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Re: APRSISCE Lock Fix & New Features!

 

That page is way above my understanding, but what I had in mind was to be
able to change the way it is displayed so if I wanted to have the
month/day/year I could, but if another user wanted it day/month/year or
year/day/month they could.

On the time it would be nice if we could select a time zone independent of
the device, say GMT time for instance we could and be able to select either
a 12 or 24 hour format.

Since you ask, I thought I would ask. :)

I can't remember if you said you were going to try to let us track a
specific call, but that would be nice; similar to what it is with
where you can 'type' in a call and if it is
available it will display it and scroll the screen so we can view their
progress. I know it is much better on a computer screen but if you are out
away from yours it would be nice to see where they were.

Thanks
Dave N8PU

-----Original Message-----
From: aprsisce@... [mailto:aprsisce@...] On Behalf
Of Lynn W. Deffenbaugh
Sent: Monday, August 10, 2009 12:41 PM
To: aprsisce@...
Subject: Re: [aprsisce] Re: APRSISCE Lock Fix & New Features!

Dave,

Would a strftime format string be suitable for your time/date format
specification? Or how did you have in mind to configure it?



Lynn (D) - KJ4ERJ



David Shrum wrote:


One feature I would like and that would be to be able to change the
date and time format to the way I want it.
Dave N8PU


Re: APRSISCE Lock Fix & New Features!

Lynn W. Deffenbaugh
 

Dave,

Would a strftime format string be suitable for your time/date format
specification? Or how did you have in mind to configure it?



Lynn (D) - KJ4ERJ



David Shrum wrote:


One feature I would like and that would be to be able to change the
date and time format to the way I want it.
Dave N8PU


Re: APRSISCE Lock Fix & New Features!

Lynn W. Deffenbaugh
 

Noel,

So I was just comparing the two versions of the program,
and I think I figured out what it is I didn't like about the normal one:
The icons get too small when you zoom out to see more map. Just too
small on the 3" VGA screen for my taste.
So, they get too small too quickly in both versions, right? I only expanded them in the second, but didn't change when/how they get small.


I do kinda like the bigger icon at higher zoom levels.

I don't think they really need to made any bigger.. at least not on this
screen. But it would make them look nicer at high zoom, so I'll work on
that.
So the 2x maximum expansion looks good to you? I concur with that opinion as well.

Also, what overall size (X/Y) should I make the grid for the larger icon
set?
To get them up to double size clearly, we'll need each square to be 42 pixels instead of the current 21 pixel squares (21-4 giving the 17x17 icons that the program ends up painting).

I did a quick experiment here with IrfanView and I think if you start with just a resize/resample 200% retaining aspect ratio, you'll have a good starting point to clean them up. As I mentioned before though, try to make sure that all non-important pixels are actually pure white (RGB(255,255,255)) or they won't go transparent correctly.

I'm trying to figure out how to fade them out and keep the transparency so I quit getting the square around fading stations. If you look close at the red dot in the screen caps you sent me, you can see what I'm talking about. I was drawing it at 50% fade, but that messes up the transparency. I'm going back to 100% for the red dot, but aging stations will still start having a square around them as they fade. I'll get it fixed somehow!

Thanks again for any efforts you can do on getting clearer, bigger icons. I'm hoping that I can just use them for all resolutions with the 320x240 phone just using them at 50% with Win32 doing the scaling for me. Scaling down tends to look better than scaling up!

Lynn (D) - KJ4ERJ


Re: APRSISCE Lock Fix & New Features!

 

One feature I would like and that would be to be able to change the
date and time format to the way I want it.
Dave N8PU


Re: APRSISCE Lock Fix & New Features!

 

So I was just comparing the two versions of the program,
and I think I figured out what it is I didn't like about the normal one:
The icons get too small when you zoom out to see more map. Just too
small on the 3" VGA screen for my taste.

I do kinda like the bigger icon at higher zoom levels.

I don't think they really need to made any bigger.. at least not on this
screen. But it would make them look nicer at high zoom, so I'll work on
that.

Also, what overall size (X/Y) should I make the grid for the larger icon
set?

Noel
W8TVI

ldeffenb wrote:

Oh, one more thing. If you do tackle making a larger icon set, it is
important that all background pixels be pure white
(RGB(255,255,255)). The program uses this as the transparency color
when copying the icons to the screen.

