A method on Connection: hasPassword? R Does anyone have something better ?
You never know what is enough unless you know what is more than enough. -- William Blake
|
public Connection(SecureString password) {
? _myPassword = password.Copy(); // creates a clone of the password which needs to be disposed }
public void Dispose() {
? _myPassword.Dispose(); // releases any resources it holds
}
SecureString is a .Net framework type. I could wrap it in an adapter to ease testing...but doesn't solve the general problem. Wrapping all member disposable type with interfaces is going to be tedious.
It seems this is a better fit for Static code analysis.
Gishu
|
Isn't there already an IDisposable interface? which means you can easily create an IDisposable MOCK object and check if dispose was called on it.
all you would do it then have casted IDisposable in the class level that you would access from the dispose method.
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Show quoted text
On Thu, Jan 23, 2014 at 12:06 PM, Gishu Pillai <gishu.pillai@...> wrote:
?
public Connection(SecureString password) {
? _myPassword = password.Copy(); // creates a clone of the password which needs to be disposed }
public void Dispose()
{
? _myPassword.Dispose(); // releases any resources it holds
}
SecureString is a .Net framework type. I could wrap it in an adapter to ease testing...but doesn't solve the general problem. Wrapping all member disposable type with interfaces is going to be tedious.
It seems this is a better fit for Static code analysis.
Gishu
-- Thanks, Roy Osherove ?? - ? ?- Read my new book
|
Here's another way of thinking about this - Whether a member is IDisposable or not is really an implementation issue (as which members comprise an object is private). So the general question here is how do we get an object to identify all of its IDisposable private methods and invoke Dispose on them in its Dispose. There are several ways I can think of doing this, all of which are sort of terrible, but then, we're dealing with a true implementation specific problem.
The underlying technique in all cases is going to be the injection of two more members which are IDisposable mocks.
We can try to .emit code at runtime that will add these mocks to the UUT, but - ugh! Partial classes could work, but then we'd have to mark the original as partial, so - ugh! The easiest is to subclass the original class and have the (mock) subclass have two (mock) members whose Dispose() must be called. The implementation would, naturally, have to use reflection to find all members and Dispose() of them properly, but that's what we want to see anyway.
The price to pay is that the class cannot be sealed, but that is really not a problem as only API classes should be sealed anyway and if you class serves both as an API and it actually does anything, shame on you :)
.a.
From: testdrivendevelopment@...<mailto:testdrivendevelopment@...> [mailto:testdrivendevelopment@...] On Behalf Of Roy Osherove Sent: Thursday, January 23, 2014 4:18 AM To: testdrivendevelopment Subject: Re: [TDD] How do I unit test a Dispose method ?
Isn't there already an IDisposable interface? which means you can easily create an IDisposable MOCK object and check if dispose was called on it. all you would do it then have casted IDisposable in the class level that you would access from the dispose method.
public Connection(SecureString password) { IDisposable _myDisposablePassword; _myPassword = password.Copy(); // creates a clone of the password which needs to be disposed _myDisposablePassword = _myPassword; } public void Dispose() { _myDisposablePassword.Dispose(); // releases any resources it holds } On Thu, Jan 23, 2014 at 12:06 PM, Gishu Pillai <gishu.pillai@...<mailto:gishu.pillai@...>> wrote:
public Connection(SecureString password) { _myPassword = password.Copy(); // creates a clone of the password which needs to be disposed } public void Dispose() { _myPassword.Dispose(); // releases any resources it holds }
SecureString is a .Net framework type. I could wrap it in an adapter to ease testing...but doesn't solve the general problem. Wrapping all member disposable type with interfaces is going to be tedious. It seems this is a better fit for Static code analysis. Gishu
-- Thanks,
Roy Osherove
- @RoyOsherove<> - Read my new book Notes to a Software Team Leader<> - My blog for team leaders: - +47-96-90-22-15<tel:%2B47-96-90-22-15> (Oslo Time)
|
.a. Yes, you are right it's an implementation detail. Would another way make things easier?
For example, separate the storing of the password from the Connection. You might delegate to the PasswordStore to hold and remove passwords. Then you just need to show that: - the PasswordStore is wired up to the Connection - the PasswordStore does what you want.
John D.
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Show quoted text
-----Original Message----- From: testdrivendevelopment@... [mailto:testdrivendevelopment@...] On Behalf Of Amir Kolsky Sent: 24 January 2014 03:07 To: testdrivendevelopment@... Subject: RE: [TDD] How do I unit test a Dispose method ?
Here's another way of thinking about this - Whether a member is IDisposable or not is really an implementation issue (as which members comprise an object is private). So the general question here is how do we get an object to identify all of its IDisposable private methods and invoke Dispose on them in its Dispose. There are several ways I can think of doing this, all of which are sort of terrible, but then, we're dealing with a true implementation specific problem.
