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[TDD] Unity3d and TDD


 

The general advice with any framework is that you can test drive the behavior you want at a higher level of abstraction than the framework and wrap the framework bits with a thin layer that is under your control. The goal is to test drive "business logic" and not to test the framework.?

On Tuesday, March 22, 2016, Avi Kessner akessner@... [testdrivendevelopment] <testdrivendevelopment@...> wrote:

?

The latest forum posts for Unity3d and TDD don't say much other than
its not really possible and the tools available aren't great, they are
also a few years old.

Anyone know if there are design patterns or tools which have been
developed in the past few years?

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