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Pointless small layout (almost)


 

Hi Folks,
Just for fun I thought I would see what I could do with
an 18" x36" peice of hollow core door and some N scale track.
I like yards and switching industries, so this was my challenge:
1) A few long sidings, say 18" to 24" where more than one
industry or loading bay could be located. This would allow for
fun/headaches when spotting certain cars.
2) Perhaps 3-5 industries to be served. This should include a
team track for rolling stock variety.
3) Hidden staging capable on holding/loading at least 4-6 cars or so.
4) Perhaps one trailing point with siding to complicate matters.
(of course, that would take it out of the "pointless " category!)

Here's what I'm thinking:

_______________________________________
|========================1 |
|========================2 l=====l |
|-------->backdrop<---------|l=====l |< 3 road traverser
| indust 1 indust 2 #|l=====l |
|========================3 #| == |
|team track =============4 #| == |< engine escape(run around)
|========================5 #| == |
| crew &#92;&#92; <point #-----------|< indust 4 against backdrop
| hut/mow =========6 #========== |
|__________________________#___________|
^
road
overpass
(view block)

Ok, here's how it might work:
-Start with 4-5 (depending on length) cars on track 1&2 (hidden)
-Loco on traverser picks up cars from track 1 and delivers them
one at a time to various industries/spots.
-For siding 6, loco takes car off of track 1. Loco moves onto escape
track. The traverser is moved up/down one. Loco moves onto traverser
and runs light into scene. Move traverser into position with car
lined
up. Loco moves back and picks up car.Traverser moves to track 5. Loco
pulls forward,takes the point and spots car on track 6. Voila!
-Now you can add additional cars from track 2 if you're up to the
challenge, or take the cars back off to track 1 first.

I think it could get interesting!!
What inspired me was a homemade video on Montana Rail Link where
various cuts dissappeared and re-emerged from under an overpass as
the consist was put together. I figured the additional cars and run
around were off screen (literally) somewhere on the other side of
that
overpass. Why not add a couple of industries (a la David Barrow)and
operate it as it would be seen from the videographer's point of view?

I've fiddled with it on a 50% reduced plan on paper, and I think it
should work. Has anyone constructed/operated a similar plan?
I'm thinking of naming it "Stubby,Montana" for obvious reasons :>)

Cheers,
Jeff Hatcher


 

Hello Jeff --

An interesting idea -- let us know if you actually build it.

Like your 2-scene layout that you proposed in an earlier post and
that we sketched up at --



-- it seems to me that the "Stubby, Montana" sort of layout would be
ideal for historical societies and such. A local scene or a
significant scene from a prototype could be modelled and then easily
transported to shows.

I've not seen many historical groups' displays, but those I have seen
tend to be static -- usually, they have displays of photos and a few
relics from the railway. If there is any sort of "layout" present,
it tends to be a static diorama.

Your approach with a fiddle track that simulates the in-and-out-of-
view perspective of a particular viewing location could be a good way
to display a scene that's not any larger than a diorama but that also
incorporates some operation and action.

Thanks -- Jon

jonp@...

- - - - - - - - - - - - - - - - - - - - - - -
Visit the Toronto Hamilton & Buffalo Railway
Historical Society Website at

- - - - - - - - - - - - - - - - - - - - - - -



--- In small-layout-design@y..., "Jeff Hatcher" <thehatchers@t...>
wrote:

Hi Folks,
Just for fun I thought I would see what I could do with
an 18" x36" peice of hollow core door and some N scale track.
I like yards and switching industries, so this was my challenge:
1) A few long sidings, say 18" to 24" where more than one
industry or loading bay could be located. This would allow for
fun/headaches when spotting certain cars.
2) Perhaps 3-5 industries to be served. This should include a
team track for rolling stock variety.
3) Hidden staging capable on holding/loading at least 4-6 cars or
so.
4) Perhaps one trailing point with siding to complicate matters.
(of course, that would take it out of the "pointless " category!)

Here's what I'm thinking:

_______________________________________
|========================1 |
|========================2 l=====l |
|-------->backdrop<---------|l=====l |< 3 road traverser
| indust 1 indust 2 #|l=====l |
|========================3 #| == |
|team track =============4 #| == |< engine escape(run
around)
|========================5 #| == |
| crew &#92;&#92; <point #-----------|< indust 4 against
backdrop
| hut/mow =========6 #========== |
|__________________________#___________|
^
road
overpass
(view block)

Ok, here's how it might work:
-Start with 4-5 (depending on length) cars on track 1&2 (hidden)
-Loco on traverser picks up cars from track 1 and delivers them
one at a time to various industries/spots.
-For siding 6, loco takes car off of track 1. Loco moves onto
escape
track. The traverser is moved up/down one. Loco moves onto
traverser
and runs light into scene. Move traverser into position with car
lined
up. Loco moves back and picks up car.Traverser moves to track 5.
Loco
pulls forward,takes the point and spots car on track 6. Voila!
-Now you can add additional cars from track 2 if you're up to the
challenge, or take the cars back off to track 1 first.

I think it could get interesting!!
What inspired me was a homemade video on Montana Rail Link where
various cuts dissappeared and re-emerged from under an overpass as
the consist was put together. I figured the additional cars and run
around were off screen (literally) somewhere on the other side of
that
overpass. Why not add a couple of industries (a la David Barrow)and
operate it as it would be seen from the videographer's point of
view?

I've fiddled with it on a 50% reduced plan on paper, and I think it
should work. Has anyone constructed/operated a similar plan?
I'm thinking of naming it "Stubby,Montana" for obvious reasons :>)

Cheers,
Jeff Hatcher