I prefer the "new" one although that is probably?just because I am familiar with it now.? The older one also gave me a lot more objections when I opened it in Excel.
On Wed, Mar 19, 2025 at 10:41?AM Francis Marliere via <marlieref=[email protected]> wrote:
Gents,
I am working on the interface that will be used during the next Long lance game.?
During several years, the interface we used had the special feature of calculating the coordinates of units from their initial location, heading and speed. Its advantage was to allow the player to use the coordinates to plan moves in Google Earth. The main problem, is that it sometimes broke down, when players accidently erased formulas.
For the current game (Savo 2), I developped a completely new interface. It is more simple as it contains very few formulas. It gives no coordinates, but cannot break down. Depending on your point of view, it may look more or less user friendly than the previous interface.
I now need your feedback to make my own mind. Dominique has already said that he dislikes the new interface and likes better the previous one, but I need more than one point of view. Please tell me which model of interface you prefer and why.
I attach two projects of interface so you can make your mind.