The underlying technique in all cases is going to be the injection of two more members which are IDisposable mocks.
We can try to .emit code at runtime that will add these mocks to the UUT, but - ugh! Partial classes could work, but then we'd have to mark the original as partial, so - ugh! The easiest is to subclass the original class and have the (mock) subclass have two (mock) members whose Dispose() must be called. The implementation would, naturally, have to use reflection to find all members and Dispose() of them properly, but that's what we want to see anyway.
The price to pay is that the class cannot be sealed, but that is really not a problem as only API classes should be sealed anyway and if you class serves both as an API and it actually does anything, shame on you :)
.a.
From: testdrivendevelopment@...<mailto:testdrivendevelopment@...> [mailto:testdrivendevelopment@...] On Behalf Of Roy Osherove Sent: Thursday, January 23, 2014 4:18 AM To: testdrivendevelopment Subject: Re: [TDD] How do I unit test a Dispose method ?
Isn't there already an IDisposable interface? which means you can easily create an IDisposable MOCK object and check if dispose was called on it. all you would do it then have casted IDisposable in the class level that you would access from the dispose method.
public Connection(SecureString password) { IDisposable _myDisposablePassword; _myPassword = password.Copy(); // creates a clone of the password which needs to be disposed _myDisposablePassword = _myPassword; } public void Dispose() { _myDisposablePassword.Dispose(); // releases any resources it holds } On Thu, Jan 23, 2014 at 12:06 PM, Gishu Pillai <gishu.pillai@...<mailto:gishu.pillai@...>> wrote:
public Connection(SecureString password) { _myPassword = password.Copy(); // creates a clone of the password which needs to be disposed } public void Dispose() { _myPassword.Dispose(); // releases any resources it holds }
SecureString is a .Net framework type. I could wrap it in an adapter to ease testing...but doesn't solve the general problem. Wrapping all member disposable type with interfaces is going to be tedious. It seems this is a better fit for Static code analysis. Gishu
-- Thanks,
Roy Osherove
- @RoyOsherove<> - Read my new book Notes to a Software Team Leader<> - My blog for team leaders: - +47-96-90-22-15<tel:%2B47-96-90-22-15> (Oslo Time)
[Non-text portions of this message have been removed]
------------------------------------
Yahoo Groups Links
|
Hi all. Long time listener, first time caller :)
I've just finished a blog post called?
As IDisposable is primarily about managing internal resources, I agree with Amir that the best approach is to subclass, which allows us to spy on those resources. But I would not inject the resources to spy on as only the owner of the resource is responsible for its disposal - in this case the owner would be the test, not the SUT.
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Show quoted text
On 24 January 2014 19:28, Donaldson, John <john.m.donaldson@...> wrote:
?
.a. Yes, you are right it's an implementation detail.
Would another way make things easier?
For example, separate the storing of the password from the Connection.
You might delegate to the PasswordStore to hold and remove passwords.
Then you just need to show that:
- the PasswordStore is wired up to the Connection
- the PasswordStore does what you want.
John D.
-----Original Message-----
From: testdrivendevelopment@... [mailto: testdrivendevelopment@...] On Behalf Of Amir Kolsky
Sent: 24 January 2014 03:07
To: testdrivendevelopment@...
Subject: RE: [TDD] How do I unit test a Dispose method ?
Here's another way of thinking about this - Whether a member is IDisposable or not is really an implementation issue (as which members comprise an object is private).
So the general question here is how do we get an object to identify all of its IDisposable private methods and invoke Dispose on them in its Dispose.
There are several ways I can think of doing this, all of which are sort of terrible, but then, we're dealing with a true implementation specific problem.
The underlying technique in all cases is going to be the injection of two more members which are IDisposable mocks.
We can try to .emit code at runtime that will add these mocks to the UUT, but - ugh!
Partial classes could work, but then we'd have to mark the original as partial, so - ugh!
The easiest is to subclass the original class and have the (mock) subclass have two (mock) members whose Dispose() must be called. The implementation would, naturally, have to use reflection to find all members and Dispose() of them properly, but that's what we want to see anyway.
The price to pay is that the class cannot be sealed, but that is really not a problem as only API classes should be sealed anyway and if you class serves both as an API and it actually does anything, shame on you :)
.a.
From: testdrivendevelopment@...testdrivendevelopment@...> [mailto: testdrivendevelopment@...] On Behalf Of Roy Osherove
Sent: Thursday, January 23, 2014 4:18 AM
To: testdrivendevelopment
Subject: Re: [TDD] How do I unit test a Dispose method ?