Lynn (D) - KJ4ERJ

--- In aprsisce@..., "ldeffenb" <kj4erj@...> wrote:
Noel,

--- In aprsisce@..., Noel Shrum <noel.w8tvi@> wrote:
I have a graphics tablet and The GIMP.

What format are you using for the icons?

Perhaps you could send me a copy and I could start working on a
larger set for you?
I just posted APRSISZoom.zip that contains a zoomed icons for
screens larger than 320 pixels. As your scale gets smaller than 2
miles, the icons will begin to expand (the actual scale code is
listed below for C programmers). See if they look ok on your
higher resolution screen before diving into the editor.

But, just to cover all bases, I've also included the .BMP files
from which the icons are drawn. The icons are clipped out of these
composite pictures automatically by the program. My intention is
to allow users to specify external Icon files as well, if they ever
want to customize them. For that reason, I'd really rather not
build the support for two sizes of icons unless it is visually
necessary.

Of course, if you do take the time to expand these BMPs and clean
them up manually, I could always make the larger set the standard
and scale them down on smaller screens!

The program assumes that the icons are laid out in a 16x6 grid. It
divides the image width and height by 16 and 6 to get the actual
icon size. It then assumes a 2 pixel border all around. In the
end, it gets a 17x17 pixel icon out of a 21x21 repeating square.

Let me know how the expanded icons look on your screen. They
didn't actually look as bad as I thought they might when I
previewed them here (not on a phone screen, though!)

Lynn (D) - KJ4ERJ

PS. Here's the current brute-force code that does icon scaling. I
want to make it a more dynamic scale based on circle size, device
resolution, and the scale of the screen, but, as I mentioned
before, I haven't worked out the details yet. It's striking a
balance between recognizability and showing lots of stations in a
small area.

Of course, if you click on a station icon, the popup does tell you
what the icon is supposed to be!

if (scale >= 128) { Mult = 1; Div = 2; } else if (scale >= 64) {
Mult = 2; Div = 3; } else if (scale >= 32) { Mult = 3; Div = 4; }
else if (width < 320) /* Drop out all 320x240 screens */ { Mult =
1; Div = 1; } else if (scale >= 8) /* Bigger screens begin to
magnify */ { Mult = 1; Div = 1; } else if (scale >= 2) { Mult = 5;
Div = 4; } else if (scale >= 0.5) { Mult = 6; Div = 4; } else if
(scale >= 0.125) { Mult = 7; Div = 4; } else { Mult = 2; Div = 1; }


Re: APRSISCE Lock Fix & New Features!

ldeffenb
 

Oh, one more thing. If you do tackle making a larger icon set, it is important that all background pixels be pure white (RGB(255,255,255)). The program uses this as the transparency color when copying the icons to the screen.

Lynn (D) - KJ4ERJ

--- In aprsisce@..., "ldeffenb" <kj4erj@...> wrote:

Noel,

--- In aprsisce@..., Noel Shrum <noel.w8tvi@> wrote:

I have a graphics tablet and The GIMP.

What format are you using for the icons?

Perhaps you could send me a copy and I could start working on a larger
set for you?
I just posted APRSISZoom.zip that contains a zoomed icons for screens larger than 320 pixels. As your scale gets smaller than 2 miles, the icons will begin to expand (the actual scale code is listed below for C programmers). See if they look ok on your higher resolution screen before diving into the editor.

But, just to cover all bases, I've also included the .BMP files from which the icons are drawn. The icons are clipped out of these composite pictures automatically by the program. My intention is to allow users to specify external Icon files as well, if they ever want to customize them. For that reason, I'd really rather not build the support for two sizes of icons unless it is visually necessary.

Of course, if you do take the time to expand these BMPs and clean them up manually, I could always make the larger set the standard and scale them down on smaller screens!

The program assumes that the icons are laid out in a 16x6 grid. It divides the image width and height by 16 and 6 to get the actual icon size. It then assumes a 2 pixel border all around. In the end, it gets a 17x17 pixel icon out of a 21x21 repeating square.

Let me know how the expanded icons look on your screen. They didn't actually look as bad as I thought they might when I previewed them here (not on a phone screen, though!)

