¿ªÔÆÌåÓý

Date

Locked Re: Trouble displaying panels on iPad 1

 

What are the iOS versions of the various iPads? Is Safari up to date?

If the iPad 1 is stuck at an older version, see if you can download and try Chrome via the App Store.

Bob

On Jun 7, 2019, at 12:25 PM, jimwor@... wrote:

I have successfully displayed my panels on an iPad 3 and my iPhone 6 using Safari connected to the JMRI Web Server. I was on a roll and bought two used iPad 1 tablets. I can connect to the JMRI Web Server and get the appropriate display page, but when I try to display any of the panels, I get a message saying "Getting panels..." and nothing ever displays. I have the same result on both of the iPad 1s while the adjacent iPad 3 is working perfectly. Does anyone know about this problem? Is it because of a lack of capability in the iPad 1? (I hope not!)
--
Bob Jacobsen
rgj1927@...


Locked Trouble displaying panels on iPad 1

 

I have successfully displayed my panels on an iPad 3 and my iPhone 6 using Safari connected to the JMRI Web Server. I was on a roll and bought two used iPad 1 tablets. I can connect to the JMRI Web Server and get the appropriate display page, but when I try to display any of the panels, I get a message saying "Getting panels..." and nothing ever displays. I have the same result on both of the iPad 1s while the adjacent iPad 3 is working perfectly. Does anyone know about this problem? Is it because of a lack of capability in the iPad 1? (I hope not!)


Locked PanelPro Layout Editor Questions

 

A couple of questions about Layout Editor in PanelPro. ? I successfully created an operational Panel and I am super happy with the results.

1. ?I added the Fast Clock to my Panel. ?However it is rather large. ? I would like to reduce the size by 50%. ?Is there a way to reduce the clock size? ?Or are there other clocks that can be used?
2. ?Can I add operational "buttons" to a Panel built with Layout Editor. ? For instance I would like to have a Power Control button as part of the Panel. ?I am using a laptop with no external monitors so I want to reduce the number of times I have to minimize the Panel.

Many thanks, Mark


Locked Re: Straightforward BOD and turnout control with JMRI?

 

Thought I would post an update (a year later) on the approach I took to implementing BOD and turnout control. My original question was about which of several systems to use to get started: ?LocoNet/LCC, Digitrax/RR-Cirkits -?
each with an expected total price tag of $200-300 for my modest size layout. ?After digesting the comments in this thread and other very insightful posts, I took another route: ?C/MRI and Arduinos, an approach I¡¯d assumed would be much more time consuming than the others. ?Based on the issues some report here, I¡¯m not sure that is the case, and the actual dollar expenditure was a lot less.

My total outlay so far is about $50 for six Arduino Nanos, ?a couple of dozen IR transmitter/receivers, a few servos, some relay circuit boards and assorted wires, LEDs, resistors, and USB connectors. ?Many hours later (but not more than you might spend detailing a few locomotives or scratch-building a warehouse), I¡¯ve got my turnouts being controlled in JMRI and by panel buttons (including a 3-way and double X-over), ?10 blocks set up to be monitored (determining occupancy, and also train direction and speed in most but not all situations - as is being discussed in another topic), and even my Ferris wheel starting whenever a train goes by! ?

One of the Arduinos uses direct serial input (thanks Bob!) to set Memories via a script (thanks, Bob, Ken, and Geoff) with train size (number of cars) and speed info. ?The others are daisy chained via RS485 to appear as C/MRI nodes to JMRI (thanks Bruce and Michael), accepting various Turnout and Light controls and setting lots of Sensors. ?I¡¯m still fiddling with my Arduino sketches (programs) to add more controls and mine all the information I can, but that will likely never stop. ?

I¡¯m building on the work of the many contributors to JMRI and this forum. ?Your input is very much appreciated - thank you! ?In return, I¡¯ve added to the JMRI ¡°help¡± pages, contributed to this forum, written a couple of articles and hope to do more to pay this forward. ?

Jerry
___________________________________
jerryg2003@...