Isn't there already an IDisposable interface? which means you can easily create an IDisposable MOCK object and check if dispose was called on it.
all you would do it then have casted IDisposable in the class level that you would access from the dispose method.
public Connection(SecureString password) { IDisposable _myDisposablePassword;
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed _myDisposablePassword = _myPassword; } public void Dispose() {
_myDisposablePassword.Dispose(); // releases any resources it holds } On Thu, Jan 23, 2014 at 12:06 PM, Gishu Pillai < gishu.pillai@...gishu.pillai@...>> wrote:
public Connection(SecureString password) {
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed } public void Dispose() {
_myPassword.Dispose(); // releases any resources it holds }
SecureString is a .Net framework type. I could wrap it in an adapter to ease testing...but doesn't solve the general problem. Wrapping all member disposable type with interfaces is going to be tedious.
It seems this is a better fit for Static code analysis.
Gishu
--
Thanks,
Roy Osherove
- @RoyOsherove<>
- Read my new book Notes to a Software Team Leader<>
- My blog for team leaders:
- +47-96-90-22-15 (Oslo Time)
[Non-text portions of this message have been removed]
------------------------------------
Yahoo Groups Links
|
Should an IDisposable object call Dispose on the IDisposable objects that it holds?
?
toggle quoted message
Show quoted text
From: testdrivendevelopment@... [mailto:testdrivendevelopment@...]
On Behalf Of David Burstin
Sent: Sunday, February 2, 2014 7:25 PM
To: testdrivendevelopment@...
Subject: Re: [TDD] How do I unit test a Dispose method ?
?
?
Hi all. Long time listener, first time caller :)
I've just finished a blog post called?
As IDisposable is primarily about managing internal resources, I agree with Amir that the best approach is to subclass, which allows us to spy on those resources. But I would not inject the resources to spy on as only the owner of the resource
is responsible for its disposal - in this case the owner would be the test, not the SUT.
?
On 24 January 2014 19:28, Donaldson, John <john.m.donaldson@...> wrote:
?
.a. Yes, you are right it's an implementation detail.
Would another way make things easier?
For example, separate the storing of the password from the Connection.
You might delegate to the PasswordStore to hold and remove passwords.
Then you just need to show that:
- the PasswordStore is wired up to the Connection
- the PasswordStore does what you want.
John D.
-----Original Message-----
From: testdrivendevelopment@... [mailto:testdrivendevelopment@...] On Behalf Of Amir
Kolsky
Sent: 24 January 2014 03:07
To: testdrivendevelopment@...
Subject: RE: [TDD] How do I unit test a Dispose method ?
Here's another way of thinking about this - Whether a member is IDisposable or not is really an implementation issue (as which members comprise an object is private).
So the general question here is how do we get an object to identify all of its IDisposable private methods and invoke Dispose on them in its Dispose.
There are several ways I can think of doing this, all of which are sort of terrible, but then, we're dealing with a true implementation specific problem.
The underlying technique in all cases is going to be the injection of two more members which are IDisposable mocks.
We can try to .emit code at runtime that will add these mocks to the UUT, but - ugh!
Partial classes could work, but then we'd have to mark the original as partial, so - ugh!
The easiest is to subclass the original class and have the (mock) subclass have two (mock) members whose Dispose() must be called. The implementation would, naturally, have to use reflection to find all members and Dispose() of them properly, but that's what
we want to see anyway.
The price to pay is that the class cannot be sealed, but that is really not a problem as only API classes should be sealed anyway and if you class serves both as an API and it actually does anything, shame on you :)
.a.
From: testdrivendevelopment@...testdrivendevelopment@...> [mailto:testdrivendevelopment@...]
On Behalf Of Roy Osherove
Sent: Thursday, January 23, 2014 4:18 AM
To: testdrivendevelopment
Subject: Re: [TDD] How do I unit test a Dispose method ?
Isn't there already an IDisposable interface? which means you can easily create an IDisposable MOCK object and check if dispose was called on it.
all you would do it then have casted IDisposable in the class level that you would access from the dispose method.
public Connection(SecureString password) { IDisposable _myDisposablePassword;
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed _myDisposablePassword = _myPassword; } public void Dispose() {
_myDisposablePassword.Dispose(); // releases any resources it holds } On Thu, Jan 23, 2014 at 12:06 PM, Gishu Pillai <gishu.pillai@...gishu.pillai@...>>
wrote:
public Connection(SecureString password) {
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed } public void Dispose() {
_myPassword.Dispose(); // releases any resources it holds }
SecureString is a .Net framework type. I could wrap it in an adapter to ease testing...but doesn't solve the general problem. Wrapping all member disposable type with interfaces is going to be tedious.
It seems this is a better fit for Static code analysis.
Gishu
--
Thanks,
Roy Osherove
- @RoyOsherove<>
- Read my new book Notes to a Software Team Leader<>
- My blog for team leaders:
- +47-96-90-22-15<tel:%2B47-96-90-22-15> (Oslo Time)
[Non-text portions of this message have been removed]
------------------------------------
Yahoo Groups Links
?
|
It depends.