Lynn (D) - KJ4ERJ

PS. Here's the current brute-force code that does icon scaling. I want to make it a more dynamic scale based on circle size, device resolution, and the scale of the screen, but, as I mentioned before, I haven't worked out the details yet. It's striking a balance between recognizability and showing lots of stations in a small area.

Of course, if you click on a station icon, the popup does tell you what the icon is supposed to be!

if (scale >= 128)
{ Mult = 1; Div = 2;
} else if (scale >= 64)
{ Mult = 2; Div = 3;
} else if (scale >= 32)
{ Mult = 3; Div = 4;
} else if (width < 320) /* Drop out all 320x240 screens */
{ Mult = 1; Div = 1;
} else if (scale >= 8) /* Bigger screens begin to magnify */
{ Mult = 1; Div = 1;
} else if (scale >= 2)
{ Mult = 5; Div = 4;
} else if (scale >= 0.5)
{ Mult = 6; Div = 4;
} else if (scale >= 0.125)
{ Mult = 7; Div = 4;
} else
{ Mult = 2; Div = 1;
}


Re: APRSISCE Lock Fix & New Features!

ldeffenb
 

Noel,

--- In aprsisce@..., Noel Shrum <noel.w8tvi@...> wrote:

I have a graphics tablet and The GIMP.

What format are you using for the icons?

Perhaps you could send me a copy and I could start working on a larger
set for you?
I just posted APRSISZoom.zip that contains a zoomed icons for screens larger than 320 pixels. As your scale gets smaller than 2 miles, the icons will begin to expand (the actual scale code is listed below for C programmers). See if they look ok on your higher resolution screen before diving into the editor.

But, just to cover all bases, I've also included the .BMP files from which the icons are drawn. The icons are clipped out of these composite pictures automatically by the program. My intention is to allow users to specify external Icon files as well, if they ever want to customize them. For that reason, I'd really rather not build the support for two sizes of icons unless it is visually necessary.

Of course, if you do take the time to expand these BMPs and clean them up manually, I could always make the larger set the standard and scale them down on smaller screens!

The program assumes that the icons are laid out in a 16x6 grid. It divides the image width and height by 16 and 6 to get the actual icon size. It then assumes a 2 pixel border all around. In the end, it gets a 17x17 pixel icon out of a 21x21 repeating square.

Let me know how the expanded icons look on your screen. They didn't actually look as bad as I thought they might when I previewed them here (not on a phone screen, though!)

Lynn (D) - KJ4ERJ

PS. Here's the current brute-force code that does icon scaling. I want to make it a more dynamic scale based on circle size, device resolution, and the scale of the screen, but, as I mentioned before, I haven't worked out the details yet. It's striking a balance between recognizability and showing lots of stations in a small area.

Of course, if you click on a station icon, the popup does tell you what the icon is supposed to be!

if (scale >= 128)
{ Mult = 1; Div = 2;
} else if (scale >= 64)
{ Mult = 2; Div = 3;
} else if (scale >= 32)
{ Mult = 3; Div = 4;
} else if (width < 320) /* Drop out all 320x240 screens */
{ Mult = 1; Div = 1;
} else if (scale >= 8) /* Bigger screens begin to magnify */
{ Mult = 1; Div = 1;
} else if (scale >= 2)
{ Mult = 5; Div = 4;
} else if (scale >= 0.5)
{ Mult = 6; Div = 4;
} else if (scale >= 0.125)
{ Mult = 7; Div = 4;
} else
{ Mult = 2; Div = 1;
}


What does Zoom mean? - Ready!

Lynn W. Deffenbaugh
 

(The poll is now open for voting. I may know about APRS-IS and Windows Mobile programming, but Yahoo Group management goes beyond my abilities! Thanks for letting me know!)

Greetings,

I'm taking some abuse from my son about what the up/+ and down/- should
do with respect to zooming the map, so I'm throwing it out to the group
to help me make the client mostly intuitive for most of the people.
Things I'd like you to consider before voting are:

Showing more or less map area
Showing more or less map detail
Showing more or fewer stations

Notice how I'm NOT using the word zoom in these, because there are no
"in" or "out" keys on the keyboard. What does in and out mean anyway?
So, the poll link below asks what the Up/+ should do. Give me your
group opinion and I'll make it so.



