 of JMRI/DecoderPro is available for download Date: Sunday, November 03, 2019 9:01 AM Was running DecoderPro V4.16 on a MacBook Pro (mid 2016 model) using Catalina 10.15.1 and Java 8 Update 231 and I just installed the latest test version 4.17.5.? Same problems as described in my post #165018. Plus any of the options (Preferences, About, etc.) in the drop down under DecoderPro?in the toolbar cause the error message (see my post #165019) to appear. I have to use Force Quit to get out of DecoderPro. Fran Giacoma |
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VSD CLICKING SOUNDS REDUX
#vsdecoder
HEADLINE:? NO ENGINE CLICKING SOUNDS FOUND WHEN FUNCTION BUTTON USED
I have made an interesting discovery about engine clicking sounds. I found an RDC recording that only had two notches, idle and run. Both of them sound perfect in WavePad Sound Editor (uncompressed, 8 bit wav) but within the engine tags they click (dropout?) at the end. The startup, shutdown, accel and decel have no clicks. So, I tried the idle one as a standalone function with the idea of manually notching the RDC. Well, to my surprise there are no clicks. This points to something in the engine tags that is ¡°causing¡± the clicks. Thus it may not be the wav files themselves as previously discussed. Here are my engine tags: <sound-event name="ENGINE" label="Throttle" buttontype="ENGINE"> <trigger name="ENGINE_STARTSTOP" type="THROTTLE"> <event-name>F4</event-name> <target-name>ENGINE</target-name> <action>NOTHING</action> </trigger> <trigger name="ENGINE_NOTCH" type="THROTTLE"> <event-name>SpeedSetting</event-name> <target-name>ENGINE</target-name> <action>CHANGE</action> </trigger> <trigger name="ENGINE_STOP" type="FLOAT" valtype="FLOAT"> <event-name>SpeedSetting</event-name> <target-name>ENGINE</target-name> <match>0.0</match> <compare-type>LT</compare-type> <action>STOP</action> </trigger> </sound-event> <sound name="ENGINE" type="diesel3"> <fade-in-time>0</fade-in-time> <fade-out-time>0</fade-out-time> <gain>0.8</gain> <start-sound> <file>sounds/engine/rdc/rdc_startup.wav</file> </start-sound> <shutdown-sound> <file>sounds/engine/rdc/rdc_shutdown.wav</file> </shutdown-sound> <idle-notch>1</idle-notch> <!-- Only 2 engine files, idle & run. Click at end of each --> <notch-sound> <notch>1</notch> <next-notch>2</next-notch> <prev-notch>1</prev-notch> <accel-limit>50</accel-limit> <decel-limit>0</decel-limit> <file>sounds/engine/rdc/rdc_idle.wav</file> <accel-file>sounds/engine/rdc/rdc_idle_run.wav</accel-file> <decel-file>sounds/engine/rdc/rdc_idle.wav</decel-file> </notch-sound> ? <notch-sound> <notch>2</notch> <next-notch>2</next-notch> <prev-notch>1</prev-notch> <accel-limit>100</accel-limit> <decel-limit>50</decel-limit> <file>sounds/engine/rdc/rdc_run.wav</file> <accel-file>sounds/engine/rdc/rdc_run.wav</accel-file> <decel-file>sounds/engine/rdc/rdc_run_idle.wav</decel-file> </notch-sound> And here are the tags for a function button (F25).? Ignore the REVERSE label, it¡¯s an avatar: <!