If its Dispose() method has been called (its owner has requested early release of its resources), then it is required to call Dispose() on all of its IDisposable objects.
However, if its Dispose() method is not called then cleanup is ultimately initiated by the GC through the Finalization Queue. As the order of finalization is not guaranteed, the object must not call Dispose() on any of its IDisposable objects.
toggle quoted message
Show quoted text
On 3 February 2014 14:28, Amir Kolsky <amir.kolsky@...> wrote:
?
Should an IDisposable object call Dispose on the IDisposable objects that it holds?
?
?
?
Hi all. Long time listener, first time caller :)
I've just finished a blog post called?
As IDisposable is primarily about managing internal resources, I agree with Amir that the best approach is to subclass, which allows us to spy on those resources. But I would not inject the resources to spy on as only the owner of the resource
is responsible for its disposal - in this case the owner would be the test, not the SUT.
?
On 24 January 2014 19:28, Donaldson, John <john.m.donaldson@...> wrote:
?
.a. Yes, you are right it's an implementation detail.
Would another way make things easier?
For example, separate the storing of the password from the Connection.
You might delegate to the PasswordStore to hold and remove passwords.
Then you just need to show that:
- the PasswordStore is wired up to the Connection
- the PasswordStore does what you want.
John D.
-----Original Message-----
From: testdrivendevelopment@... [mailto:testdrivendevelopment@...] On Behalf Of Amir
Kolsky
Sent: 24 January 2014 03:07
To: testdrivendevelopment@...
Subject: RE: [TDD] How do I unit test a Dispose method ?
Here's another way of thinking about this - Whether a member is IDisposable or not is really an implementation issue (as which members comprise an object is private).
So the general question here is how do we get an object to identify all of its IDisposable private methods and invoke Dispose on them in its Dispose.
There are several ways I can think of doing this, all of which are sort of terrible, but then, we're dealing with a true implementation specific problem.
The underlying technique in all cases is going to be the injection of two more members which are IDisposable mocks.
We can try to .emit code at runtime that will add these mocks to the UUT, but - ugh!
Partial classes could work, but then we'd have to mark the original as partial, so - ugh!
The easiest is to subclass the original class and have the (mock) subclass have two (mock) members whose Dispose() must be called. The implementation would, naturally, have to use reflection to find all members and Dispose() of them properly, but that's what
we want to see anyway.
The price to pay is that the class cannot be sealed, but that is really not a problem as only API classes should be sealed anyway and if you class serves both as an API and it actually does anything, shame on you :)
.a.
From: testdrivendevelopment@...testdrivendevelopment@...> [mailto:testdrivendevelopment@...]
On Behalf Of Roy Osherove
Sent: Thursday, January 23, 2014 4:18 AM
To: testdrivendevelopment
Subject: Re: [TDD] How do I unit test a Dispose method ?
Isn't there already an IDisposable interface? which means you can easily create an IDisposable MOCK object and check if dispose was called on it.
all you would do it then have casted IDisposable in the class level that you would access from the dispose method.
public Connection(SecureString password) { IDisposable _myDisposablePassword;
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed _myDisposablePassword = _myPassword; } public void Dispose() {
_myDisposablePassword.Dispose(); // releases any resources it holds } On Thu, Jan 23, 2014 at 12:06 PM, Gishu Pillai <gishu.pillai@...gishu.pillai@...>>
wrote:
public Connection(SecureString password) {
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed } public void Dispose() {
_myPassword.Dispose(); // releases any resources it holds }
SecureString is a .Net framework type. I could wrap it in an adapter to ease testing...but doesn't solve the general problem. Wrapping all member disposable type with interfaces is going to be tedious.
It seems this is a better fit for Static code analysis.
Gishu
--
Thanks,
Roy Osherove
- @RoyOsherove<>
- Read my new book Notes to a Software Team Leader<>
- My blog for team leaders:
- +47-96-90-22-15<tel:%2B47-96-90-22-15> (Oslo Time)
[Non-text portions of this message have been removed]
------------------------------------
Yahoo Groups Links
?
|
Sorry - hit send too early:
It depends.
If its Dispose() method has been called (its owner has requested early release of its resources), then it is required to call Dispose() on all of its?IDisposable?objects.
However, if its Dispose() method is not called then cleanup is ultimately initiated by the GC through the Finalization Queue. As the order of finalization is not guaranteed, the object must not call Dispose() on any of its?IDisposable?objects.
This only applies to objects that it owns. Otherwise if it dispose of a reference that has been passed to it (say through injection) then it may be closing an object that is still required elsewhere.
toggle quoted message
Show quoted text
On 3 February 2014 14:33, David Burstin <david.burstin@...> wrote:
It depends.
If its Dispose() method has been called (its owner has requested early release of its resources), then it is required to call Dispose() on all of its IDisposable objects.
