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On Fri, May 5, 2023 at 12:12 PM, Thomas Seitz wrote:
Steve,Tom I'm just pleased it's finally working! I thought we had a Serial only sketch that did list connected readers, or am I getting mixed up, there's been a lot of sketches! Lol! I guess modifying this sketch for the PN532 would be next? Yes, I'm looking forward to actually connecting up all eight readers and seeing what happens. I'll do this over the next few days. Steve |
On Fri, May 5, 2023 at 08:20 PM, Micheal Hodgson wrote:
YAY my Ethernet shield showed up today!!¡¡¡.now what? I have two groove 125khz sensors and an uno. I plan to buy more sensors in the near future. Can someone please provide a step per step for hooking it up, then programming followed by the required JMRI settings. Thank you?Michael, Great stuff! Right, we need to know which Ethernet Shield you have bought! The sketches Tom and I have been developing on here use a Shield with the Wiznet 5100 chip. Tom already has a Seeed reader sketch using an Arduino Ethernet Shield.? Once we know thay, we should be sble to progress. Steve |
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Re: SOUND DECODERS
Any sound decoder will require specialised hardware from the appropriate manufacturer to load sound files into the decoder. But JMRI can program the CVs of any decoder through an appropriate NMRA compatible command station. On Fri, 5 May 2023 at 16:34, Lawrence Varady <mrmrsv5049@...> wrote: I'm looking to buy my first sound decoder installed N scale loco. |
This may well be because the original coding was to connect to the CS1 which did not have the alternative protocols available. It may well require modification to enable DCC mode for accessories. On Fri, 5 May 2023 at 17:27, S?ren Jacob Lauritsen via <m=[email protected]> wrote:
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Locomotive programming using Decoder Pro problems
I have been using Decoder Pro for some time now.? It is much easier to use when it works but lately, it is a headache. I can put a locomotive on the programming track and it will tell me the programming is being put in the decoder just fine but when I put the loco on the main to run it; nothing was programmed. I have one of those circuit boards that you put in between the command control unit and the programming track that is supposed to increase the power going to the programming track to help in programming. It has a small LED that flashes when it's working and the command control unit also shows a flashing light when it is sending command programming.? Both of those say they are doing their job and Decoder Pro says the same, yet it is not happening. Any ideas on what is going on here? Also, it is not the decoder. This happens to all of them now. This is on a laptop running Windows 10.
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Re: restricting classification yards by location
#operationspro
I thought of that.? That is a good idea.??
-- Tom |
Brian, I doubt that LogixNG will ever supplant Logix. ?However, Logix will probably never be enhanced. ?All new capabilities will be done in LogixNG. ?It is designed to be extended. ?For example, adding a new table type is done by adding new classes. ?Logix required modifying the existing code which is risky. For people who are comfortable with if-then-else, loops and sub-routines, the LogixNG concepts are easy to understand. ?In addition to language type structures, there are lot of specialized actions. Here is a LogixNG that eliminated calls to several Jython scripts. Dave Sand ----- Original message ----- From: Brian Wong <blwatlongwood@...> Subject: [jmriusers] logix vs logixNG Date: Friday, May 05, 2023 3:19 PM For a new installation, is there any reason to use logix as opposed to logixng? It appears that NG is intended to (eventually) completely supplant logix, so probably the answer is no. However I suppose that there may be some straggling bits that haven't been redone yet or something like that. |
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Re: Signal Mast Logic
#signalmasts
#turnouts
Hi Dave, Your solution works fine it is the correct way. Thanks for your help. °ä¨¦²õ²¹°ù
En viernes, 5 de mayo de 2023, 22:28:56 CEST, Dave Sand <ds@...> escribi¨®:
