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it aint so hard (Level Scaling)


Nathan I Smutz
 

I believe that "keyboard level scaling" raises or lowers the amplitude
(loudness if you are working with a carrier) of an operator depending on
what part of the keyboard a note is played on. You have linear
(straight) and exponential (curved) scaling, positive and negative (raise
or lower amplitude). You set a center key, (C4 or whatever key you want)
then you can specify how an operator gains or loses amplitude when a note
is played above or below that point. The diagram illustrates this.
Hope this helps.
-Nathan

------------Original Message--------------
arghh,

this DX7 programming aint as hard as everybody says...
that said, I haven't got very far!

just a quick one tho: what is "keyboard level scaling"?
and what does the diagram printed on the KB mean?

cheers all,

Charles
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Mark Hughes
 

¿ªÔÆÌåÓý

If you are using the original DX7, or any other for that matter, you can fake keyboard splits with scaling by creating multiple 2 operator sounds within an algorithm and using the scaling to have one sound at the low end, one at the mid, and one up high. Or, using algorithms 1 through 4, you could have two three operator sounds that cross fade across the keyboard. It's a cool effect mixing pad/strings with bass/vibe sounds.
Hope the helps a little more
Mark

I believe that "keyboard level scaling" raises or lowers the amplitude
(loudness if you are working with a carrier) of an operator depending on
what part of the keyboard a note is played on.? You have linear
(straight) and exponential (curved) scaling, positive and negative (raise
or lower amplitude).? You set a center key, (C4 or whatever key you want)
then you can specify how an operator gains or loses amplitude when a note
is played above or below that point.?? The diagram illustrates this.
Hope this helps.
-Nathan


Julie Shore
 

Just go for it,

Sonia,

Venecia.


From: "Mark Hughes" <mark@...>
Reply-To: YamahaDX@...
To: <YamahaDX@...>
Subject: RE: [YamahaDX] Re: it aint so hard (Level Scaling)
Date: Thu, 3 May 2001 00:59:34 -0700

If you are using the original DX7, or any other for that matter, you can
fake keyboard splits with scaling by creating multiple 2 operator sounds
within an algorithm and using the scaling to have one sound at the low end,
one at the mid, and one up high. Or, using algorithms 1 through 4, you could
have two three operator sounds that cross fade across the keyboard. It's a
cool effect mixing pad/strings with bass/vibe sounds.
Hope the helps a little more
Mark
I believe that "keyboard level scaling" raises or lowers the amplitude
(loudness if you are working with a carrier) of an operator depending on
what part of the keyboard a note is played on. You have linear
(straight) and exponential (curved) scaling, positive and negative (raise
or lower amplitude). You set a center key, (C4 or whatever key you want)
then you can specify how an operator gains or loses amplitude when a note
is played above or below that point. The diagram illustrates this.
Hope this helps.
-Nathan

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--- In YamahaDX@y..., "Julie Shore" <julie_tied@h...> wrote:
Just go for it,

Sonia,

Venecia.
Good advice Sonia!

I'm pretty new to FM programming, but have found this to be the best
approach. After a while you kind of build up an intuitive sense of
what its all about! Thanks to everyone who has commented on this
feature of programming (level scaling) as it has helped put into
words something that I only had a few sketchy ideas about. :0)

Adam