I have used your wwii rules several times with the school wargame
club. I and the boys have a problem with them as it is difficult to
co-ordinate troops on the table top. Some units stop for no reason,
others run ahead, meaning that forces are essentially not doing what
they are ordered! This seems silly to us. Have you considered
dropping the system of cards and using alternative movement? This
would seem to me to be a better option, and allow the game to flow
more readily.
I'd be interested to hear what you think.
Ken