Lynn (D) - KJ4ERJ - Author of APRSISCE


Re: What does Zoom mean?

 

开云体育

No Paul, I got the same thing. “You are not a moderator of the group aprsisce.”

?

Dave N8PU

?

From: aprsisce@... [mailto:aprsisce@...] On Behalf Of Paul Deffenbaugh
Sent: Monday, August 10, 2009 12:10 AM
To: aprsisce@...
Subject: Re: [aprsisce] What does Zoom mean?

?



Is it just me or is the survey only available to moderators?

Paul

Lynn W. Deffenbaugh wrote:

?

Greetings,

I'm taking some abuse from my son about what the up/+ and down/- should
do with respect to zooming the map, so I'm throwing it out to the group
to help me make the client mostly intuitive for most of the people.
Things I'd like you to consider before voting are:

Showing more or less map area
Showing more or less map detail
Showing more or fewer stations

Notice how I'm NOT using the word zoom in these, because there are no
"in" or "out" keys on the keyboard. What does in and out mean anyway?
So, the poll link below asks what the Up/+ should do. Give me your
group opinion and I'll make it so.



Lynn (D) - KJ4ERJ - Author of APRSISCE






Re: APRSISCE Lock Fix & New Features!

 

I have a graphics tablet and The GIMP.

What format are you using for the icons?

Perhaps you could send me a copy and I could start working on a larger
set for you?

Noel

Lynn W. Deffenbaugh wrote:

Unfortunately, unless you know a good graphics artist that's willing
(and able, I'm not) to draw the standard APRS icons at 32x32 pixels,
they'll almost be as hard to see if I stretch them bigger. I'm still
working on an algorithm for sizing the icons based on the size of the
circle and the zoom level, but I haven't quite got it working right yet.

I've got a non-GPS version running on my Vista laptop and I agree, for a
large screen (1920x1200 pixels), I agree, they're awful small.

I'll see if I can get the algorithm worked out and let you know when
it's available.

Lynn (D) - KJ4ERJ


Re: What does Zoom mean?

Paul Deffenbaugh
 

开云体育

Is it just me or is the survey only available to moderators?

Paul

Lynn W. Deffenbaugh wrote:

?

Greetings,

I'm taking some abuse from my son about what the up/+ and down/- should
do with respect to zooming the map, so I'm throwing it out to the group
to help me make the client mostly intuitive for most of the people.
Things I'd like you to consider before voting are:

Showing more or less map area
Showing more or less map detail
Showing more or fewer stations

Notice how I'm NOT using the word zoom in these, because there are no
"in" or "out" keys on the keyboard. What does in and out mean anyway?
So, the poll link below asks what the Up/+ should do. Give me your
group opinion and I'll make it so.



Lynn (D) - KJ4ERJ - Author of APRSISCE



What does Zoom mean?

Lynn W. Deffenbaugh
 

Greetings,

I'm taking some abuse from my son about what the up/+ and down/- should
do with respect to zooming the map, so I'm throwing it out to the group
to help me make the client mostly intuitive for most of the people.
Things I'd like you to consider before voting are:

Showing more or less map area
Showing more or less map detail
Showing more or fewer stations

Notice how I'm NOT using the word zoom in these, because there are no
"in" or "out" keys on the keyboard. What does in and out mean anyway?
So, the poll link below asks what the Up/+ should do. Give me your
group opinion and I'll make it so.



Lynn (D) - KJ4ERJ - Author of APRSISCE


Re: APRSISCE Lock Fix & New Features!

Lynn W. Deffenbaugh
 

Unfortunately, unless you know a good graphics artist that's willing
(and able, I'm not) to draw the standard APRS icons at 32x32 pixels,
they'll almost be as hard to see if I stretch them bigger. I'm still
working on an algorithm for sizing the icons based on the size of the
circle and the zoom level, but I haven't quite got it working right yet.

I've got a non-GPS version running on my Vista laptop and I agree, for a
large screen (1920x1200 pixels), I agree, they're awful small.

I'll see if I can get the algorithm worked out and let you know when
it's available.

Lynn (D) - KJ4ERJ

Noel Shrum wrote:


I'd like to see larger icons on VGA devices.
Its kinda hard to tell what the icons are when you have a high DPI screen.

Noel


Re: APRSISCE Lock Fix & New Features!

