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Locked Re: Blocks next to Crossovers are inaccessible as transit destinations


 

Lain.? Yes there are End Bumpers at every stop and each has a Signal Mast. Those Signal Masts are included in the SML and used for defining Sections.

Dave.? For your first question, I changed from automatic SML to manual SML because I was having issues running automatic SML with automatic trains.? With automatic SML, as soon as I created a train using Dispatcher, the train would start briefly, and then the signals would change to block the movement of the train.? This seems like a bug to me because as soon as I went to manual SML, it worked fine.? And as far as I can tell, the manual SML was identical to the automatic SML.? With automatic SML,?I would get an error on the console saying that the train was stopped because the next section was not allocated.? if I went into the SML logic at that point and updated it, it would clear the signal and the train would run automatically.? No clue.

Beyond that, I included the Signal Masts at those other locations so that I would have Signal Masts available to define Sections.? I guess it never occurred to me that you could have sections without signal masts.? I assumed that the sections were somehow tied into the Signal Mast Logic, probably because you can generate sections automatically, and they seem to run between signals.? ?Newbie mistake.? I'll take a look at that again and see what I can come up with. Given that, I also see now that those additional signals don't really provide value particularly if you use manual SML.? I was assuming the automatic tools under the Signal Mast Logic table would create a system for me that worked.? ?Perhaps they need a little work.? Thanks for the advice.

Thanks again,
Jack

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