However, if its Dispose() method is not called then cleanup is ultimately initiated by the GC through the Finalization Queue. As the order of finalization is not guaranteed, the object must not call Dispose() on any of its IDisposable objects.
|
That is what I thought. So I object A uses B and C and C (and A) are IDisposable, we need to ascertain that C’s Dispose is called, right?
?
Note, however, that the fact that A uses B and C, is an implementation detail and as such in our test we probably do not want to deal with C explicitly. What
happens, for example, if B suddenly becomes IDisposable?
?
This is why I said that the approach should be generic, so that A will say “since I am IDisposable, I will make sure that any of my members which are also IDiposable
will be Disposed of.” In place of saying “I will Dispose of C.”
?
A.
?
toggle quoted message
Show quoted text
From: testdrivendevelopment@... [mailto:testdrivendevelopment@...]
On Behalf Of David Burstin
Sent: Sunday, February 2, 2014 7:33 PM
To: testdrivendevelopment@...
Subject: Re: [TDD] How do I unit test a Dispose method ?
?
?
It depends.
If its Dispose() method has been called (its owner has requested early release of its resources), then it is required to call Dispose() on all of its IDisposable objects.
However, if its Dispose() method is not called then cleanup is ultimately initiated by the GC through the Finalization Queue. As the order of finalization is not guaranteed, the object must not call Dispose() on any of its IDisposable objects.
?
On 3 February 2014 14:28, Amir Kolsky <amir.kolsky@...> wrote:
?
Should an IDisposable object call Dispose on the IDisposable objects that it holds?
?
?
?
Hi all. Long time listener, first time caller :)
I've just finished a blog post called?
As IDisposable is primarily about managing internal resources, I agree with Amir that the best approach is to subclass, which allows us to spy on those resources. But I would not
inject the resources to spy on as only the owner of the resource is responsible for its disposal - in this case the owner would be the test, not the SUT.
?
On 24 January 2014 19:28, Donaldson, John <john.m.donaldson@...> wrote:
?
.a. Yes, you are right it's an implementation detail.
Would another way make things easier?
For example, separate the storing of the password from the Connection.
You might delegate to the PasswordStore to hold and remove passwords.
Then you just need to show that:
- the PasswordStore is wired up to the Connection
- the PasswordStore does what you want.
John D.
-----Original Message-----
From: testdrivendevelopment@... [mailto:testdrivendevelopment@...] On Behalf Of Amir
Kolsky
Sent: 24 January 2014 03:07
To: testdrivendevelopment@...
Subject: RE: [TDD] How do I unit test a Dispose method ?
Here's another way of thinking about this - Whether a member is IDisposable or not is really an implementation issue (as which members comprise an object is private).
So the general question here is how do we get an object to identify all of its IDisposable private methods and invoke Dispose on them in its Dispose.
There are several ways I can think of doing this, all of which are sort of terrible, but then, we're dealing with a true implementation specific problem.
The underlying technique in all cases is going to be the injection of two more members which are IDisposable mocks.
We can try to .emit code at runtime that will add these mocks to the UUT, but - ugh!
Partial classes could work, but then we'd have to mark the original as partial, so - ugh!
The easiest is to subclass the original class and have the (mock) subclass have two (mock) members whose Dispose() must be called. The implementation would, naturally, have to use reflection to find all members and Dispose() of them properly, but that's what
we want to see anyway.
The price to pay is that the class cannot be sealed, but that is really not a problem as only API classes should be sealed anyway and if you class serves both as an API and it actually does anything, shame on you :)
.a.
From: testdrivendevelopment@...testdrivendevelopment@...> [mailto:testdrivendevelopment@...]
On Behalf Of Roy Osherove
Sent: Thursday, January 23, 2014 4:18 AM
To: testdrivendevelopment
Subject: Re: [TDD] How do I unit test a Dispose method ?
Isn't there already an IDisposable interface? which means you can easily create an IDisposable MOCK object and check if dispose was called on it.
all you would do it then have casted IDisposable in the class level that you would access from the dispose method.
public Connection(SecureString password) { IDisposable _myDisposablePassword;
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed _myDisposablePassword = _myPassword; } public void Dispose() {
_myDisposablePassword.Dispose(); // releases any resources it holds } On Thu, Jan 23, 2014 at 12:06 PM, Gishu Pillai <gishu.pillai@...gishu.pillai@...>>
wrote:
public Connection(SecureString password) {
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed } public void Dispose() {
_myPassword.Dispose(); // releases any resources it holds }
SecureString is a .Net framework type. I could wrap it in an adapter to ease testing...but doesn't solve the general problem. Wrapping all member disposable type with interfaces is going to be tedious.
It seems this is a better fit for Static code analysis.