 

Lynn,
I downloaded it and did the path changes you suggested; I just copied them
and pasted them into the 'xml' file. I ran it from home just so it would
load what it needed. I have a good size card so I doubt I'll have any
problems there, thanks.

Dave N8PU

-----Original Message-----
From: aprsisce@... [mailto:aprsisce@...] On Behalf
Of ldeffenb
Sent: Sunday, August 09, 2009 8:45 PM
To: aprsisce@...
Subject: [aprsisce] APRSISCE Lock Fix & New Features!

Group,

There's another new version of APRSISCE for Windows Mobile just posted to
the Files section. I discovered a fairly serious resource consumption that
causes Windows Mobile to run out of resources and lock up if you drive
around at a low zoom level causing lots of OpenStreetMap files to paint.
This resource leak has been fixed along with the following changes.

1) Reworked the APRS-IS network handling to improve responsiveness and
reduce load on the device.

2) Double-clicking the "APRS OK" window no longer brings up a series of
network devices, but instead shows traffic statistics for the APRS-IS
connection including packets and bytes sent and received for this session.

3) Reworked where stations are painted on the OSM tiles. They weren't quite
landing on streets at larger zoom levels. It uses the old way until all
tiles have been filled in, so don't be alarmed if you see the stations
"jump" right after the map completes. You should only see this the first
time you're in an area while the OSM tiles are loading from the network
instead of from the cache.

4) The OSM map is now clipped to the old circle and doesn't overflow around
and behind the various other windows.

5) Double-clicking an empty space on the map will popup OpenStreetMap tile
statistics if any tiles have been loaded in that session. Eventually, I
hope to also show the status of the on-device cache of tiles by zoom level.

6) Increased the available zoom levels. On my 320x240 AT&T Tilt, I can now
zoom out to 524 miles instead of the old 256.

7) Reworked how tiles are cached on CE. You might want to locate the
OSMTiles folder (probably in the root of your device) and delete it and all
files within it. The new caching layer uses directories that exactly mirror
OSM's URLs.

8) To store the OSM cache on a Storage Card (assuming you have one), close
APRSISCE and edit the APRSISCE.xml file that should have synced to your
desktop. Locate the <OSM.Path> argument and set it to <OSM.Path>/Storage
Card/OSMTiles/</OSM.Path>. Save the file and wait for it to sync back to
your device before running APRSISCE. You should then see an OSMTiles folder
on your Storage Card.

9) The OSM Tile Cache now prefetches tiles in anticipation of your movement
or zooming. It fetchs one tile out in each ordinal direction from the
screen along with all tiles one closer zoom below and one further zoom
above.

10) While APRSISCE is fetching OSM tiles, you'll see a yellow circle
expanding from the center of the map. Each jump is one tile. When it
reaches the outer circle, it has worked off all queued prefetches. It
prioritizes the queue, so it'll still get the missing visible tiles first.

Let me know what you think and let me know what you'd like to see enhanced
and/or changed, especially if you encounter any bugs!

Lynn (D) - Author of APRSISCE - (APRS message me at KJ4ERJ-12)




------------------------------------

Yahoo! Groups Links


Re: APRSISCE Lock Fix & New Features!

 

I'd like to see larger icons on VGA devices.
Its kinda hard to tell what the icons are when you have a high DPI screen.

Noel


Re: APRSISCE Lock Fix & New Features!

Lynn W. Deffenbaugh
 

John,

The left/right arrows will change the transparency of the OSM maps. If that doesn't do it, the <OSM.Percent> is a number from 0 (no maps) to 100 (full quality maps) in the XML file.

I need to work on the screen layout in general. Actually, though, for the station overlay characters, I'm doing different things with fonts, so I might be able to at least make the satellite number fit the box. I'll think about making those optional, but I know that I find them useful when I'm mobile as it let's me know if I've lost coverage or am about to lose coverage. Unfortunately, that's an all to common event with the Tilt's GPS.

Remember that not all stations include velocity and direction in their beacon. APRS.FI (for instance) attempts to calculate it with delta distance over delta time, but it all to often comes up with some creative numbers (like cruising the Interstate at 120+ mph).

What I'm hoping to work out for the next release is to allow you to select a station and make it the center, moving/scrolling the maps on each beacon. I think that would be kinda handy when I'm sitting somewhere waiting for someone to join me!