°ä¨¦²õ²¹°ù, Try this crazy idea. Remove Invert from the linked turnouts. ?Set the "Continuing Route Turnout State" for CanvV6V20 to Thrown. ?This makes the diverging leg be the Closed position. Remove and re-discover the SML routes between the two turnouts. ? See if this makes a difference after storing and re-starting. Dave Sand ----- Original message ----- From: "Cesar Alcala via groups.io" <shegar81=[email protected]> Subject: Re: [jmriusers] Signal Mast Logic #signalmasts #turnouts Date: Friday, May 05, 2023 3:09 PM Hi, I will try to show it by images. I have this layout. You can see the signals SAL2O( text above the signal) and S2/6 ( text next to the signal) that text is next to them. Also there is involved turnouts CanvV6V2O( turnoutbelow the text) and CanvV2V6O(turnout above the text) Configuration of turnout CanvV2V6O On signalMast logic this is what happens about the position on the turnouts. I tried to configure SignalMast Logic it without the link between turnouts and it works correctly even if I establish later the connection but when I start JMRI it happens this. I hope it is clearer now with the images Best Regards °ä¨¦²õ²¹°ù En viernes, 5 de mayo de 2023, 21:38:44 CEST, Dave Sand <ds@...> escribi¨®: °ä¨¦²õ²¹°ù, We will need a least a picture of what you are trying to do. ?The best approach is to upload the xml file to the group's ProblemsBeingWorkedOn file folder. Dave Sand ----- Original message ----- From: "Cesar Alcala via groups.io" <shegar81=[email protected]> Subject: [jmriusers] Signal Mast Logic #signalmasts #turnouts Date: Friday, May 05, 2023 2:29 PM Hello, I have detected and issue on the signal mast logic or at least I have the problem. It is related to turnouts that are connected. I have two turnouts that are directly connected one on closed position and the other on throw. On the configuration on the turnout I linked both turnouts and I selected to invert the second one. It worked perfectly so both turnouts are paired and when route is established at them goes straight and in the oposite position goes to another path. When I used the discover to establish the pairing signals all goes perfectly but when I tried to work always the signal is on danger. I forced to change aspect but it is not the correct way. When I analysed the signal mast Logic I released that turnouts aren't correctly. Both where considered as throw instead of one throw and the other closed to be active so it is not possible to link them. If I didn't put this link the pairing is correct with the Signal Mast Logic that is the way I did actually the configuration. I am using JMRI on its 5.2 version so it is upgraded until last production version, is it a problem on this last version or it was also on previous versions? Best Regards °ä¨¦²õ²¹°ù |
Locked
Re: Signal Mast Logic
#signalmasts
#turnouts
°ä¨¦²õ²¹°ù, Try this crazy idea. Remove Invert from the linked turnouts. ?Set the "Continuing Route Turnout State" for CanvV6V20 to Thrown. ?This makes the diverging leg be the Closed position. Remove and re-discover the SML routes between the two turnouts. ? See if this makes a difference after storing and re-starting. Dave Sand ----- Original message ----- From: "Cesar Alcala via groups.io" <shegar81=[email protected]> Subject: Re: [jmriusers] Signal Mast Logic #signalmasts #turnouts Date: Friday, May 05, 2023 3:09 PM Hi, I will try to show it by images. I have this layout. You can see the signals SAL2O( text above the signal) and S2/6 ( text next to the signal) that text is next to them. Also there is involved turnouts CanvV6V2O( turnoutbelow the text) and CanvV2V6O(turnout above the text) Configuration of turnout CanvV2V6O On signalMast logic this is what happens about the position on the turnouts. I tried to configure SignalMast Logic it without the link between turnouts and it works correctly even if I establish later the connection but when I start JMRI it happens this. I hope it is clearer now with the images Best Regards °ä¨¦²õ²¹°ù En viernes, 5 de mayo de 2023, 21:38:44 CEST, Dave Sand <ds@...> escribi¨®: °ä¨¦²õ²¹°ù, We will need a least a picture of what you are trying to do. ?The best approach is to upload the xml file to the group's ProblemsBeingWorkedOn file folder. Dave Sand ----- Original message ----- From: "Cesar Alcala via groups.io" <shegar81=[email protected]> Subject: [jmriusers] Signal Mast Logic #signalmasts #turnouts Date: Friday, May 05, 2023 2:29 PM Hello, I have detected and issue on the signal mast logic or at least I have the problem. It is related to turnouts that are connected. I have two turnouts that are directly connected one on closed position and the other on throw. On the configuration on the turnout I linked both turnouts and I selected to invert the second one. It worked perfectly so both turnouts are paired and when route is established at them goes straight and in the oposite position goes to another path. When I used the discover to establish the pairing signals all goes perfectly but when I tried to work always the signal is on danger. I forced to change aspect but it is not the correct way. When I analysed the signal mast Logic I released that turnouts aren't correctly. Both where considered as throw instead of one throw and the other closed to be active so it is not possible to link them. If I didn't put this link the pairing is correct with the Signal Mast Logic that is the way I did actually the configuration. I am using JMRI on its 5.2 version so it is upgraded until last production version, is it a problem on this last version or it was also on previous versions? Best Regards °ä¨¦²õ²¹°ù |
They both end up with the same logic.