Gishu
--
Thanks,
Roy Osherove
- @RoyOsherove<>
- Read my new book Notes to a Software Team Leader<>
- My blog for team leaders:
- +47-96-90-22-15<tel:%2B47-96-90-22-15> (Oslo Time)
[Non-text portions of this message have been removed]
------------------------------------
Yahoo Groups Links
?
?
|
This only applies to objects that it owns. Otherwise if it dispose of a reference that has been passed to it (say through injection) then it may be closing an object that is
still required elsewhere.
?
Which is the problem with IDisposable to begin with. It is well-nigh impossible to define the behavior properly.
?
toggle quoted message
Show quoted text
On 3 February 2014 14:33, David Burstin < david.burstin@...> wrote:
It depends.
If its Dispose() method has been called (its owner has requested early release of its resources), then it is required to call Dispose() on all of its IDisposable objects.
However, if its Dispose() method is not called then cleanup is ultimately initiated by the GC through the Finalization Queue. As the order of finalization is not guaranteed, the object must not call Dispose() on any of its IDisposable objects.
?
On 3 February 2014 14:28, Amir Kolsky <amir.kolsky@...> wrote:
?
Should an IDisposable object call Dispose on the IDisposable objects that it holds?
?
?
?
Hi all. Long time listener, first time caller :)
I've just finished a blog post called?
As IDisposable is primarily about managing internal resources, I agree with Amir that the best approach is to subclass, which allows us to spy on those resources. But I would not
inject the resources to spy on as only the owner of the resource is responsible for its disposal - in this case the owner would be the test, not the SUT.
?
On 24 January 2014 19:28, Donaldson, John <john.m.donaldson@...> wrote:
?
.a. Yes, you are right it's an implementation detail.
Would another way make things easier?
For example, separate the storing of the password from the Connection.
You might delegate to the PasswordStore to hold and remove passwords.
Then you just need to show that:
- the PasswordStore is wired up to the Connection
- the PasswordStore does what you want.
John D.
-----Original Message-----
From: testdrivendevelopment@... [mailto:testdrivendevelopment@...] On Behalf Of Amir
Kolsky
Sent: 24 January 2014 03:07
To: testdrivendevelopment@...
Subject: RE: [TDD] How do I unit test a Dispose method ?
Here's another way of thinking about this - Whether a member is IDisposable or not is really an implementation issue (as which members comprise an object is private).
So the general question here is how do we get an object to identify all of its IDisposable private methods and invoke Dispose on them in its Dispose.
There are several ways I can think of doing this, all of which are sort of terrible, but then, we're dealing with a true implementation specific problem.
The underlying technique in all cases is going to be the injection of two more members which are IDisposable mocks.
We can try to .emit code at runtime that will add these mocks to the UUT, but - ugh!
Partial classes could work, but then we'd have to mark the original as partial, so - ugh!
The easiest is to subclass the original class and have the (mock) subclass have two (mock) members whose Dispose() must be called. The implementation would, naturally, have to use reflection to find all members and Dispose() of them properly, but that's what
we want to see anyway.
The price to pay is that the class cannot be sealed, but that is really not a problem as only API classes should be sealed anyway and if you class serves both as an API and it actually does anything, shame on you :)
.a.
From: testdrivendevelopment@...testdrivendevelopment@...> [mailto:testdrivendevelopment@...]
On Behalf Of Roy Osherove
Sent: Thursday, January 23, 2014 4:18 AM
To: testdrivendevelopment
Subject: Re: [TDD] How do I unit test a Dispose method ?
Isn't there already an IDisposable interface? which means you can easily create an IDisposable MOCK object and check if dispose was called on it.
all you would do it then have casted IDisposable in the class level that you would access from the dispose method.
public Connection(SecureString password) { IDisposable _myDisposablePassword;
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed _myDisposablePassword = _myPassword; } public void Dispose() {
_myDisposablePassword.Dispose(); // releases any resources it holds } On Thu, Jan 23, 2014 at 12:06 PM, Gishu Pillai <gishu.pillai@...gishu.pillai@...>>
wrote:
public Connection(SecureString password) {
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed } public void Dispose() {
_myPassword.Dispose(); // releases any resources it holds }
SecureString is a .Net framework type. I could wrap it in an adapter to ease testing...but doesn't solve the general problem. Wrapping all member disposable type with interfaces is going to be tedious.
It seems this is a better fit for Static code analysis.
Gishu
--
Thanks,
Roy Osherove
- @RoyOsherove<>
- Read my new book Notes to a Software Team Leader<>
- My blog for team leaders:
- +47-96-90-22-15<tel:%2B47-96-90-22-15> (Oslo Time)
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Except that B must already be IDisposable. The IDisposable pattern requires that any object that owns an IDisposable must itself implement IDisposable.
?
n?
This is inane, as it requires the owning object to know about implementation details of it’s ownee.
I agree completely. My original point was about not injecting B and then disposing of it.