Locked Re: IR Block Occupancy Sensors - Entrance and Exit

 

I've not been persuaded by dead rail no-wiring arguments in scales as small as HO.? Apart from the battery physical space and replacement issues for prime movers, I haven't seen an economic argument that pays for matching R/C and battery operation of all turnouts and signals.? Adding detection without wiring, just seems to make implementation even more complicated.

Andy

On 6/7/2019 4:19 AM, John Pearson wrote:
Ken
Thank you again, all you do appreciated.
I was being slightly provocative.

My ambition is to build a dead rail system with RC control of DCC locos, then I could divide the tracks up into blocks with low resistance relays dropping when non insulated wheels enter each of the blocks.
Does this sound familiar? Or am I being too simplistic?
Regards
John Pearson
OPs a la prototype

---
This email has been checked for viruses by AVG.


Locked Re: Reporting a decoder file error in TCS FL2/4 function decoder

 

¿ªÔÆÌåÓý

Fixed in Github.
Michael Mosher
Member SFRH&MS              
DCC Master PVSMR            
On 6/5/2019 7:41 PM, Lyle Dowell wrote:

A few years ago I reported an error in the light function settings in the TCS function decoders, today I found the same error is still in place so am reporting it once again. I don't remember if at the time I checked the other settings, but the ones I needed at the time and are still incorrect are for ditch lights. The result is one ditch light is the ditch light of the opposite phase, the other result is a constant dim light instead of the 2nd ditch light. I haven't evaluated what other function settings might be incorrect

copied from the original post:
In the TCS FL4and FL2 function decoders, one of the values to make a function perform as a ditch light is incorrect. The CV value choices should be 10 or 11 for forward operation, 25 and 26 for reverse, and 41 and 42 for non-directional operation. The present values are a value of one too low, making one output non-operational when one uses a value of 9, 24, or 40 that are stored in the DecoderPro files.

Lyle Dowell


Locked Re: IR Block Occupancy Sensors - Entrance and Exit

 

John P,

You would basically using a zero resistor on the wheel sets. If I was doing
something like that, I'd likely go the route of normal detection (usually a
10k resistor) and put a DCC signal on the track. That lets you use all stock
parts instead of having to roll your own. It would also let your rolling
stock work find on other layouts. Granted maybe you enjoy the creating of
the electric stuff. So you can do it your own way.

-Ken Cameron, Member JMRI Dev Team
www.jmri.org
www.fingerlakeslivesteamers.org
www.cnymod.com
www.syracusemodelrr.org


Locked Re: IR Block Occupancy Sensors - Entrance and Exit

 

Ken
Thank you again, all you do appreciated.
I was being slightly provocative.

My ambition is to build a dead rail system with RC control of DCC locos, then I could divide the tracks up into blocks with low resistance relays dropping when non insulated wheels enter each of the blocks.
Does this sound familiar? Or am I being too simplistic?
Regards
John Pearson
OPs a la prototype

On 7 Jun 2019, at 12:46, Ken Cameron <kcameron@...> wrote:

John P,

You are correct. Real world signal systems tend to have someone around in
charge. So things like a reverse move would be known and effectively the
system is told that's what is going on. Unfortunately a number of model
implementations try to work out how to not have that extra human around. To
some, where a simple solution might be a handy 'block reset' button for when
you made a set of moves that confused the logic, they would whine about the
need for the extra button or 'what if they forgot'.

One easy example is the normal interlocking rule that you must never make a
reverse move inside an interlocking plant. To make things manageable, and
safe, the train was required to finish the move to the far side first, then
it could make the return move. The logic to deal with that was much simpler
since it used two normal moves: going one way, second move, going the other
way. Some of that was also related to it releasing parts of the route
through the interlock as the train progressed. It would allow other moves to
progress if valid and not interfering with each other.

-Ken Cameron, Member JMRI Dev Team
www.jmri.org
www.fingerlakeslivesteamers.org
www.cnymod.com
www.syracusemodelrr.org






Locked Re: IR Block Occupancy Sensors - Entrance and Exit

 

John P,

You are correct. Real world signal systems tend to have someone around in
charge. So things like a reverse move would be known and effectively the
system is told that's what is going on. Unfortunately a number of model
implementations try to work out how to not have that extra human around. To
some, where a simple solution might be a handy 'block reset' button for when
you made a set of moves that confused the logic, they would whine about the
need for the extra button or 'what if they forgot'.

