开云体育

Dispatcher continuous transit fails after a few loops


 

Sometimes it's only one or two loops. This time the train went maybe 5-6 then stopped presumedly because of the double mast stop (I don't see that specific aspect at ). It's not always the same mast sometimes it's the other double mast. Why can't it allocate sections when nothing else is on the track?
?
Notes:
I'm using 5.11 and all turnouts are ghost blocks between hardware detection blocks.
Everything is auto-generated (paths, sections, SML).
After this screen I restarted JMRI and tried again it only made it to the second block (pic 2) even though I manually clicked "Allocate Next" until all blocks allocated but it never restarted.
There is nothing in the session.log


 

Stevemac
If those are grade crossings / diamonds it will may not allocate across them if the other crossing track is allocated, and will not allocate across an occupied? block.
As you are using everything auto generated the mast at the end of the last allocated section has a hold aspect.
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To check whether the signalling is the problem, see how it runs with "No Signals" in the dispatcher options.?
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Steve G.
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>may not allocate across them if the other crossing track is allocated
Doh, of course that would be prudent. That only happened in pic 2 ?because I kept clicking allocate next to see if it would make it.
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I tried using "no signals" and there was no issue so I conclude there's no faulty SML. Then I tried with SML and it worked for many cycles until I was convinced there was no problem. Maybe there was "self-healing" after several quit/restarts?
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I may have to divide a block into two on that transit because the layout is tight and allocating 3 sections goes around and spans two sides of the level crossing. Thanks for giving me ideas.