??????????????? So how would the original creator of B know when to dispose of it? And given that separation of use from construction is dogmatic, you will
always encounter this problem….
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Show quoted text
?
A.
?
?
?
It depends.
If its Dispose() method has been called (its owner has requested early release of its resources), then it is required to call Dispose() on all of its IDisposable objects.
However, if its Dispose() method is not called then cleanup is ultimately initiated by the GC through the Finalization Queue. As the order of finalization is not guaranteed, the
object must not call Dispose() on any of its IDisposable objects.
?
On 3 February 2014 14:28, Amir Kolsky <amir.kolsky@...> wrote:
?
Should an IDisposable object call Dispose on the IDisposable objects that it holds?
?
?
?
Hi all. Long time listener, first time caller :)
I've just finished a blog post called?
As IDisposable is primarily about managing internal resources, I agree with Amir that the best approach is to subclass, which allows us to spy on those resources. But I would not
inject the resources to spy on as only the owner of the resource is responsible for its disposal - in this case the owner would be the test, not the SUT.
?
On 24 January 2014 19:28, Donaldson, John <john.m.donaldson@...> wrote:
?
.a. Yes, you are right it's an implementation detail.
Would another way make things easier?
For example, separate the storing of the password from the Connection.
You might delegate to the PasswordStore to hold and remove passwords.
Then you just need to show that:
- the PasswordStore is wired up to the Connection
- the PasswordStore does what you want.
John D.
-----Original Message-----
From: testdrivendevelopment@... [mailto:testdrivendevelopment@...] On Behalf Of Amir
Kolsky
Sent: 24 January 2014 03:07
To: testdrivendevelopment@...
Subject: RE: [TDD] How do I unit test a Dispose method ?
Here's another way of thinking about this - Whether a member is IDisposable or not is really an implementation issue (as which members comprise an object is private).
So the general question here is how do we get an object to identify all of its IDisposable private methods and invoke Dispose on them in its Dispose.
There are several ways I can think of doing this, all of which are sort of terrible, but then, we're dealing with a true implementation specific problem.
The underlying technique in all cases is going to be the injection of two more members which are IDisposable mocks.
We can try to .emit code at runtime that will add these mocks to the UUT, but - ugh!
Partial classes could work, but then we'd have to mark the original as partial, so - ugh!
The easiest is to subclass the original class and have the (mock) subclass have two (mock) members whose Dispose() must be called. The implementation would, naturally, have to use reflection to find all members and Dispose() of them properly, but that's what
we want to see anyway.
The price to pay is that the class cannot be sealed, but that is really not a problem as only API classes should be sealed anyway and if you class serves both as an API and it actually does anything, shame on you :)
.a.
From: testdrivendevelopment@...testdrivendevelopment@...> [mailto:testdrivendevelopment@...]
On Behalf Of Roy Osherove
Sent: Thursday, January 23, 2014 4:18 AM
To: testdrivendevelopment
Subject: Re: [TDD] How do I unit test a Dispose method ?
Isn't there already an IDisposable interface? which means you can easily create an IDisposable MOCK object and check if dispose was called on it.
all you would do it then have casted IDisposable in the class level that you would access from the dispose method.
public Connection(SecureString password) { IDisposable _myDisposablePassword;
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed _myDisposablePassword = _myPassword; } public void Dispose() {
_myDisposablePassword.Dispose(); // releases any resources it holds } On Thu, Jan 23, 2014 at 12:06 PM, Gishu Pillai <gishu.pillai@...<mailto:gishu.pillai@...>>
wrote:
public Connection(SecureString password) {
_myPassword = password.Copy(); // creates a clone of the password which needs to be disposed } public void Dispose() {
_myPassword.Dispose(); // releases any resources it holds }
SecureString is a .Net framework type. I could wrap it in an adapter to ease testing...but doesn't solve the general problem. Wrapping all member disposable type with interfaces is going to be tedious.
It seems this is a better fit for Static code analysis.
Gishu
--
Thanks,
Roy Osherove
- @RoyOsherove<>
- Read my new book Notes to a Software Team Leader<>
- My blog for team leaders:
- +47-96-90-22-15<tel:%2B47-96-90-22-15> (Oslo Time)
[Non-text portions of this message have been removed]
------------------------------------
Yahoo Groups Links
?
?
?
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|
?
Except that B must already be IDisposable. The IDisposable pattern requires that any object that owns an IDisposable must itself implement IDisposable.
?
n?
This is inane, as it requires the owning object to know about implementation details of it’s ownee.
I disagree. All that A needs to know is that B implements the IDisposable interface.
? * A has to know about something pertaining to B that has nothing to do with why A needs it.
|
Amir, I feel like I might be missing your point.?
Why is it unreasonable for A to know that B uses expensive resources and provides a way to release them early? Surely this was one of the considerations when choosing B over X or Y or Z. IMHO it's a characteristic, not an implementation detail.
toggle quoted message
Show quoted text
On 3 February 2014 15:19, Amir Kolsky <amir.kolsky@...> wrote:
?
