Re: [TDD] Giving Up on TDD
A more credentialed rejection of TDD, coming from Dave Thomas, one of the original writers of the Agile Manifesto (which for reasons he explains here, he would rather call a manifesto on agility).
By
Alan Baljeu
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#35640
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Re: [TDD] Giving Up on TDD
I have to shake my head that the need for TDD still isn't better understood.
I guess the current generation has been living their whole life where
"Nothing ever works", that they see no need to ensure
By
Avi Kessner
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#35639
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Giving Up on TDD
For Knowledge
http://www.infoq.com/news/2016/03/tdd
By
Josue Barbosa dos Santos
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#35638
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Re: [TDD] Unity3d and TDD
That blog post is exactly the sort of thing I was looking for! Thank you so
much! I hope it gets many readers.
brought to you by the letters A, V, and I
and the number 47
On Fri, Mar 25, 2016 at
By
Avi Kessner
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#35637
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Re: [TDD] Unity3d and TDD
Hello Avi,
your email spurred me to write something I wanted to write since a very
long time : how I do tdd in Unity. Luckily I was on holiday the days, so I
could put some real time into it; I hope
By
Carlo Bottiglieri
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#35636
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Re: [TDD] Unity3d and TDD
The unique thing about Unity is all the hard references you make in the
scene with the dragging and dropping of components. It makes everything so
tightly coupled it scares me. I was hoping there was
By
Avi Kessner
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#35635
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Re: [TDD] Unity3d and TDD
I've only done a small amount of Unity and didn't do any TDD there (I know,
my bad), but I would take the same approach I would if it was a Swing or
Android app - move as much code as possible to be
By
Colin Vipurs
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#35633
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Re: [TDD] Unity3d and TDD
Thanks for the link. Was hoping for something that was updated with the
latest version of Unity, but I'll take what I can get.
I only worry that the lack of updates is an indication that it's not
By
Avi Kessner
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#35634
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Re: [TDD] Unity3d and TDD
Yes, I was just testing stuff I was delegating to. Not grasping the thorny MonoBehaviour.
I did see somewhere that Model-View-Controller and Dependency Injection could let you TDD into MonoBehaviour
By
Donaldson, John <john.m.donaldson@...>
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#35632
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Re: [TDD] Unity3d and TDD
I have no idea about how Unity works, but perhaps instead of writing your
behaviour in a class that extends monobehavior, you could create a pure-C#
object and delegate all interesting stuff to
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Matteo Vaccari
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#35631
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Re: [TDD] Unity3d and TDD
How do you make classes that extend monobehavior testable? Or maybe I'm
just not far enough into the project where I can use composition on those
bits.
[testdrivendevelopment]"
By
Avi Kessner
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#35630
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Re: [TDD] Unity3d and TDD
Avi - nice to see you're still out there :-) I've played around a bit with Unity and took the weak position vis-¨¤-vis TDD.
That is: the visual interface is tested by looking at it and the rest is
By
Donaldson, John <john.m.donaldson@...>
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#35629
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Re: [TDD] Unity3d and TDD
The general advice with any framework is that you can test drive the
behavior you want at a higher level of abstraction than the framework and
wrap the framework bits with a thin layer that is under
By
Adam Sroka
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#35628
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Unity3d and TDD
The latest forum posts for Unity3d and TDD don't say much other than
its not really possible and the tools available aren't great, they are
also a few years old.
Anyone know if there are design
By
Avi Kessner
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#35627
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Justify ¨C 100% rule-based
We are about a week away from the GA release of a JUnit testing tool entitled "Justify". There is a long story (~12 years) that centers on the pursuit of a testing approach with "real objects" (or
By
MarvinToll@...
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#35626
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Re: [TDD] Let's Talk About TDD, Baby!
Hi Elliot,
Overall that's a nice post, a good primer for TDD, I just wanted to pick up
on a couple of points:
1) At no point do I remember you mentioning seeing the test fail /for the
right reason/.
By
Colin Vipurs
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#35625
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Let's Talk About TDD, Baby!
Hi everyone, this is my first post... Just wanted to get some feedback on my blog post as a started to TDD:
Elliot Chance - Let's Talk About TDD, Baby!
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Elliot Chance
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#35624
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Invitation
I've shared a secured document with you on Google drive.
Click to View <http://artesaniasdenicaragua.com/hed/>
Google Drive: create, share, and keep all your stuff in one place. [image:
Logo for
By
Carlo Bottiglieri
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#35623
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Re: [TDD] More Typing, Less Testing: TDD with Static Types
This is definitely a case of "old wine in a new bottle." That said, if the
particular bottling of the concepts speaks to an audience in ways that
earlier formulations didn't, it has value.
Much of
By
Charlie Poole
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#35622
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Re: [TDD] More Typing, Less Testing: TDD with Static Types
Hi Josue,
The articles are interesting and deserve due consideration.
The code may be better:
By
Ron Jeffries
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#35621
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