Not sure how it done in Tablesmith, someone else can probably
give you the syntax but just an if where if the roll is greater
than 20 then the roll = 20
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I don't want to roll until it gets a result under 20. If I wanted
that I would just do a dice roll that CAN'T roll above 20. Like
1d18+2. As stated I Want it to have more chances of rolling 20
than other options. 3d10 gives results up to 30. I want it to be a
max result of 20, so when it rolls 25, the result comes up as 20.
If it rolls 29, the result is just considered 20. Anything between
21 and 30 is considered an even 20. 10 extra chances of 20
basically (with the bell curve, I don't think that's accurate, but
gives the idea) 3d10 rerolled until it comes up with a result
under 20 doesn't have more chances of getting a result of 20.?