?
Except that B must already be IDisposable. The IDisposable pattern requires that any object that owns an IDisposable must itself implement IDisposable.
?
n?
This is inane, as it requires the owning object to know about implementation details of it’s ownee.
I disagree. All that A needs to know is that B implements the IDisposable interface.
? * A has to know about something pertaining to B that has nothing to do with why A needs it.
|
If A cares about this specific property it would require B to implement IDisposable.
From A’s perspective, it is given an object of type B to perform a specific action. B would be available to A through an interface, not an implementation. Hence
A would not know that (say) B1 is the implementation of B, but rather know about B alone
?
?
toggle quoted message
Show quoted text
From: testdrivendevelopment@... [mailto:testdrivendevelopment@...]
On Behalf Of David Burstin
Sent: Sunday, February 2, 2014 9:40 PM
To: testdrivendevelopment@...
Subject: Re: [TDD] How do I unit test a Dispose method ?
?
?
Amir, I feel like I might be missing your point.?
Why is it unreasonable for A to know that B uses expensive resources and provides a way to release them early? Surely this was one of the considerations when choosing B over X or Y or Z. IMHO it's a characteristic, not an implementation
detail.
?
On 3 February 2014 15:19, Amir Kolsky <amir.kolsky@...> wrote:
?
?
Except that B must already be IDisposable. The IDisposable pattern requires that any object that owns an IDisposable must itself implement IDisposable.
?
n?
This is inane, as it requires the owning object to know about implementation details of it’s ownee.
I disagree. All that A needs to know is that B implements the IDisposable interface.
? *
A has to know about something pertaining to B that has nothing to do with why A needs it.
?
|
...except, if you're given the object rather than creating it yourself, then its lifetime doesn't belong to you, and you don't need to be concerned with whether it's disposable.
toggle quoted message
Show quoted text
On Sun, Feb 2, 2014 at 11:36 PM, Amir Kolsky <amir.kolsky@...> wrote:
If A cares about this specific property it would require B to implement IDisposable.
From A’s perspective, it is given an object of type B to perform a specific action. B would be available to A through an interface, not an implementation. Hence
A would not know that (say) B1 is the implementation of B, but rather know about B alone
?
?
?
?
Amir, I feel like I might be missing your point.?
Why is it unreasonable for A to know that B uses expensive resources and provides a way to release them early? Surely this was one of the considerations when choosing B over X or Y or Z. IMHO it's a characteristic, not an implementation
detail.
?
On 3 February 2014 15:19, Amir Kolsky <amir.kolsky@...> wrote:
?
?
Except that B must already be IDisposable. The IDisposable pattern requires that any object that owns an IDisposable must itself implement IDisposable.
?
n?
This is inane, as it requires the owning object to know about implementation details of it’s ownee.
I disagree. All that A needs to know is that B implements the IDisposable interface.
? *
A has to know about something pertaining to B that has nothing to do with why A needs it.
?
|
I agree, my point is that you should ALWAYS be given the object rather than it belonging to you. Therefore, the whole IDisposable pattern seems flawed from
a design perspective.
?
All that said, you can still test drive a flawed design….
J
?
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Show quoted text
From: testdrivendevelopment@... [mailto:testdrivendevelopment@...]
On Behalf Of Brad Wilson
Sent: Monday, February 3, 2014 7:48 AM
To: testdrivendevelopment@...
Subject: Re: [TDD] How do I unit test a Dispose method ?
?
?
...except, if you're given the object rather than creating it yourself, then its lifetime doesn't belong to you, and you don't need to be concerned with whether it's disposable.
?
On Sun, Feb 2, 2014 at 11:36 PM, Amir Kolsky <amir.kolsky@...> wrote:
?
If A cares about this specific property it would require B to implement IDisposable.
From A’s perspective, it is given an object of type B to perform a specific action. B would be available to A through an interface,
not an implementation. Hence A would not know that (say) B1 is the implementation of B, but rather know about B alone
?
?
?
?
Amir, I feel like I might be missing your point.?
Why is it unreasonable for A to know that B uses expensive resources and provides a way to release them early? Surely this was one of the considerations when choosing B over X or
Y or Z. IMHO it's a characteristic, not an implementation detail.
?
On 3 February 2014 15:19, Amir Kolsky <amir.kolsky@...> wrote:
?
?
Except that B must already be IDisposable. The IDisposable pattern requires that any object that owns an IDisposable must itself implement IDisposable.
?
n?
This is inane, as it requires the owning object to know about implementation details of it’s ownee.
I disagree. All that A needs to know is that B implements the IDisposable interface.
? *
A has to know about something pertaining to B that has nothing to do with why A needs it.
?
?
?
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