Tim,
Beside the diesel notch loops there are also loops for horn or whistles sounds in existing VSD files, and they are working fine. So, it's doable. Maybe the experts Jim and Andrew could give an advice.
My largest VSD file was about 6 MB. No issue with loading. I don't see a limitation in the file size. The computer also shouldn't be a limitation. The number of buffers (255) could be a limitation. In steam sound each "Add Decoder" increases the number of allocated buffers and I already had errors on loading time.
Diesel sound reuses buffers. Each engine notch sound is divided in sound bites of 250 milliseconds. You can see it in the log file when DEBUG is enabled (add the line "log4j.category.jmri.jmrit.vsdecoder.Diesel3Sound=DEBUG" in the file default.lcf).
I recommend in any case to have a look at the log file (main menu "Help", then click on "System console").
Klaus
Am 26.12.2018 um 17:15 schrieb Timothy Miller:
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Klaus,? I am pretty confident that my loops are working.? You are correct that it is not just the zero crossing that is important.? I analyzed the whole wave form and created my loops by matching the wave patterns also.? KInd of like matching wall paper seams.
I did try to just simply make the loops longer, figuring that with a 6 second loop the click would not be so bothersome.? However the .vsd file is now about 12 MB and will not load.? Is there a size limit to the sound files that the VSD can handle?? Or, does the system simply run off the hardware specs of the computer?
Tim