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Editing & compiling S+ in Visual Studio Code


 

Hi All,

I've got a truly humongous S+ module I'm writing to control an RGB Spectrum go28 video wall (Ugh)

While most of my S+ module run 50-200 lines, this sucker is almost 950 lines. I really need an editor that can collapse and hide functions.

A friend turned me onto "Visual Studio Code". There's an S+ module plugin that formats the code nicely and it's just what I need... except the link to the compiler fails.
when I press <ctr><alt><F12>, I get a popup that says "please open a valid .usp file". This IS a valid .usp file that compiles quite happily in the S+ editor.
The paths look file and ,usp is in the file extensions list.

So is there a trick to this? am I doing something wrong?

Any help appreciated....

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