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Re: [TDD] Examples of Pojo Free Code?
Units of discipline is an interesting way to look at it. I suppose that is analogous to velocity or capacity. The way I look at it is more from a learning perspective. You give people a whole bunch of new situations to look for and new ways that they are supposed to respond and they'll either freeze up or go back to the way they are used to doing it. You give them one or two techniques or ideas and let them practice and rather quickly they'll be hungry for more.? What I tend to do when I first get access to a client's code is go over it to try to understand it and look for smells along the way. Once I have identified a handful or so I will prioritize them by what seems either most egregious or most prevalent/widespread. I will point out one or two (I used to start with three, now I tend to start with two.) I will also ask questions about anything that seems unusually confusing or out of place.? The first time around I usually just provide the information and see what they do with it. Sometimes they fire back a lot of follow up questions, sometimes they get defensive, and sometimes they just proactively start looking for the smells themselves or even removing them. Each of those reactions is a situation that can be coached, but each requires a slightly different strategy to get through.?
On Mon, Apr 14, 2014 at 10:03 AM, Mark Levison <mark@...> wrote:
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