One easy example is the normal interlocking rule that you must never make a
reverse move inside an interlocking plant. To make things manageable, and
safe, the train was required to finish the move to the far side first, then
it could make the return move. The logic to deal with that was much simpler
since it used two normal moves: going one way, second move, going the other
way. Some of that was also related to it releasing parts of the route
through the interlock as the train progressed. It would allow other moves to
progress if valid and not interfering with each other.

-Ken Cameron, Member JMRI Dev Team
www.jmri.org
www.fingerlakeslivesteamers.org
www.cnymod.com
www.syracusemodelrr.org


Locked Re: DECODERPRO VERY LONG IDENTIFICATION TIME

 

Hello @ all!
?
This morning I tested live via Ethernet: Mega <=> Pc.
?
Same result between 5 & 6 to identify the locomotive.
?
I have good results in ping: <1ms
?
I tested with arduino sketch my shield Ethernet no problem.
?
Sorry to think that it comes from JMRI since the last update. Maybe a correction later, meanwhile I stay in serial usb.
?
Have a good day World :-)


Locked Re: IR Block Occupancy Sensors - Entrance and Exit

 

Ken
In my experience of NX real world systems, stopping and reversing would be two separate moves set up by the signal control system ( signalman ) so trying to work out which way the train sets off would not occur, he knows, he initiates it.
Setting off would be a new manoeuvre set up in NX. I don¡¯t understand why JMRI wrestles with solving a non prototypical situation.
Be pleased to have an explanation if I¡¯m missing something
Thank you
John Pearson

On 4 Jun 2019, at 12:58, Ken Cameron <kcameron@...> wrote:

Maybe borrowing from the prototype might help. As I understand it, some
country's prototype railroads use optic sensors. Here a sensor spot is
really two sensors very close together. The result is that it knows which
direction (and speed) the train is passing. It then is doing an axle
counting to tell if a train has finished passing or not. So if 50 axles
passed into a block, it doesn't consider the block empty until 50 have left.
These might not be just optic sensors but what I read said it was a place on
the track to determine when the block was clear or not by doing the axle
counting.

The worst case to figure out is when a train stops over the sensor spot,
then the train goes into reverse. Give it some thought and you would see
getting it right every time is not simple.

-Ken Cameron, Member JMRI Dev Team
www.jmri.org
www.fingerlakeslivesteamers.org
www.cnymod.com
www.syracusemodelrr.org






Locked Re: Walthers GP9 ESU Decoder

 

With Dave's help,

I used the latest DP test version which has the Essential Sound Decoder on a Scale Trains GEVO.? The instructions for the Scale Trains Decoder has the sound slot for each function of the Essential Sound unit.? I used the sliders for the appropriate function sound slot in DP.? All works well on the program track including the speed table.? The programming on the main was intermittent at best - perhaps the paged mode will work on POM. Direct mode works well on the program track, so I am happy with DP.

As I recall, I do not think Walthers includes the sound slots on their instruction sheet.? I no longer have the Walthers loco with ESU.? Also when I called them they told me to call ESU.? ESU answers questions on Tuesday and Thursday.? They can give the Walthers sound slots for each function.? They confirmed the slots for the Scale Trains Essential Sound.? I was tolsd that Walthers mainline uses the Essential Sound Unit with possible different sound slots

Bob Widmaier


Locked Re: JMRI for dispatching

 

Thanks for the reply.?

No, JMRI will not be sensing the layout, and I understand the concept of the simulator interface.
It's just that I'm getting confused with Logix etc, and am looking for some "guidance" through the set up process.
I can draw a schematic of the track, add turnouts, add sensors and memory variables, but I'm getting lost from there.
Are there any tutorials, step by step guides you can recommend I watch / read? Really appreciated you help.

John


Locked Re: DECODERPRO VERY LONG IDENTIFICATION TIME

 

Good evening Jim,
?
So I just re-check everything, I switched to fixed IP on the Mega and the PC, then in DHCP on the Mega and the PC ...
?
Same result 5 to 6 minutes to identify a locomotive.
?
Next test: replace the switch
?
Thanks everyone


Locked Re: Turnouts

 

Yup, but they wouldn't look anything like modeled switch stands, or their scale size.

