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Re: Questions on Melee

 

Q4 No. Target Limitations.


On Fri, Mar 21, 2025, 9:42 PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:
Hi,

A11.15 says that concealed units are not held in Melee, and that they can fire in their next fire phase (PFPh/DFPh depending on who advanced in) as TPBF. ? It also says upon losing concealment the unit is now held in Melee.? In the last sentence it says that non-Melee units can fire and it will affect all units in Melee (friendly and enemy).

Q1: ?If the Melee consisted of three units (one enemy MMC, one friendly MMC and one friendly concealed MMC), and the concealed MMC decided to fire as TPBF, would it hit the other friendly MMC and well as the enemy MMC?

Q2: In the above situation, the Melee occurs in an orchard hex with a 1S Foxhole occupied by the friendly concealed MMC, and non-Melee units fire into the Melee hex, who benefits from occupying the 1S Foxhole TEM?

Q3: ?What is it were reversed with the friendly unconcealed MMC under the 1S Foxhole, who benefits from the 1S Foxhole TEM?

Q4: ?If the friendly concealed MMC had remained in the Melee hex concealed, could it fire out of the Melee hex at moving enemy units during Defensive First Fire (if that was the next phase allowing units fire)?

Q6: Or, is the friendly concealed MMC restricted to TPBF within the Melee hex (in PFPh/DFPh)?

Q7: ?How should the hex be marked (CC/Melee counter) when two concealed MMCs (enemy and friendly) occupy the Melee hex and neither decides to engage in CC?

Thanks,
—笔补耻濒







Re: Questions on Melee

 

Q3 answered already in Q2.
Carl

On Fri, Mar 21, 2025, 9:42 PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:
Hi,

A11.15 says that concealed units are not held in Melee, and that they can fire in their next fire phase (PFPh/DFPh depending on who advanced in) as TPBF. ? It also says upon losing concealment the unit is now held in Melee.? In the last sentence it says that non-Melee units can fire and it will affect all units in Melee (friendly and enemy).

Q1: ?If the Melee consisted of three units (one enemy MMC, one friendly MMC and one friendly concealed MMC), and the concealed MMC decided to fire as TPBF, would it hit the other friendly MMC and well as the enemy MMC?

Q2: In the above situation, the Melee occurs in an orchard hex with a 1S Foxhole occupied by the friendly concealed MMC, and non-Melee units fire into the Melee hex, who benefits from occupying the 1S Foxhole TEM?

Q3: ?What is it were reversed with the friendly unconcealed MMC under the 1S Foxhole, who benefits from the 1S Foxhole TEM?

Q4: ?If the friendly concealed MMC had remained in the Melee hex concealed, could it fire out of the Melee hex at moving enemy units during Defensive First Fire (if that was the next phase allowing units fire)?

Q6: Or, is the friendly concealed MMC restricted to TPBF within the Melee hex (in PFPh/DFPh)?

Q7: ?How should the hex be marked (CC/Melee counter) when two concealed MMCs (enemy and friendly) occupy the Melee hex and neither decides to engage in CC?

Thanks,
—笔补耻濒







Re: Questions on Melee

 

Q2: whoever is actually under it. That could be:
The two melee units of both sides.
Any one of the units of either side?
Nobody?

Also, who is shooting in? If units friendly to the '?' unit are shooting, he is unaffected because the fire only hits melee/enemy units.

If an enemy units fires, everyone gets hit, because the enemy units are in melee in the hex and all else are enemy to them.
Carl

On Fri, Mar 21, 2025, 9:42 PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:
Hi,

A11.15 says that concealed units are not held in Melee, and that they can fire in their next fire phase (PFPh/DFPh depending on who advanced in) as TPBF. ? It also says upon losing concealment the unit is now held in Melee.? In the last sentence it says that non-Melee units can fire and it will affect all units in Melee (friendly and enemy).

Q1: ?If the Melee consisted of three units (one enemy MMC, one friendly MMC and one friendly concealed MMC), and the concealed MMC decided to fire as TPBF, would it hit the other friendly MMC and well as the enemy MMC?

Q2: In the above situation, the Melee occurs in an orchard hex with a 1S Foxhole occupied by the friendly concealed MMC, and non-Melee units fire into the Melee hex, who benefits from occupying the 1S Foxhole TEM?

Q3: ?What is it were reversed with the friendly unconcealed MMC under the 1S Foxhole, who benefits from the 1S Foxhole TEM?

