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Re: NPC generator table for AD&D 1st Edition #dnd
Please! That would be great. Thank you
By Hugh Foster · #9907 ·
Re: NPC generator table for AD&D 1st Edition #dnd
I have one, to generate NPC parties in the manner that is outlined in the DMG and Fiend Folio, but it's only partly working at the moment (it nicely generates level 1 PCs that adhere very minimally to
By Noah Stevens · #9906 ·
NPC generator table for AD&D 1st Edition #dnd
Hi, shot in the dark, but has anyone ever made a table to produce AD&D characters above 1st level? Would save me a coding run! :)
By Hugh Foster · #9905 ·
Re: Datasets #error
Seems I remember having that problem on and off back in the early days too. I make it a point since then to use lower case fields. Vance Sent from Mail for Windows Sent: Wednesday, May 11, 2022 10:40
By Vance · #9904 ·
Re: Datasets #error
I concentrated on matching the names, be interesting to test that. But i have a fix, so I'll stick with it! 11 May 2022 15:39:47 Bruce Gulke via groups.io
By Hugh Foster · #9903 ·
Re: Datasets #error
The sample I sent farther up this thread uses mixed case field names and that worked fine for me, so I don't think that's the necessarily the case. However, all the examples of actual data files
By Bruce Gulke · #9902 ·
Re: Datasets #error
I think I have found it In both the table and the data file I globally replaced SkillName with name and SkillValue with value. Changed nothing else. It works! So it looks as if mixed case variable
By Hugh Foster · #9901 ·
Re: Datasets #error
Last try tonight. Table reads %TempSkill%, %SkillVal%,0 %SkillTable%, %FindResult%,0 :Start 1,{DSCreate~SkillTable,SkillName,-,SkillValue,-1}[Next] :Next 1,{DSRead~SkillTable,TravSkills}%SkillTable%
By Hugh Foster · #9900 ·
Re: Datasets #error
Even odder! If I do this _|FindResult={DSGet~SkillTable,1,SkillName}| No error If I do this _|FindResult={DSGet~SkillTable,1,SkillName}| _%FindResult% Field not found Urrrmmm
By Hugh Foster · #9899 ·
Re: Datasets #error
I added that, thanks! It still says when I do the DSGet that the Field not found SkillName. But there it is! BTW is this valid, to check the returned value? |FindResult={DSGet~SkillTable,1,SkillName}|
By Hugh Foster · #9898 ·
Re: Datasets #error
Hi, Hugh - One thing I noticed is in your XML, you're missing the "default" record. TableSmith datasets always have the default record, defined when you called DSCreate, as the first element. Outside
By Bruce Gulke · #9897 ·
Re: Datasets #error
Massive progress! Seems to read the data now. So I do this ? {DSFind~SkillTable,0,SkillName=%TempSkill%} ? and I get this ? ***ERROR on line 77 of table 'MgTrv2-Package-NPCs' - : 'Object reference
By Hugh Foster · #9896 ·
Re: Datasets #error
Okay, if I understand you correctly¡­both these lines are from the only .tab file in the project (except for a call to some names) ? -- Hugh Foster hugh@... http://www.ace-dog.com Dopeler
By Hugh Foster · #9895 ·
Re: Datasets #error
silly question are you accessing the table from the same group? I recently discovered if you try to access from outside the group you get an error.
By [email protected] · #9894 ·
Re: Datasets #error
Hugh, DSCreate~ creates a dataset in the variable SkillTable, BUT if you haven¡¯t assigned a variable named SkillTable, it has no place to put it. Assign a variable like any other variable and it
By Vance · #9893 ·
Datasets #error
Hi all New here, so please be kind. Many years experience with TS but I cannot for the love of zark get my head round datasets. I know they create a typed array. But every time I try and use them, I
By Hugh Foster · #9892 ·
Added Folder /Kingmaker #file-notice
rassilonmonk@... added folder */Kingmaker*
By [email protected] Notification <noreply@...> · #9891 ·
Re: Math problem
You are awesome, thanks. Scott Sent: Wednesday, January 19, 2022 10:52 To: [email protected] Subject: Re: [TableSmith] Math problem The only thing I see is
By Scott · #9890 ·
Re: Math problem
The only thing I see is {If~%Roll2%<0?{Color~Red,%*Roll1*%}/{Color~Blue,%Roll2%}} Looks like it should be {If~%Roll2%<0?{Color~Red,%*Roll2*%}/{Color~Blue,%Roll2%}} Red is call Roll1 for every roll,
By Andrew Oswald · #9889 ·
Re: Math problem
Figures I see the problem. The color red does not have the right variable. Well, still, Happy New Year. Scott From: [email protected] <[email protected]> On Behalf Of scott2of5@...
By Scott · #9888 ·