Andy

On 6/6/2019 8:28 AM, Larry Sloan via Groups.Io wrote:
For that matter, I could pick up some ground throws and not use any of this stuff at all. ?*wink*

Larry Sloan

---
This email has been checked for viruses by AVG.


Locked Re: Turnouts

Larry Sloan
 

¿ªÔÆÌåÓý

For that matter, I could pick up some ground throws and not use any of this stuff at all. ?*wink*

Larry Sloan

On Jun 6, 2019, at 6:40 AM, Andy Reichert <andy_r@...> wrote:

Why use any toggle switches to set turnouts at all? . Touch or mechanical). You are relying on being able to clearly see (or know) all the relevant turnout settings immediately prior. Which is not always obvious. If you want touch panel switches, just have separate closed and thrown ones. then you won't accidentally change a correctly set turnout.

Andy


Locked Re: Turnouts

 

Why use any toggle switches to set turnouts at all? . Touch or mechanical). You are relying on being able to clearly see (or know) all the relevant turnout settings immediately prior. Which is not always obvious. If you want touch panel switches, just have separate closed and thrown ones. then you won't accidentally change a correctly set turnout.

Andy

On 6/5/2019 10:44 PM, Larry Sloan via Groups.Io wrote:
I will have to check out the Monitoring thing. Doing what I mentioned doing I was able to get all the routes I wanted to create (so far) working. With that done, my next step will be to use Touch Toggles on the panel that will control the yard.

Larry Sloan

On Jun 5, 2019, at 8:30 PM, Ken Cameron <kcameron@...> wrote:

Larry,

Focus on getting the turnouts working right from the turnout table first.
Each turnout is a pair of events, thrown/closed. The feedback is normally
MONITORING. Once that is correct, then the Routes would be a route has one
or more turnouts, each turnout is selected to be thrown or closed. Keep in
mind for a given route you may have one to N turnouts in that path, you set
what they need for direction. Other turnouts are not included in the route.

-Ken Cameron, Member JMRI Dev Team
www.jmri.org
www.fingerlakeslivesteamers.org
www.cnymod.com
www.syracusemodelrr.org

---
This email has been checked for viruses by AVG.


Locked Re: JMRI for dispatching

 

John,

When you say 'not connected', do you mean to develop a panel or for the
operating it? If the later, then you are using it like a big magnet board.
You can use 'markers' with the train id and move them around a layout
drawing. You could also use buttons to flag which tracks are occupied, again
manual operation, if there is no sensing of the layout.

If you mean develop it offline, that is why almost all system connection
types have a 'simulator' interface. That lets you tell it what hardware will
be there and make assignments for what inputs and outputs do what.

-Ken Cameron, Member JMRI Dev Team
www.jmri.org
www.fingerlakeslivesteamers.org
www.cnymod.com
www.syracusemodelrr.org


Locked JMRI for dispatching

 

Hi all. I'm a complete newbie at JMRI, (I have downloaded JMRI v.4.14), and have a couple of questions pertaining its use as a dispatchers panel, even though it's not connected to the track!

1/ Can I build a Panel that highlights occupied track and by which Train?
2/ Apart from the JMRI instructions,is there a step by step guide to setting it up?

I've spent sometime searching for answers, (maybe I'm thick!), but cant seem to find solutions!

Thanks in advance for any helpful responses

John


Locked Re: DCC++ Arduino booster does not ack Raspberry Pi message

 

Hi Terry,

Sorry for the late reply. ?I haven't any direct experience of using a Pi with the Arduino DCC++ standard base station but I have played with JMRI DCC++ in conjunction with my own Arduino sketch. ?There may be some simple checks worth doing if you have not already done so. ?I assume here that you're using a USB/serial connection rather than the Ethernet option.

Can you load a new sketch on to the Arduino from the Pi using the IDE? ?It's worth while checking this to ensure it's not h/w connection related.

What do you see on the DCC++ traffic monitor (Panel Pro -> DCC++ -> DCC++ Traffic Monitor)? ?You should see JMRI periodically issuing 'Status Cmd' which should elicit some response from the Arduino.

Regards

Paul