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VC++ SocketClient: Bug in connect?"


Todd_A_Turner
 

Hi all,

I have seen this problem in both my code, and in the testsocketclient
program.

If I call eConnect once, and it fails, the next time I call it, an
exception is thrown.

Anybody know how the connection process is supposed to work? (ie do
I need to create a new ewrapper and esocketclient each time I try to
connect, or can I reuse?)

thanks

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