Q4: ?If the friendly concealed MMC had remained in the Melee hex concealed, could it fire out of the Melee hex at moving enemy units during Defensive First Fire (if that was the next phase allowing units fire)?

Q6: Or, is the friendly concealed MMC restricted to TPBF within the Melee hex (in PFPh/DFPh)?

Q7: ?How should the hex be marked (CC/Melee counter) when two concealed MMCs (enemy and friendly) occupy the Melee hex and neither decides to engage in CC?

Thanks,
—笔补耻濒







Re: Questions on Melee

 

Q1: Yes?


On Fri, Mar 21, 2025, 9:42 PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:
Hi,

A11.15 says that concealed units are not held in Melee, and that they can fire in their next fire phase (PFPh/DFPh depending on who advanced in) as TPBF. ? It also says upon losing concealment the unit is now held in Melee.? In the last sentence it says that non-Melee units can fire and it will affect all units in Melee (friendly and enemy).

Q1: ?If the Melee consisted of three units (one enemy MMC, one friendly MMC and one friendly concealed MMC), and the concealed MMC decided to fire as TPBF, would it hit the other friendly MMC and well as the enemy MMC?

Q2: In the above situation, the Melee occurs in an orchard hex with a 1S Foxhole occupied by the friendly concealed MMC, and non-Melee units fire into the Melee hex, who benefits from occupying the 1S Foxhole TEM?

Q3: ?What is it were reversed with the friendly unconcealed MMC under the 1S Foxhole, who benefits from the 1S Foxhole TEM?

Q4: ?If the friendly concealed MMC had remained in the Melee hex concealed, could it fire out of the Melee hex at moving enemy units during Defensive First Fire (if that was the next phase allowing units fire)?

Q6: Or, is the friendly concealed MMC restricted to TPBF within the Melee hex (in PFPh/DFPh)?

Q7: ?How should the hex be marked (CC/Melee counter) when two concealed MMCs (enemy and friendly) occupy the Melee hex and neither decides to engage in CC?

Thanks,
—笔补耻濒







Questions on Melee

 

开云体育

Hi,

A11.15 says that concealed units are not held in Melee, and that they can fire in their next fire phase (PFPh/DFPh depending on who advanced in) as TPBF. ? It also says upon losing concealment the unit is now held in Melee. ?In the last sentence it says that non-Melee units can fire and it will affect all units in Melee (friendly and enemy).

Q1: ?If the Melee consisted of three units (one enemy MMC, one friendly MMC and one friendly concealed MMC), and the concealed MMC decided to fire as TPBF, would it hit the other friendly MMC and well as the enemy MMC?

Q2: In the above situation, the Melee occurs in an orchard hex with a 1S Foxhole occupied by the friendly concealed MMC, and non-Melee units fire into the Melee hex, who benefits from occupying the 1S Foxhole TEM?

Q3: ?What is it were reversed with the friendly unconcealed MMC under the 1S Foxhole, who benefits from the 1S Foxhole TEM?

Q4: ?If the friendly concealed MMC had remained in the Melee hex concealed, could it fire out of the Melee hex at moving enemy units during Defensive First Fire (if that was the next phase allowing units fire)?

Q6: Or, is the friendly concealed MMC restricted to TPBF within the Melee hex (in PFPh/DFPh)?

Q7: ?How should the hex be marked (CC/Melee counter) when two concealed MMCs (enemy and friendly) occupy the Melee hex and neither decides to engage in CC?

Thanks,
—笔补耻濒







Looking for a game on Thursday

 

开云体育

Looking forward to seeing everyone at Nor’easter.? Is anyone interested in doing a larger scenario on Thursday.? Perhaps any of the new products; Mannheim Cross, Journal, Ponryi, or whatever.

?

Larry Flaherty


Re: Looking for articles about NIGHT

 

Good luck getting your starshells where you want them...


On Wed, Mar 19, 2025 at 4:50?PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:

?Hi Folks,

I’m looking for any analysis/tutorial articles about ASL Night rules. ? Specifically any that talk about the differences between NVR and Illumination, with regards to rules E1.101 and E1.9.

The following two rules are absolutely essential in order to play any night scenario properly.
E1.101: ?“The NVR of all units in an Illuminated Location is limited to Illuminated areas only [EXC: Gunflashes as seen per 1.8]".
E1.9: ? ? ?“Illumination can occur via Starshell/IR of Fires - none of which create daylight conditions.? Night rules remain in effect in an Illuminated Location [EXC:..; Illuminated units can see only Gunflashes and into Illuminated Locations; 1.101]”.

Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Q3: ?If a unit is not ‘within’ an Illuminated Location, can it see out to its NVR and any Illuminated Locations/gunflash (even if there is a gap between NVR and that Illuminated Location/gunflash)?

The reason I am asking, is whether these rules can be utilized to blind a defender by firing a Starshells/IR into his positions, so the he might only be able to shoot out (of his Illuminate Location) at gunflashs and other Illuminated Locations. ? This might allow an attacker to safely move without being seen by avoiding movement through Illuminated Locations.? Of course during his Defensive First Fire Phase he could fire Starshells/IR on your advancing units and the gig could be up, but it isn’t guaranteed.

Thanks,
—笔补耻濒


Re: Looking for articles about NIGHT

 

Have we forgotten how to throw tomatoes?


On Wed, Mar 19, 2025, 6:23 PM Cole Mills via <contactcolemills=[email protected]> wrote:
What if you read the los rules in a dark room with no lights?

Let the booing begin!

Cole

On Wed, Mar 19, 2025, 5:33?PM David Garvin via <dwgarvin=[email protected]> wrote:
Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

That is correct.? Even if the NVR is eg 5 hexes, and there is an enemy unit 5 hexes away, but you're illuminated and he is not, you do not have LOS to him; he may have LOS to you.??

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Hexes are either illuminated or not.? Most are not.? Assume no illumination, units have LOS to hexes only within their NVR.? Assume some illumination.? All units not in that illuminated zone have LOS into that zone (even if they are illuminated).? All units in illuminated hexes have no LOS to all hexes that are not illuminated.? EXCEPTION: a location with gunflashes.?

I hope this helps.

On Wed, Mar 19, 2025 at 5:50?PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:

?Hi Folks,

I’m looking for any analysis/tutorial articles about ASL Night rules. ? Specifically any that talk about the differences between NVR and Illumination, with regards to rules E1.101 and E1.9.

The following two rules are absolutely essential in order to play any night scenario properly.
E1.101: ?“The NVR of all units in an Illuminated Location is limited to Illuminated areas only [EXC: Gunflashes as seen per 1.8]".
E1.9: ? ? ?“Illumination can occur via Starshell/IR of Fires - none of which create daylight conditions.? Night rules remain in effect in an Illuminated Location [EXC:..; Illuminated units can see only Gunflashes and into Illuminated Locations; 1.101]”.

Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Q3: ?If a unit is not ‘within’ an Illuminated Location, can it see out to its NVR and any Illuminated Locations/gunflash (even if there is a gap between NVR and that Illuminated Location/gunflash)?

The reason I am asking, is whether these rules can be utilized to blind a defender by firing a Starshells/IR into his positions, so the he might only be able to shoot out (of his Illuminate Location) at gunflashs and other Illuminated Locations. ? This might allow an attacker to safely move without being seen by avoiding movement through Illuminated Locations.? Of course during his Defensive First Fire Phase he could fire Starshells/IR on your advancing units and the gig could be up, but it isn’t guaranteed.

Thanks,
—笔补耻濒


Re: Looking for articles about NIGHT

 

What if you read the los rules in a dark room with no lights?

Let the booing begin!

Cole

On Wed, Mar 19, 2025, 5:33?PM David Garvin via <dwgarvin=[email protected]> wrote:
Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

That is correct.? Even if the NVR is eg 5 hexes, and there is an enemy unit 5 hexes away, but you're illuminated and he is not, you do not have LOS to him; he may have LOS to you.??

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Hexes are either illuminated or not.? Most are not.? Assume no illumination, units have LOS to hexes only within their NVR.? Assume some illumination.? All units not in that illuminated zone have LOS into that zone (even if they are illuminated).? All units in illuminated hexes have no LOS to all hexes that are not illuminated.? EXCEPTION: a location with gunflashes.?

I hope this helps.

On Wed, Mar 19, 2025 at 5:50?PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:

?Hi Folks,

I’m looking for any analysis/tutorial articles about ASL Night rules. ? Specifically any that talk about the differences between NVR and Illumination, with regards to rules E1.101 and E1.9.

The following two rules are absolutely essential in order to play any night scenario properly.
E1.101: ?“The NVR of all units in an Illuminated Location is limited to Illuminated areas only [EXC: Gunflashes as seen per 1.8]".
E1.9: ? ? ?“Illumination can occur via Starshell/IR of Fires - none of which create daylight conditions.? Night rules remain in effect in an Illuminated Location [EXC:..; Illuminated units can see only Gunflashes and into Illuminated Locations; 1.101]”.

Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Q3: ?If a unit is not ‘within’ an Illuminated Location, can it see out to its NVR and any Illuminated Locations/gunflash (even if there is a gap between NVR and that Illuminated Location/gunflash)?

The reason I am asking, is whether these rules can be utilized to blind a defender by firing a Starshells/IR into his positions, so the he might only be able to shoot out (of his Illuminate Location) at gunflashs and other Illuminated Locations. ? This might allow an attacker to safely move without being seen by avoiding movement through Illuminated Locations.? Of course during his Defensive First Fire Phase he could fire Starshells/IR on your advancing units and the gig could be up, but it isn’t guaranteed.

Thanks,
—笔补耻濒


Re: Looking for articles about NIGHT

 

What David said.
Carl

On Wed, Mar 19, 2025, 5:33 PM David Garvin via <dwgarvin=[email protected]> wrote:
Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

That is correct.? Even if the NVR is eg 5 hexes, and there is an enemy unit 5 hexes away, but you're illuminated and he is not, you do not have LOS to him; he may have LOS to you.??

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Hexes are either illuminated or not.? Most are not.? Assume no illumination, units have LOS to hexes only within their NVR.? Assume some illumination.? All units not in that illuminated zone have LOS into that zone (even if they are illuminated).? All units in illuminated hexes have no LOS to all hexes that are not illuminated.? EXCEPTION: a location with gunflashes.?

I hope this helps.

On Wed, Mar 19, 2025 at 5:50?PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:

?Hi Folks,

I’m looking for any analysis/tutorial articles about ASL Night rules. ? Specifically any that talk about the differences between NVR and Illumination, with regards to rules E1.101 and E1.9.

The following two rules are absolutely essential in order to play any night scenario properly.
E1.101: ?“The NVR of all units in an Illuminated Location is limited to Illuminated areas only [EXC: Gunflashes as seen per 1.8]".
E1.9: ? ? ?“Illumination can occur via Starshell/IR of Fires - none of which create daylight conditions.? Night rules remain in effect in an Illuminated Location [EXC:..; Illuminated units can see only Gunflashes and into Illuminated Locations; 1.101]”.

Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Q3: ?If a unit is not ‘within’ an Illuminated Location, can it see out to its NVR and any Illuminated Locations/gunflash (even if there is a gap between NVR and that Illuminated Location/gunflash)?

The reason I am asking, is whether these rules can be utilized to blind a defender by firing a Starshells/IR into his positions, so the he might only be able to shoot out (of his Illuminate Location) at gunflashs and other Illuminated Locations. ? This might allow an attacker to safely move without being seen by avoiding movement through Illuminated Locations.? Of course during his Defensive First Fire Phase he could fire Starshells/IR on your advancing units and the gig could be up, but it isn’t guaranteed.

Thanks,
—笔补耻濒


Re: Looking for articles about NIGHT

 

Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

That is correct.? Even if the NVR is eg 5 hexes, and there is an enemy unit 5 hexes away, but you're illuminated and he is not, you do not have LOS to him; he may have LOS to you.??

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Hexes are either illuminated or not.? Most are not.? Assume no illumination, units have LOS to hexes only within their NVR.? Assume some illumination.? All units not in that illuminated zone have LOS into that zone (even if they are illuminated).? All units in illuminated hexes have no LOS to all hexes that are not illuminated.? EXCEPTION: a location with gunflashes.?

I hope this helps.

On Wed, Mar 19, 2025 at 5:50?PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:

?Hi Folks,

I’m looking for any analysis/tutorial articles about ASL Night rules. ? Specifically any that talk about the differences between NVR and Illumination, with regards to rules E1.101 and E1.9.

The following two rules are absolutely essential in order to play any night scenario properly.
E1.101: ?“The NVR of all units in an Illuminated Location is limited to Illuminated areas only [EXC: Gunflashes as seen per 1.8]".
E1.9: ? ? ?“Illumination can occur via Starshell/IR of Fires - none of which create daylight conditions.? Night rules remain in effect in an Illuminated Location [EXC:..; Illuminated units can see only Gunflashes and into Illuminated Locations; 1.101]”.

Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Q3: ?If a unit is not ‘within’ an Illuminated Location, can it see out to its NVR and any Illuminated Locations/gunflash (even if there is a gap between NVR and that Illuminated Location/gunflash)?

