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Re: Battle of Champion Hill (May 1863) After Action Report
Excellent! Michael Wedding
On Wednesday, December 23, 2020, 02:47:00 AM EST, <zak_john_dogboy@...> wrote:
Thanks for the report Alex, looked like a great game. Just got the rules and reading through them, they seem very interesting so far. Will be interesting to see your Pea Ridge battle as well when you get to play it
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Battle of Champion Hill (May 1863) After Action Report
We recently had the chance to play the Battle of Champion hill using?Eagle's Prey: Advance and Retreat. The scenario was great fun with each player facing similar dilemmas as the historical generals.?The rules do a great job of capturing the feel of Civil War combat without bogging down the players with too much paperwork or minutia. In total, 35 units were engaged (16 US inf, 4 US arty, 11 CS inf, 4 CS arty) with each infantry unit representing a brigade. Grant Reaches Champion Hill: By the time Grant¡¯s first brigades reached the base of Champion Hill, there were five confederate brigades holding the summit. Upon receiving a volley of Federal fire however, Cumming¡¯s Georgians routed causing two other brigades to follow suit. On a side note, this was the result of three comically unlucky rolls by the confederate player (rolling 02, 07, and 05 on percental dice). I, being the confederate player, decided I had better stop using my "lucky" dice before I ran out of units, and switched to a different d100 set for the remaining two brigades (which both passed their moral checks easily). Fight for Champion Hill: The remaining two confederate brigades held out for as long as they could. Lee¡¯s brigade charged down the hill and checked the union advance, capturing the colors of one hapless regiment. A brigade from Bowen¡¯s division (confederate center) also made a good showing of itself by holding off two union brigades despite being disordered. However, in the end, it was not enough to stop the advancing hordes of Yankees. Pemberton Orders Withdrawal: Considering discretion the better part of valor, Pemberton ordered the remaining confederate forces to fallback to a prepared position on the Big Black River (off the board). ![]()
Closeup of the Southern Fight.jpg
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Wide Angle Looking North East.jpg
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Wide Angle Looking North West.jpg
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Close up of the Norther Fight.jpg
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File Notifications
#file-notice
[email protected] Notification
The following files have been uploaded to the Files area of the [email protected] group. By: Manny Granillo Description: The following files have been uploaded to the Files area of the [email protected] group. By: Manny Granillo Description: |
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EAGLE'S PREY: VILLA RIDES Free Scenario: Encounter at Ojos Azules
May 4th, 1916 Background: On May 4th 1916, a report reached US forces that a group of Villistas numbering between 200 to 300 men under the command of Julio Acosta was camped at the Ojos Azules Hacienda. This force had just defeated a federal force under the command of Major Lopez and it was this Major who was now asking for US military help to protect the nearby town of Cusihuiriachic from further attacks by the Villistas. Major Robert L. Howze assembled a force of six troops of the11th Cavalry, a machine gun troop, a pack train (with 3 days supplies plus ammunition) and 20 Apache scouts under the command of 1st Lt. James A. Shannon, approximately 320 men in total. On arriving at Cusihuiriachic, Howze discovered that Lopez had received orders not to assist or cooperate with the US force, so was forced by circumstance to hire a local Mexican doctor as a guide. Howze ordered his force to perform a night march in order to achieve complete tactical surprise. Scenario: Beginning at the 6am Day Segment on May 4th, Howze conceived a plan for an all round envelopment with his Apache scouts moving in a wide flanking movement to seize the high ground behind the ranch while the rest of the command advanced covered by the machine guns, one troop directly while the others moved on from the left and right.? Give this Free Scenario a try with VILLA RIDES! |
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File /ADVANCE_RETREAT_CHARTS.pdf uploaded
#file-notice
[email protected] Notification
The following files have been uploaded to the Files area of the [email protected] group. By: Manny Granillo Description: |
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EAGLE'S PREY: ADVANCE & RETREAT Regimental Civil War Rules have just been released!
EAGLE'S PREY: ADVANCE & RETREAT: Regimental Rules for the American Civil War 1861-1865 is a complete and comprehensive stand alone supplement for the Age of Lincoln and the American Civil War! ADVANCE & RETREAT allows players to re-fight hundreds of battles and encounters or create new engagements using the scenarios creation tools. -Allows for a 20,000 man game to be completed in 3-4 hours The rules also can be expanded with the addition of the Campaign system for the 19th century EAGLE'S PREY. EAGLE'S PREY brings in the other powers that played a role on the North American Continent such as Mexico, France, England, Spain, Russia. |
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HR GAMES FOCUS: JUST RELEASED! EAGLE'S PREY: VILLA RIDES! Join the [email protected]
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