-- F25 Reverse --> <sound-event name="REVERSE" label="Reverse" buttontype="TOGGLE"> <trigger name="REVERSE_BUTTON_STOP" type="BUTTON"> <event-name>BUTTON</event-name> <target-name>REVERSE</target-name> <match>false</match> <action>STOP</action> </trigger> <trigger name="REVERSE_BUTTON_START" type="BUTTON"> <event-name>BUTTON</event-name> <target-name>REVERSE</target-name> <match>true</match> <action>LOOP</action> </trigger> <trigger name="REVERSE_STOP" type="BOOLEAN"> <event-name>F25</event-name> <target-name>REVERSE</target-name> <match>false</match> <action>STOP</action> </trigger> <trigger name="REVERSE_START" type="BOOLEAN"> <event-name>F25</event-name> <target-name>REVERSE</target-name> <match>true</match> <action>LOOP</action> </trigger> </sound-event> <sound name="REVERSE" type="configurable"> <start-file>sounds/engine/rdc/rdc_startup.wav</start-file> <mid-file>sounds/engine/rdc/rdc_idle.wav</mid-file> <end-file>sounds/engine/rdc/rdc_shutdown.wav</end-file> <start-sound_duration>4000</start-sound_duration> <gain>0.5</gain> </sound> |
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Re: VSD Autostrart
#vsdecoder
On Fri, Nov 1, 2019 at 05:22 AM, Klaus Killinger wrote:
Conrad,Klaus, I have no recollection of saving throttles but "Load Throttles Layout" shows the following: 5514 CB&Q 2-80-2 Heavy Mikado.xml ThrottlesPreferences (T61laptop's conflicted copy 2019-10-04).xml ThrottlesPreferences.xml WiThrottlesPreferences (T61laptop's conflicted copy 2019-10-04).xml WiThrottlesPreferences.xml I do have a T62 laptop with JMRI but also am running on both a Raspberry Pi and now a old Dell (w/ Engine Driver on a tablet). Conrad PS I'm off to a bigger discovery.? See my post on clicking engine sounds. |
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Re: Test version 4.17.5 of JMRI/DecoderPro is available for download
Was running DecoderPro V4.16 on a MacBook Pro (mid 2016 model) using Catalina 10.15.1 and Java 8 Update 231 and I just installed the latest test version 4.17.5.?
Same problems as described in my post #165018. Plus any of the options (Preferences, About, etc.) in the drop down under DecoderPro?in the toolbar cause the error message (see my post #165019) to appear. I have to use Force Quit to get out of DecoderPro. Fran Giacoma |
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Re: Track decorations (bridge and tunnel) and memory icon justification not working on web panel 4.17.3
Thanks for explaining that George. I'll simply swap them round on my older panels. In reality I never quite got my head around the Left and Right - whichever I did I seemed to get wrong and have to change it!
I'm glad you've also addressed the shapes on the web as that's a feature that I've just found and started to use - it makes so much difference to the layout being able to add a few platforms for instance. I now use the web output as my 'go to choice' as it's so convenient on tablets. I'll look out for the changes when they appear in the next test release. Andy |
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Re: Test version 4.17.5 of JMRI/DecoderPro is available for download
Installs ok on? Windows XP SP3 with Java 1.8.0_152. Quick ck of Operations and VSD apparently ok.
Rt. |
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Re: Track decorations (bridge and tunnel) and memory icon justification not working on web panel 4.17.3
BTW: I¡¯ve now added LayoutEditor shapes to the web client code in PR #7557 (merged).
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Re: ESU Decoders and JMRI
#esu-decoders
Tony,
On 3 Nov 2019, at 3:07 PM, AD <bklyns_baseball_club@...> wrote:Last time I checked, LokProgrammer 4 worked fine on XP with VMware Fusion. I mainly use LokProgrammer 5 now with Windows 7 (both 32 & 64 bit) on VMware Fusion. I think Parallels works OK. Dave in Australia |
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Re: ESU Decoders and JMRI
#esu-decoders
That might be a QSI programmer.
