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Re: Spotting modifiers


 

Hi John,

We've never played it like that, and on the one occasion I helped Rich run a game, he didn't (although I know he can be as prone to forget things as the rest of us!). Also, the one example which mentions spotting and firing, on p.17, allows the units on overwatch to fire immediately the unspotted unit has opened fire, without any spotting.

'An area of terrain that may hide an unspotted unit' just refers to the the fact that unspotted units don't put down blinds unless they move.

I'm pretty sure this was discussed years ago and Rich's answer was that this is guidance for scenarios where spotting is harder for some reason (night fighting, heavy mist, firer very well camouflaged or the like), so firing may not be an automatic giveaway, unlike normal conditions.

Cheers,
Jim


On Tue, 28 Jan 2020 01:58 John Ewing via Groups.Io, <jonewing1=[email protected]> wrote:
It¡¯s neither a typo nor an exception. When a unit comes off a blind to fire it still needs to be spotted by the enemy before they can shoot back at it. It simple ceases to be a unit on a Blind but becomes ¡°an area of terrain occupied by an unspotted unit¡± which is the second category of things you use the spotting rules to see as per page 27.

John



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