Logix is a traditional function configuration (like that which used to be used in Programmable Logic Controllers). LogixNG is a language construct similar to Object Programming (new stuff). It's like different human interface looking at the same thing. Use whichever you're comfortable with. I've used both. I'm an old dog that grew up with the functional configurations. -- Ken NYNH&H, Old Colony Division, Cape Cod Branch (1949-1959) [DB150][PR3][QuadLN_S][JMRI 5.3.5] |
Locked
Re: Signal Mast Logic
#signalmasts
#turnouts
Hi, I will try to show it by images. I have this layout. You can see the signals SAL2O( text above the signal) and S2/6 ( text next to the signal) that text is next to them. Also there is involved turnouts CanvV6V2O( turnoutbelow the text) and CanvV2V6O(turnout above the text) Configuration of turnout CanvV2V6O On signalMast logic this is what happens about the position on the turnouts. I tried to configure SignalMast Logic it without the link between turnouts and it works correctly even if I establish later the connection but when I start JMRI it happens this. I hope it is clearer now with the images Best Regards °ä¨¦²õ²¹°ù
En viernes, 5 de mayo de 2023, 21:38:44 CEST, Dave Sand <ds@...> escribi¨®:
°ä¨¦²õ²¹°ù, We will need a least a picture of what you are trying to do. ?The best approach is to upload the xml file to the group's ProblemsBeingWorkedOn file folder. Dave Sand ----- Original message ----- From: "Cesar Alcala via groups.io" <shegar81=[email protected]> Subject: [jmriusers] Signal Mast Logic #signalmasts #turnouts Date: Friday, May 05, 2023 2:29 PM Hello, I have detected and issue on the signal mast logic or at least I have the problem. It is related to turnouts that are connected. I have two turnouts that are directly connected one on closed position and the other on throw. On the configuration on the turnout I linked both turnouts and I selected to invert the second one. It worked perfectly so both turnouts are paired and when route is established at them goes straight and in the oposite position goes to another path. When I used the discover to establish the pairing signals all goes perfectly but when I tried to work always the signal is on danger. I forced to change aspect but it is not the correct way. When I analysed the signal mast Logic I released that turnouts aren't correctly. Both where considered as throw instead of one throw and the other closed to be active so it is not possible to link them. If I didn't put this link the pairing is correct with the Signal Mast Logic that is the way I did actually the configuration. I am using JMRI on its 5.2 version so it is upgraded until last production version, is it a problem on this last version or it was also on previous versions? Best Regards °ä¨¦²õ²¹°ù |
Locked
Re: Signal Mast Logic
#signalmasts
#turnouts
°ä¨¦²õ²¹°ù, We will need a least a picture of what you are trying to do. ?The best approach is to upload the xml file to the group's ProblemsBeingWorkedOn file folder. Dave Sand ----- Original message ----- From: "Cesar Alcala via groups.io" <shegar81=[email protected]> Subject: [jmriusers] Signal Mast Logic #signalmasts #turnouts Date: Friday, May 05, 2023 2:29 PM Hello, I have detected and issue on the signal mast logic or at least I have the problem. It is related to turnouts that are connected. I have two turnouts that are directly connected one on closed position and the other on throw. On the configuration on the turnout I linked both turnouts and I selected to invert the second one. It worked perfectly so both turnouts are paired and when route is established at them goes straight and in the oposite position goes to another path. When I used the discover to establish the pairing signals all goes perfectly but when I tried to work always the signal is on danger. I forced to change aspect but it is not the correct way. When I analysed the signal mast Logic I released that turnouts aren't correctly. Both where considered as throw instead of one throw and the other closed to be active so it is not possible to link them. If I didn't put this link the pairing is correct with the Signal Mast Logic that is the way I did actually the configuration. I am using JMRI on its 5.2 version so it is upgraded until last production version, is it a problem on this last version or it was also on previous versions? Best Regards °ä¨¦²õ²¹°ù |
