Regarding Spot collector hardware needs, I think they relate to the motherboard hardware and not to the graphics card unless the graphics card uses motherboard resources and then a limitation in resources could affect the graphics system and display capabilities (probably on low end systems) when under heavy loads.??
On Thu, Mar 27, 2025 at 10:49?AM Dave AA6YQ via <aa6yq=[email protected]> wrote:
+ AA6YQ comments below
is SpotCollector multi-processor or multi-core aware?
+ I did not design SpotCollector or any other DXLab component to detect and exploit the presence of multiple cores. However, testing revealed that SpotCollector's performance does increase if 2 or 3 cores are assigned - likely due to parallelism in the Jet database engine. If you have SpotCollector configured to direct PropView to generate a propagation forecast for each new Spot Database Entry, then assigning PropView to a core would likely also improve performance,?