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Re: Open (i think) design for a parallel robot (reprap may be interested)


 

Carl Mikkelsen wrote:

What are good ways to measure surface smoothness? It would be interesting sometime to attempt to cut a plane, and see what the error actually is, and somehow estimate what portion is quantization related, vibration related, calibration related, and simple actuator error related.
One test I can think of is to try to cut a "bowl", the inside of a hemisphere. I
would think a lot of motion artifacts would show up in that, especially stickiness
or backlash in the struts.

Jon

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