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Re: Trouble ahead
Arv,
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First a quick paragraph for those who don't know an RPi-Zero from an RPi-Pico: Using a Raspberry Pi running linux as a host computer has been done, could work well. In post #86951, WA4THR mentioned that a Pi-Zero worked fine running Fldigi. RPi's don't get any wimpier than the Zero, a Pi-4 would run circles around it. Farhan is thinking of replacing the Nano on the Raduino with an RPi-Pico. The Pico is a new microcontroller like the Nano, it does not run Linux. One advantage of the Pico is that the RP2040? processor chip was designed less than 30 years ago. Arv said: > Note that the latest RsPi has USB-3 interface which is not compatible with any
> USB-1 or USB-2 peripherals or cables.
From? ? The RPi-Zero has a single USB 2.0 port (plus a second USB connector for power). The RPi-4 has? four USB ports, two are USB 3.0 and two are USB 2.0. ? ?? I'd be surprised if you couldn't plug a 20 year old USB keyboard into a USB 3.0 port and have it work. "Yes, USB 3.0 backwards is compatible¡ªmeaning it¡¯s designed to work with older USB versions including USB 2.0 and USB 1.1." > I have never seen a RsPi Pico packaged on reels...that sounds a bit
> awkward!? 8-)
?
Now you have. On a reel so a pick and place machine can load them up? on a board just like a 1206 cap. They want to sell lots of them. Looks considerably less awkward than a 1500 ball FPGA. >? Tool chain (programming tools) for the Arduino is about as simple
>? as one can get if using the Arduino IDE.? But there is a gotcha that
>? affects Linux or linux derivative development.?
I'm running Arduino version 1.8.13 under linux with no trouble. Actually, it's on a small Chromebook in developer mode under Crouton with Xubuntu focal. Most linux installs won't be quite that weird, but even I had no trouble getting it going. I find the Arduino IDE a bit infuriating at times, much prefer just building from a command prompt with gcc. That may not be for everybody. I suspect the RPi tool chain will be done right, yet quite beginner friendly. And that if using hardware resources specific to the RPi-Pico, it will be easiest with the RPi tool chain. > If you want to use some other IDE you may have to import and install
> one of the several versions of arduino.h, and maybe more libraries if
> using a more recent version of the Arduino PCB or its non-AVR clones.
Or you could just leave Arduinoland. I'm looking forward to programming the RPi-Pico using the RPi C/C++ SDK? on an RPi-4 host computer.?? Python could be even easier for beginning programmers, no reason the entire uBitx project couldn't be coded in Python.? But I suspect many will prefer the Arduino way, and sticking with C would make it easier to port between the two. The advantage of the Arduino IDE is that it supports dozens of microcontroller? breakout boards ranging from the Nano to the Teensy4.1. Easy to get an LED blinking on any of those boards. The disadvantage of the Arduino IDE is that it is trying to support dozens of different microntrollers simultaneously, which can get very confusing, and means that it may not support all of them very well. That, and even the documentation for the most basic Arduino libraries is not very good, I suspect even those who programmed the libraries haven't thought about many of the edge cases. Jerry, KE7ER On Sun, Mar 21, 2021 at 11:58 AM, Arv Evans wrote:
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