Locked
Signal Mast Logic
#signalmasts
#turnouts
Hello,
I have detected and issue on the signal mast logic or at least I have the problem. It is related to turnouts that are connected. I have two turnouts that are directly connected one on closed position and the other on throw. On the configuration on the turnout I linked both turnouts and I selected to invert the second one. It worked perfectly so both turnouts are paired and when route is established at them goes straight and in the oposite position goes to another path. When I used the discover to establish the pairing signals all goes perfectly but when I tried to work always the signal is on danger. I forced to change aspect but it is not the correct way. When I analysed the signal mast Logic I released that turnouts aren't correctly. Both where considered as throw instead of one throw and the other closed to be active so it is not possible to link them. If I didn't put this link the pairing is correct with the Signal Mast Logic that is the way I did actually the configuration. I am using JMRI on its 5.2 version so it is upgraded until last production version, is it a problem on this last version or it was also on previous versions? Best Regards °ä¨¦²õ²¹°ù |
YAY my Ethernet shield showed up today!!¡¡¡.now what? I have two groove 125khz sensors and an uno. I plan to buy more sensors in the near future. Can someone please provide a step per step for hooking it up, then programming followed by the required JMRI settings. Thank you?
Micheal (aka the computer, but eager dummy)? |
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Re: SOUND DECODERS
On Fri, May 5, 2023 at 11:57 AM, Lawrence Varady wrote:
Are you saying decoder pro has no issues with ANY brand sound decoder?Lawrence, DecoderPro is basically a very smart throttle connected to your DCC (or other) system. What matters is whether your DCC system and the decoder in question will play nicely together. If, for example, your DCC system's programming track output isn't robust enough for a particular sound decoder, well, JMRI can't change that. HTH, Steve "Breezlys" |
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Re: restricting classification yards by location
#operationspro
On Fri, May 5, 2023 at 02:16 PM, <jmri@...> wrote:
What I do find is that this restriction does reduce car movement, which is expected, because if a C/I track is full for a specific location, a car cannot be moved there with a final destination of that location, and cannot use another empty track due to an incorrect location.You could simply "pool" all of your C/I tracks at that location.? Now if a certain destination C/I needs extra track space, it will steal it from the others.? This way your cars will be blocked by destination. Dan |
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restricting classification yards by location
#operationspro
Hello again,
I currently have a yard where I have classification/interchange tracks set up by location, which works ok.? What I do find is that this restriction does reduce car movement, which is expected, because if a C/I track is full for a specific location, a car cannot be moved there with a final destination of that location, and cannot use another empty track due to an incorrect location.? I would like to make a change to get rid of the restriction of location on my C/I tracks, so that cars from any location can use any classification track.? Without these location restrictions, will OperationsPro attempt to block cars by final destination when sending cars to a C/I track when possible??? Thanks. -- Tom |
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Re: track doesn't accept custom loads even though track is configured to accept all loads
#operationspro
Hi Dan/Pete,
Makes total sense now.? Thank you for your help.?? -- Tom |
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