The reason I am asking, is whether these rules can be utilized to blind a defender by firing a Starshells/IR into his positions, so the he might only be able to shoot out (of his Illuminate Location) at gunflashs and other Illuminated Locations. ? This might allow an attacker to safely move without being seen by avoiding movement through Illuminated Locations.? Of course during his Defensive First Fire Phase he could fire Starshells/IR on your advancing units and the gig could be up, but it isn’t guaranteed.

Thanks,
—笔补耻濒


Re: Looking for articles about NIGHT

 

Yup, that's the standard.


On Wed, Mar 19, 2025, 4:58 PM Rob Arrieta via <robarrieta=[email protected]> wrote:
Here you go. This is the best one I have seen.

On Wed, Mar 19, 2025 at 4:50?PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:

?Hi Folks,

I’m looking for any analysis/tutorial articles about ASL Night rules. ? Specifically any that talk about the differences between NVR and Illumination, with regards to rules E1.101 and E1.9.

The following two rules are absolutely essential in order to play any night scenario properly.
E1.101: ?“The NVR of all units in an Illuminated Location is limited to Illuminated areas only [EXC: Gunflashes as seen per 1.8]".
E1.9: ? ? ?“Illumination can occur via Starshell/IR of Fires - none of which create daylight conditions.? Night rules remain in effect in an Illuminated Location [EXC:..; Illuminated units can see only Gunflashes and into Illuminated Locations; 1.101]”.

Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Q3: ?If a unit is not ‘within’ an Illuminated Location, can it see out to its NVR and any Illuminated Locations/gunflash (even if there is a gap between NVR and that Illuminated Location/gunflash)?

The reason I am asking, is whether these rules can be utilized to blind a defender by firing a Starshells/IR into his positions, so the he might only be able to shoot out (of his Illuminate Location) at gunflashs and other Illuminated Locations. ? This might allow an attacker to safely move without being seen by avoiding movement through Illuminated Locations.? Of course during his Defensive First Fire Phase he could fire Starshells/IR on your advancing units and the gig could be up, but it isn’t guaranteed.

Thanks,
—笔补耻濒


Re: Looking for articles about NIGHT

 

Here you go. This is the best one I have seen.

On Wed, Mar 19, 2025 at 4:50?PM Paul Chicoine via <Paul_Chicoine=[email protected]> wrote:

?Hi Folks,

I’m looking for any analysis/tutorial articles about ASL Night rules. ? Specifically any that talk about the differences between NVR and Illumination, with regards to rules E1.101 and E1.9.

The following two rules are absolutely essential in order to play any night scenario properly.
E1.101: ?“The NVR of all units in an Illuminated Location is limited to Illuminated areas only [EXC: Gunflashes as seen per 1.8]".
E1.9: ? ? ?“Illumination can occur via Starshell/IR of Fires - none of which create daylight conditions.? Night rules remain in effect in an Illuminated Location [EXC:..; Illuminated units can see only Gunflashes and into Illuminated Locations; 1.101]”.

Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR?? Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Q3: ?If a unit is not ‘within’ an Illuminated Location, can it see out to its NVR and any Illuminated Locations/gunflash (even if there is a gap between NVR and that Illuminated Location/gunflash)?

The reason I am asking, is whether these rules can be utilized to blind a defender by firing a Starshells/IR into his positions, so the he might only be able to shoot out (of his Illuminate Location) at gunflashs and other Illuminated Locations. ? This might allow an attacker to safely move without being seen by avoiding movement through Illuminated Locations.? Of course during his Defensive First Fire Phase he could fire Starshells/IR on your advancing units and the gig could be up, but it isn’t guaranteed.

Thanks,
—笔补耻濒


Looking for articles about NIGHT

 

开云体育


?Hi Folks,

I’m looking for any analysis/tutorial articles about ASL Night rules. ? Specifically any that talk about the differences between NVR and Illumination, with regards to rules E1.101 and E1.9.

The following two rules are absolutely essential in order to play any night scenario properly.
E1.101: ?“The NVR of all units in an Illuminated Location is limited to Illuminated areas only [EXC: Gunflashes as seen per 1.8]".
E1.9: ? ? ?“Illumination can occur via Starshell/IR of Fires - none of which create daylight conditions. ?Night rules remain in effect in an Illuminated Location [EXC:..; Illuminated units can see only Gunflashes and into Illuminated Locations; 1.101]”.