NO, only Lokprogrammer works to load sounds in to Loksound decoders. The basic rule is: If you can get JMRI to connect to your hardware, you can use JMRI to program any decoder (OK, 95%) . Loksound, Tsunami, Lenz, and hundreds more. Start with something simple, like Digitrax 123 or Bachmann "DCC on board". You need to crawl before you can fly. Ask a local friend, or the local NMRA group for help. Likely they will be eager to show you how to do anything. Thomas DeSoto, TX? |
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Re: Track decorations (bridge and tunnel) and memory icon justification not working on web panel 4.17.3
There was a bug in the original PR that swapped right/left sides (but not the ends) on ¡°flipped¡± arc¡¯s (circles & ellipses); the 2nd PR fixed the bug. Everything should be consistent now with right and left being determined at the starting endpoint facing toward the ending endpoint. You may not have noticed but the web code was correct where the JMRI code got it wrong. Most importantly they should have appeared the same¡ but didn¡¯t. So one of them had to be fixed¡ I could have just fixed it in the web panel code (since it was all new code anyway) but I choose to be ¡°correct¡± and fix it where it was wrong instead.
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Re: Moving JMRI and layouts to another machines. Lost paths
Hi Dave in Australia,
I thought I had set profile, user layout and rosta locations? in synced folders??for both machines. Everything seems to be there except that signalling logic? and paths which? seem to have disappeared the signals themselves exist in both the table and the layout. I thought paths were generated on each use and signal logic was stored in the layout file. I may be mistaken. I will check I have followed the tutorial verbatim.! I notice that the JMRI? tutorial mentions Google drive as a suitable service for doing this.I haven't ruled out the netbook. It really is past it and should be confined for use as a door stop. Many thanks ? -- Steve 009 in UK |
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Re: Moving JMRI and layouts to another machines. Lost paths
Hi Dave.
Thanks for your reply. I decided to live with it as? there's enough of it working to run manually with an extra operator I roped in.? The PC is at the exhibition at the moment? and I don't have an easy internet connection there to upload the console.? The netbook PC is really slow and despite having a touch screen I won't be using it again,? but? I'll try to upload it tomorrow if I get home early enough.? I'm away then for the next couple of weeks so I can't play trains for a while. I have another exhibition at the end of the month so I have a week to sort it when I get back.? Cheers? -- Steve 009 in UK |
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Re: ESU Decoders and JMRI
#esu-decoders
¿ªÔÆÌåÓýI am still a bit lost Assuming the software works how is the computer connected to the DIGITRAX programming track. I use RRCKTS interface to run jmri with DIGITRAX dcs 200 I purchase a programming device which I can¡¯t remember its name that suppose to program sound decoders ( its not pm4) - it was suggested for rolling thunder decoders or something like that. Will that work on esu decoders? I use a windows xp on a Apple Mac book pro computer using parallels ? Do you think the software will work Tony On Nov 2, 2019, at 7:13 PM, Inobu One via Groups.Io <one2beros@...> wrote:
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Re: ESU Decoders and JMRI
#esu-decoders
?I have a nearly identical setup.
Sprog2 for JMRI via Mac (either iMac running Mountain Lion in train room or off layout programming via MacPro 5,1 Running Mojave, and a Hackintosh i5 Quad Dell running High Sierra - soon to be my train computer after some more testing) My layout is also controlled via Lenz, and have LiUSB for on layout programming/turnout control, with additional Roco Multimaus Throttles. My roster is "dropboxed" for syncing across all machines except the hackintosh due to dropboxes revised policies - I plan to shift to a local NAS and sync through that instead as dont need cloud sync outside my network Just tested the sprog as command station and programmer using JMRI 14.17.3 on my Hackintosh and I can pull a throttle up and "run" the loco. The thing I had to to do to get JMRI to work with Sprog V2 was remove the apple installed USBFDTI.kext from System->Library->Extensions and then install the FDTI 64bit driver from the FDTI website. Given you've said you believe the programming is working then perhaps this isnt your problem but I suggest try removing the apple one, restart and try again Given you also have multiple sprogs and computers, perhaps focus on one configuration first and see if there is a common problem. I dont do windows so cannot help there I am sorry. If there is anything youd like me to try please let me know Simon Melbourne Australia |