Well, of course you have to have a max number of loads and scenes, but I would presume that was assumed. That said, I can quickly change my max quantity.
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Heath did this over a year ago in S#Pro....
It would be very difficult to achieve a truly flexible architecture in SIMPL to accomplish this. It's not impossible, but because of the nature of SIMPL you'd have to specify limits for the number of loads in a scene and the number of scenes ahead of time.?
S#Pro allows you to build as many objects as you need, dynamically.?
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Wow - so sour.
I have one, but it's not vetted well enough to put on here.? Perhaps after I get the time to run it in my house I'll post it.
It's based off a Dynamic Presets file from D3Pro.