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Where did my map tiles go??
I am using build 168. All my tiles had been there, the map was working fine no issues. Me still learning my way around FUBARed something, and now I have only 9 tiles with me in the center. I can see the trace to many other stations, but no way to see where they are on a map, just empty squares. Would someone be kind enough to educate this idiot how to recover them?? |
Did you purge the tiles?
----------------------------------------- From: "Chris Robinson KF6NFW DMR ID 3153250"To: [email protected] Cc: Sent: Wednesday January 19 2022 12:42:37PM Subject: [yaac-users] Where did my map tiles go?? I am using build 168. All my tiles had been there, the map was working fine no issues. Me still learning my way around FUBARed something, and now I have only 9 tiles with me in the center. I can see the trace to many other stations, but no way to see where they are on a map, just empty squares. Would someone be kind enough to educate this idiot how to recover them?? |
I'm not sure how your map tile files get trashed. Did you change the location of your tile directory?
In any case, you can always re-download the current map tiles from my website. Go to File->OpenStreetMap->Download Pre-Imported Tiles. Assuming your computer has Internet connectivity, the tiles for the area you request can quickly be downloaded. Hope this helps. Andrew, KA2DDO author of YAAC ________________________________________ From: [email protected] <[email protected]> on behalf of Chris Robinson KF6NFW DMR ID 3153250 <kf6nfw@...> Sent: Wednesday, January 19, 2022 12:39 PM To: [email protected] Subject: [yaac-users] Where did my map tiles go?? I am using build 168. All my tiles had been there, the map was working fine no issues. Me still learning my way around FUBARed something, and now I have only 9 tiles with me in the center. I can see the trace to many other stations, but no way to see where they are on a map, just empty squares. Would someone be kind enough to educate this idiot how to recover them? |
I did not chang a directory. I did an update from build 165 to 168, played around with trying to download tiles from OSM, and from then on, I lost what I had.? As for purging them, I suspect that is possible though I sure dont recall giving commands to remove anything, and I should. my pi is a bit bloated with crap right now! ?I am of the inclination to dump it and start fresh, however also in the spirit of trying to learn, i am trying to figure out what I did and recover it first if possible. ?Andrew, i do read most of what you post, though I understand only the words! ? |
Okay, i still have no idea how I managed to trash my tiles. I did manage to download them and gain some normalcy. My newest issue is either just me as the user having an issue or possibly the pi, I dont know. anyways it seems to tak a considerable amount of time (more then 30 minutes) to get the topo layers lines and colors to show. ? I am using a pi 4 4GB RAM with Bullseye, and for the most part nothing ls operational on here yet. I was in procss of settingn up things whn I encountered this. |
Unfortunately, computing topographic curves from rasterized elevation data is horribly expensive mathematically, and YAAC always does that on-the-fly based on the current zoom level and map center (rather than sucking up disk space saving rendered tiles for a particular tile and zoom). Not knowing how uneven the terrain is in your vicinity, all I can suggest is to adjust the topographic line spacing to be further apart, so fewer curves have to be computed. You will find it more efficient to use topographic regions, where the map background is colored based on the elevation at each pixel (which therefore doesn't have to figure out which way a topographic line is bending in each pixel).
Andrew, KA2DDO author of YAAC ________________________________________ From: [email protected] <[email protected]> on behalf of Chris Robinson KF6NFW DMR ID 3153250 <kf6nfw@...> Sent: Thursday, January 20, 2022 8:47 PM Okay, i still have no idea how I managed to trash my tiles. I did manage to download them and gain some normalcy. My newest issue is either just me as the user having an issue or possibly the pi, I dont know. anyways it seems to tak a considerable amount of time (more then 30 minutes) to get the topo layers lines and colors to show. I am using a pi 4 4GB RAM with Bullseye, and for the most part nothing ls operational on here yet. I was in procss of settingn up things whn I encountered this. |
Did you purge the tiles? Did you tell YAAC not to purge them?
----------------------------------------- From: "Andrew P."To: "[email protected]" Cc: Sent: Thursday January 20 2022 9:21:07PM Subject: Re: [yaac-users] Where did my map tiles go?? Unfortunately, computing topographic curves from rasterized elevation data is horribly expensive mathematically, and YAAC always does that on-the-fly based on the current zoom level and map center (rather than sucking up disk space saving rendered tiles for a particular tile and zoom). Not knowing how uneven the terrain is in your vicinity, all I can suggest is to adjust the topographic line spacing to be further apart, so fewer curves have to be computed. You will find it more efficient to use topographic regions, where the map background is colored based on the elevation at each pixel (which therefore doesn't have to figure out which way a topographic line is bending in each pixel). Andrew, KA2DDO author of YAAC ________________________________________ From: [email protected] <[email protected]> on behalf of Chris Robinson KF6NFW DMR ID 3153250 <kf6nfw@...> Sent: Thursday, January 20, 2022 8:47 PM Okay, i still have no idea how I managed to trash my tiles. I did manage to download them and gain some normalcy. My newest issue is either just me as the user having an issue or possibly the pi, I dont know. anyways it seems to tak a considerable amount of time (more then 30 minutes) to get the topo layers lines and colors to show. I am using a pi 4 4GB RAM with Bullseye, and for the most part nothing ls operational on here yet. I was in procss of settingn up things whn I encountered this. |
I resolved the issue. It was most certainly user error. apparently I failed to remove old files and was bogging down the system with too much. So, with help, I got the files cleaned up, and found the pi is so much happier. I am in the high desert of Oregon. While I live at a mile high, Viewing? a 100 mile track around me,(cause that is closest activity) tends to request a bit from tiles. Elevation changes drastically would be an understatement from desert floor to mountain peaks. Your explanation is mostly what I expected the answer to be and discovered to be true? Thank you guys for putting up with trivial questions and problems. |