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Locked Operations = Car Float Operation - restricted moves


 

I have a car float with an 8 car capacity.? My local trains have a 4 car limit so it takes two tricks to fully unload the car float.??
I also have a "float sails' job that takes the car float cars to location "off layout storage" and brings 8 new cars back.
The problem is I don't want the cars taken from the industries and spotted on the car float on the first trick to be sent out on the second trick.? I want to fill the float with 8 cars from industries and have it 'sail' to storage then bring back the next 8 cars.

One way I thought of doing this is have two trains "float job 1 and float job 2", each using the same route (the route includes all 11 of my local industries).? Then I would build and operate Float Job 1 but NOT TERMINATE it.? Then build Float Job 2 for the rest of the cars on the float.? This way the cars spotted on the float by Float Job 1 would not be available to build Float Job 2.? I would then terminate both jobs and build the "Float Sails" job with a full float going to storage.

Is there a simpler way to accomplish this?

Thanks
Mike Stewart
Oakley, CA


 

Try this:
Set up the float "siding" so trick 2 cannot pick up from the float. You can then terminate trick 1 when it has dropped of its four cars.

Stefan
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Stefan Bartelski

Home layout: The Blue Ridge Line, an HO representation of the L&N Etowah Old Line from Etowah to Elizabeth and the Marble Hill branch (Georgia Marble Railroad), set in 1986 (under construction)?
Modular Layout: Shoofly module of the Country RRoads Modular group