Thanks for the feedback and let me know if anything goes worng when you take it mobile!

Lynn (D) - KJ4ERJ


John Joseph wrote:


Looks good Lynn!

The map detail is a little hard to read. It is light gray on a white background on my touch pro. I dont know whether there is a setting that I can change.

The GPS sats on the bottom are still scrunched. It would be nice to have an option to not show the GPS status.

The velocity and direction of a selected station would be nice as well.

N8JJ

*From:* aprsisce@... [mailto:aprsisce@...] *On Behalf Of *ldeffenb
*Sent:* Sunday, August 09, 2009 8:45 PM
*To:* aprsisce@...
*Subject:* [aprsisce] APRSISCE Lock Fix & New Features!

Group,

There's another new version of APRSISCE for Windows Mobile just posted to the Files section. I discovered a fairly serious resource consumption that causes Windows Mobile to run out of resources and lock up if you drive around at a low zoom level causing lots of OpenStreetMap files to paint. This resource leak has been fixed along with the following changes.

1) Reworked the APRS-IS network handling to improve responsiveness and reduce load on the device.

2) Double-clicking the "APRS OK" window no longer brings up a series of network devices, but instead shows traffic statistics for the APRS-IS connection including packets and bytes sent and received for this session.

3) Reworked where stations are painted on the OSM tiles. They weren't quite landing on streets at larger zoom levels. It uses the old way until all tiles have been filled in, so don't be alarmed if you see the stations "jump" right after the map completes. You should only see this the first time you're in an area while the OSM tiles are loading from the network instead of from the cache.

4) The OSM map is now clipped to the old circle and doesn't overflow around and behind the various other windows.

5) Double-clicking an empty space on the map will popup OpenStreetMap tile statistics if any tiles have been loaded in that session. Eventually, I hope to also show the status of the on-device cache of tiles by zoom level.

6) Increased the available zoom levels. On my 320x240 AT&T Tilt, I can now zoom out to 524 miles instead of the old 256.

7) Reworked how tiles are cached on CE. You might want to locate the OSMTiles folder (probably in the root of your device) and delete it and all files within it. The new caching layer uses directories that exactly mirror OSM's URLs.

8) To store the OSM cache on a Storage Card (assuming you have one), close APRSISCE and edit the APRSISCE.xml file that should have synced to your desktop. Locate the <OSM.Path> argument and set it to <OSM.Path>/Storage Card/OSMTiles/</OSM.Path>. Save the file and wait for it to sync back to your device before running APRSISCE. You should then see an OSMTiles folder on your Storage Card.

9) The OSM Tile Cache now prefetches tiles in anticipation of your movement or zooming. It fetchs one tile out in each ordinal direction from the screen along with all tiles one closer zoom below and one further zoom above.

10) While APRSISCE is fetching OSM tiles, you'll see a yellow circle expanding from the center of the map. Each jump is one tile. When it reaches the outer circle, it has worked off all queued prefetches. It prioritizes the queue, so it'll still get the missing visible tiles first.

Let me know what you think and let me know what you'd like to see enhanced and/or changed, especially if you encounter any bugs!

Lynn (D) - Author of APRSISCE - (APRS message me at KJ4ERJ-12)

No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.392 / Virus Database: 270.13.47/2289 - Release Date: 08/09/09 18:10:00


Re: APRSISCE Lock Fix & New Features!

John Joseph
 

开云体育

Looks good Lynn!

?

The map detail is a little hard to read.? It is light gray on a white background on my touch pro.? I don’t know whether there is a setting that I can change.

The GPS sats on the bottom are still scrunched.? It would be nice to have an option to not show the GPS status.

The velocity and direction of a selected station would be nice as well.

?

N8JJ

?

From: aprsisce@... [mailto:aprsisce@...] On Behalf Of ldeffenb
Sent: Sunday, August 09, 2009 8:45 PM
To: aprsisce@...
Subject: [aprsisce] APRSISCE Lock Fix & New Features!

?

?

Group,

There's another new version of APRSISCE for Windows Mobile just posted to the Files section. I discovered a fairly serious resource consumption that causes Windows Mobile to run out of resources and lock up if you drive around at a low zoom level causing lots of OpenStreetMap files to paint. This resource leak has been fixed along with the following changes.

