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Re: C++ preventing EReader reading when socket is closed


 

On Sun, Oct 1, 2023 at 03:15 PM, David Armour wrote:

I do not feel that destroying the EReader object is the correct way to disconnect.

IDK if this is what made you uneasy or what you meant, but maybe you'd prefer to see the call to eDisconnect happen in readToQueue as the penultimate action (i.e. before the final signal is issued)? In retrospect this makes a bit more sense to me.

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