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Re: Platoon 5


 

Bill,

Not sure how old this scenario might be. Over time there has been a degree of rethink on how elite units might work.

Assuming they are British paratroopers there force rating goes up to +9.

Elite Troops and the Sixth Command Dice addressed in 2017 FAQ

"This remains a contentious issue and needs to be addressed. It was always my intention that very
few, very elite units would get this benefit as it is a very powerful addition, not particularly due to an
extra activation but the fact that it increases the chances of multiple phases significantly.
If using a unit with six command dice (and not all elite troops should automatically get this benefit,
as we will show in forthcoming handbooks) one of the command dice should be a distinct and
different colour to the others rolled. So, for example, you might roll five white dice and one red one.
If the differently coloured dice, red in our example, rolls 1, 2, 3, 4 or 5 it is treated as normal. If the
red dice rolls 6 then this is converted to a 5 immediately and does not count towards multiple
phases.
This does not affect any of the points values for forces."

Some people prefer to use the 'red dice' rule from the 1940 hand book - where 1 to 4 works as normal but 5 & 6 have no effect.

The superior JL rule is covered at the bottom of page 89 of the main rules under the para platoon list. (but not called SJL) They activate on a 3 with two command initiatives and on a 4 with 3 command initiatives.

Hope this is of some help.

Allan.

On Monday, 18 January 2021, 09:55:08 GMT, bill <bill@...> wrote:


Hi, I am about to embark on playing the Platoon 5 campaign from wss 74 but I have a few questions around the details

How does the 6th dice work for the paras - I have read somewhere that it should be thrown separately?

What is a superior junior leader?

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