1) Reworked the APRS-IS network handling to improve responsiveness and reduce load on the device.

2) Double-clicking the "APRS OK" window no longer brings up a series of network devices, but instead shows traffic statistics for the APRS-IS connection including packets and bytes sent and received for this session.

3) Reworked where stations are painted on the OSM tiles. They weren't quite landing on streets at larger zoom levels. It uses the old way until all tiles have been filled in, so don't be alarmed if you see the stations "jump" right after the map completes. You should only see this the first time you're in an area while the OSM tiles are loading from the network instead of from the cache.

4) The OSM map is now clipped to the old circle and doesn't overflow around and behind the various other windows.

5) Double-clicking an empty space on the map will popup OpenStreetMap tile statistics if any tiles have been loaded in that session. Eventually, I hope to also show the status of the on-device cache of tiles by zoom level.

6) Increased the available zoom levels. On my 320x240 AT&T Tilt, I can now zoom out to 524 miles instead of the old 256.

7) Reworked how tiles are cached on CE. You might want to locate the OSMTiles folder (probably in the root of your device) and delete it and all files within it. The new caching layer uses directories that exactly mirror OSM's URLs.

8) To store the OSM cache on a Storage Card (assuming you have one), close APRSISCE and edit the APRSISCE.xml file that should have synced to your desktop. Locate the argument and set it to /Storage Card/OSMTiles/. Save the file and wait for it to sync back to your device before running APRSISCE. You should then see an OSMTiles folder on your Storage Card.

9) The OSM Tile Cache now prefetches tiles in anticipation of your movement or zooming. It fetchs one tile out in each ordinal direction from the screen along with all tiles one closer zoom below and one further zoom above.

10) While APRSISCE is fetching OSM tiles, you'll see a yellow circle expanding from the center of the map. Each jump is one tile. When it reaches the outer circle, it has worked off all queued prefetches. It prioritizes the queue, so it'll still get the missing visible tiles first.

Let me know what you think and let me know what you'd like to see enhanced and/or changed, especially if you encounter any bugs!

Lynn (D) - Author of APRSISCE - (APRS message me at KJ4ERJ-12)

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APRSISCE Lock Fix & New Features!

ldeffenb
 

Group,

There's another new version of APRSISCE for Windows Mobile just posted to the Files section. I discovered a fairly serious resource consumption that causes Windows Mobile to run out of resources and lock up if you drive around at a low zoom level causing lots of OpenStreetMap files to paint. This resource leak has been fixed along with the following changes.

1) Reworked the APRS-IS network handling to improve responsiveness and reduce load on the device.

2) Double-clicking the "APRS OK" window no longer brings up a series of network devices, but instead shows traffic statistics for the APRS-IS connection including packets and bytes sent and received for this session.

3) Reworked where stations are painted on the OSM tiles. They weren't quite landing on streets at larger zoom levels. It uses the old way until all tiles have been filled in, so don't be alarmed if you see the stations "jump" right after the map completes. You should only see this the first time you're in an area while the OSM tiles are loading from the network instead of from the cache.

4) The OSM map is now clipped to the old circle and doesn't overflow around and behind the various other windows.

5) Double-clicking an empty space on the map will popup OpenStreetMap tile statistics if any tiles have been loaded in that session. Eventually, I hope to also show the status of the on-device cache of tiles by zoom level.

6) Increased the available zoom levels. On my 320x240 AT&T Tilt, I can now zoom out to 524 miles instead of the old 256.

7) Reworked how tiles are cached on CE. You might want to locate the OSMTiles folder (probably in the root of your device) and delete it and all files within it. The new caching layer uses directories that exactly mirror OSM's URLs.

8) To store the OSM cache on a Storage Card (assuming you have one), close APRSISCE and edit the APRSISCE.xml file that should have synced to your desktop. Locate the <OSM.Path> argument and set it to <OSM.Path>/Storage Card/OSMTiles/</OSM.Path>. Save the file and wait for it to sync back to your device before running APRSISCE. You should then see an OSMTiles folder on your Storage Card.

9) The OSM Tile Cache now prefetches tiles in anticipation of your movement or zooming. It fetchs one tile out in each ordinal direction from the screen along with all tiles one closer zoom below and one further zoom above.

