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Re: North shoulder of Kursk IABSM game


 

Here is what I find appealing about IABSM tank rules.
-simplicity
-First, you roll the "To Hit"" table..................although with a larger table, I'd like to see about adding in something beyond the 0-18 inches, 18+ inches..........maybe a 36 inches and over column (to better capture guns that were very good at longer ranges such as German 88mm or US 3-inch or British 17 pounder
-works fast.? Gun Value vs Armor value...........easy to roll lots of dice at once and then just look for 5's and 6's

The only thing I'd like to change is the frequency of "engine damage" results...? You're track is either knocked off or it isn't

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