Q1: ?Based on these two rules; if a Starshell/IR illuminates your location, does this limit your unit(s) within that Illuminated Location from seeing anything other than gun flashes or other Illuminated Locations regardless of their NVR? ?Meaning they are now restricted from seeing (no LOS) to non-Illuminated Locations even within their NVR.

Q2: Is there a clear distinction between hexes visible within the NVR, and those same hexes if they become Illuminated Locations (E1.9). Meaning, that hexes within its NVR are?not?considered Illuminate Locations, unless a Starshell/IR or Fire illuminates them.

Q3: ?If a unit is not ‘within’ an Illuminated Location, can it see out to its NVR and any Illuminated Locations/gunflash (even if there is a gap between NVR and that Illuminated Location/gunflash)?

The reason I am asking, is whether these rules can be utilized to blind a defender by firing a Starshells/IR into his positions, so the he might only be able to shoot out (of his Illuminate Location) at gunflashs and other Illuminated Locations. ? This might allow an attacker to safely move without being seen by avoiding movement through Illuminated Locations. ?Of course during his Defensive First Fire Phase he could fire Starshells/IR on your advancing units and the gig could be up, but it isn’t guaranteed.

Thanks,
—笔补耻濒


Re: Mannerheim Cross

 

开云体育

I’ll take it! I’ll pick it up at the GG.

?

From: [email protected] <[email protected]> On Behalf Of Chuck Tewksbury via groups.io
Sent: Monday, March 17, 2025 12:19 PM
To: [email protected]
Subject: [yasl] Mannerheim Cross

?

Hi folks?

?

Ended up with an extra Mannerheim Cross. ?$144 if you’d like it and I can deliver at NorEaster. ??

—Chuck T


Mannerheim Cross

 

Hi folks?

Ended up with an extra Mannerheim Cross. ?$144 if you’d like it and I can deliver at NorEaster. ??

—Chuck T


Playtesting

 

Hi Folks,
?
Wondering if there is anyone who would want to playtest a few things.
I haven't done any playtesting in a while, is it boring??
I have no schedule for it, just curious. I have a couple ideas that might be fun.
?
Andy Howard


Re: Noreaster matchups

 

Fyi, away for a couple days of skiing and may not be responding to emails. If you want to make your own matchups, feel free, just?let me know.

Thx,
Charlie

On Fri, Mar 14, 2025, 7:02 AM Charlie Hamilton via <hamiltoncharliew=[email protected]> wrote:
And to make it easier,? my email is hamiltoncharliew@...?

Thx,
Charlie?

On Fri, Mar 14, 2025, 6:57 AM Charlie Hamilton via <hamiltoncharliew=[email protected]> wrote:
Hi all,

A couple weeks to go before the tournament!?

If you don't have a match for round one yet, let?me know, I can help you find an opponent and assist with scenario and side selection.

Thx,
Charlie?


Re: Noreaster matchups

 

开云体育

I’ll do the same and send my picks to Charlie. ?
Looking ?forward to the game. ?

On Mar 14, 2025, at 11:39?AM, Ramond McCusker via groups.io <raymccusker@...> wrote:

?

I'll send my picks to Charlie.


On Fri, Mar 14, 2025, 11:15 Ramond McCusker via <raymccusker=[email protected]> wrote:

Sounds good!! I'm looking forward to it!


On Fri, Mar 14, 2025, 10:13 Mitch Abrams via <mhabrams=[email protected]> wrote:
Raymond,
If you haven’t found a person to play yet, I would be happy to play you in round 1.
Let me know if that works for you.
Best,
Mitch?

On Mar 14, 2025, at 9:43?AM, Ramond McCusker via <raymccusker=[email protected]> wrote:

Hello! Looking for a match up for round 1 please! Thx!


On Fri, Mar 14, 2025, 07:08 Mark Thompson via??<mgt66tgm=[email protected]> wrote:
same


On Mar 14, 2025, at 07:06, Carl N. via??<carlhnogueira=[email protected]> wrote:

Looking for a game Charlie.
Thanks,
Carl

On Fri, Mar 14, 2025, 6:57 AM Charlie Hamilton via??<hamiltoncharliew=[email protected]> wrote:
Hi all,

A couple weeks to go before the tournament!?

If you don't have a match for round one yet, let?me know, I can help you find an opponent and assist with scenario and side selection.

Thx,
Charlie?







Rooms

 

Hi Folks,
?
Just curious if anyone needs/wants to a room share? 3/27-3/30
?
Andy Howard