10) While APRSISCE is fetching OSM tiles, you'll see a yellow circle expanding from the center of the map. Each jump is one tile. When it reaches the outer circle, it has worked off all queued prefetches. It prioritizes the queue, so it'll still get the missing visible tiles first.

Let me know what you think and let me know what you'd like to see enhanced and/or changed, especially if you encounter any bugs!

Lynn (D) - Author of APRSISCE - (APRS message me at KJ4ERJ-12)


Re: New APRSISCE For Windows Mobile Released!

 

The 5-way nav pad on the touch pro works that way for me, too. (I have
the sprint version)
I'm not seeing any wrapping, though.

Noel
W8TVI

Lynn W. Deffenbaugh wrote:

Dave,

Actually, the left/right change the transparency of the map. It only
looks like the detail changes as it becomes darker. As I was writing
the release notes, an early tester of the left/right feature reported
the left wrapping issue.

I think the delay in the +/- on the screen is Windows Mobile hesitating
to see if your motion was going to be a double-click or not. With the
keyboard, there's no uncertainty.

If your HTC Touch Pro has a navigation rocker thing on the face, it also
works for the up/down/left/right. At least, my AT&T Tilt works that way!

Thanks for the positive (and quick!) feedback. At least I know it works
for one more person than just me!

Lynn (D) - KJ4ERJ


Re: New APRSISCE For Windows Mobile Released!

Lynn W. Deffenbaugh
 

Dave,

Actually, the left/right change the transparency of the map. It only looks like the detail changes as it becomes darker. As I was writing the release notes, an early tester of the left/right feature reported the left wrapping issue.

I think the delay in the +/- on the screen is Windows Mobile hesitating to see if your motion was going to be a double-click or not. With the keyboard, there's no uncertainty.

If your HTC Touch Pro has a navigation rocker thing on the face, it also works for the up/down/left/right. At least, my AT&T Tilt works that way!

Thanks for the positive (and quick!) feedback. At least I know it works for one more person than just me!

Lynn (D) - KJ4ERJ

David Shrum wrote:


Lynn,
I just downloaded it and installed it and I like the new additions, no I
haven't tried it yet while mobile but I like what I see so far.

When you said the "Left/Right" arrows I was looking on the face of my HTC
Touch Pro and the screen and didn't see any of those keys, DUH, then I slid
open my keyboard and sure enough they worked. The Touch Pro hides the
keyboard when in 'normal' position.

I also noticed that the Up/Down keys affect the zoom level, nice. I find my
phone responds faster to those arrow keys than the "+" "-" buttons on the
screen.

When I kept the left arrow key pressed the map would cycle from map to just
circle and back to the map and keep cycling, but the right only increased
more detail to the map.

Dave N8PU

-----Original Message-----
From: aprsisce@... <mailto:aprsisce%40yahoogroups.com> [mailto:aprsisce@... <mailto:aprsisce%40yahoogroups.com>] On Behalf
Of ldeffenb
Sent: Wednesday, August 05, 2009 6:35 PM
To: aprsisce@... <mailto:aprsisce%40yahoogroups.com>
Subject: [aprsisce] New APRSISCE For Windows Mobile Released!

Beta Testers,

I just posted the first new release of APRSISCE (for Windows Mobile) to the
Yahoo group Files section. You can find it there as:

APRSISCE6P090805.zip

There's lots of little stuff in there, but the big thing is...

IT DOES MAPS!

It hooks into OpenStreetMap.org's servers and dynamically loads maps in the
background and displays them on your phone.

Left/Right arrows will decrease/increase the density (transparency) of the
maps in 5% increments. If you take it down to zero, the maps will disappear
and the old circle will come back.

Before copying this onto your phone, please make a copy of the version
you've been using, just in case something goes worng!

Please post feedback here to the group with comments, successes, and
(hopefully not) failures of this new version.

Lynn (D) - KJ4ERJ - Author of APRSISCE

PS. Oh, it also does Overlay characters on the Icons! Even the really tiny
ones!

PPS. It also tracks (and draws) every station that moves, so expect lots of
lines if you view an active APRS area. To clear the lines, double-click the
Odometer. The first confirm is for your track (if you have any) and the
second confirm is for the other stations' tracks (if there are any).