QTR curves are very linear in the whites/near whites ranges. It's mostly just LLK ink and a straight-line.
Graph the curves and I think you'll see this. So while you can steepen the LLK curve, I'd suspect you'd end up
damaging the rest more than you'd be helping your highlight blow outs.
My guess it that the image editing is the issue. Look at the histogram for it. If you have a lot of pixels at white or near white
this is what I mean. Pull them in a bit and you'll get more grays (hopefully you still have 16-bit data which can maintain separation).
The difficulty in edit at the white end is that screen white vs paper white can appear quite different. Maybe you need to
adjust the brightness to make the visual match better.
Roy
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On Sat, Mar 9, 2024 at 06:17 PM, <jokers05.auger@...> wrote:
I created this curve a year ago, and overall it looks good in blacks, shadows,
and midtones, but the highlights are a bit blown out. What is meant to be a
subtle gradient of light gray in the highlights appears almost white on paper.
Is there a way to make slight adjustments to the existing curve without doing
it all over again?