Shapr3d is great, and it's what I currently use (supports windows OS as well), but if someone is proficient in fusion360, they might find Shapr3d to be a bit lacking on features.
You still get constraint based sketches in Shapr3d that you use to build your 3d bodies initially, but then you can use direct modeling once they exist. It's a nice balance between SketchUp and fusion360 for me, but i was specifically looking for direct modeling capabilities in something that wasn't SketchUp :)
When switching to Shapr3d from fusion360, you lose all of the parametric capabilities and the timeline features. I think that fusion360 also has a more powerful renderer for making nice pictures of your models? I'm not sure if Shapr3d works well for creating the solid bodies (is this the right term?) used for 3d printing or not, but I definitely haven't seen a way to do any type of part nesting in Shapr3d. I'm not aware of third party plugin support on Shapr3d either, but maybe it exists.
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Larry Long Neck
Just a noob trying to learn the ways of wood