You need to find some reference object (or multiple) in the photo to give you a starting scale. The larger the better as any error you introduce in measurement will be less significant. Doors and windows are good since they follow certain standards. Now it's a matter of ratios. Let's say you have a 30" doorway in real life, and you measure it in the photo as 1.5" (most image software can give you as-printed numbers, if not, just print it with no scaling and measure the photo). Divide the 'real world' by the size in the photo, then divide that by 220 (z-scale). The result is what you scale the photo by. 30/1.5 = 20 20/220 = 0.090909? (or 9.0909%) (or all in one shot: 30 / (1.5 * 220)) Scale the photo to 9.0909% when you print (DO NOT scale the image then print as you will lose quality!) Check your results: A 30" wide door, in z-scale, is 0.136" wide. (30/220) 9.0909% of 1.5"? is 0.136" (0.090909 * 1.5) -- John Duino jduino@... ----- On Jan 26, 2021, at 2:38 PM, Anthony Azzara via groups.io <afazzara@...> wrote: I know how to figure out scale from prototype to Z or another scale but has anyone taken photos or images and reduced them to 1:220 to use on their layout? I'm thinking something like finding a photo of the inside of a barbershop and resizing it to put in the window of a Z scale building to look like there is something inside. I'm trying to see if there is a better method than just printing a lot of different examples until I find one that fits.? _._,_._,_ Groups.io Links: You receive all messages sent to this group. View/Reply Online (#76144) | Reply To Group | Reply To Sender | Mute This Topic | New Topic _._,_._,
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