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Re: Idea and Questions.


Roger Barker <[email protected]
 

In article <924341973.112314.0@...>, Keith Maton
<feek@...> writes
From: "Keith Maton" <feek@...>

Roger.

An idea - How easy this would be, I don't know.

Maps are shown with the blue squares indicating smaller maps. I've
now made a few for the area. Would it be possible for UI-View to load
these smaller maps simply by clicking on the blue corner square?
You can do that by holding down Ctrl and double-clicking. (The Ctrl is
needed to differentiate between clicks concerned with maps and clicks
concerned with stations.) Or you can Ctrl + right-click a blue square to
get a one line menu giving the map description, which can then be
clicked to load the map.

Secondly - More about maps.
What is the preferred format? gif or bmp?
GIF is smaller, BMP is faster to load. The next update will load GIFs
about twice as fast as previous versions, but loading GIFs will always
be slower than loading BMPs because they have to be uncompressed.

I ask because I've had probems with gifs. With some gifs, I find that
when I load them, UIV crashes with a GPF. When I look in the map
directory, it's created a .bmp of 1.05K with the same name as the .gif
that I had. If I delete the .bmp and try again, the same happens. If I
convert the gif to a bmp, it works OK.
It sounds like there's something unusual about your GIFs. Do they load
ok into graphics utilities, such as PaintShop Pro, and actually identify
as GIF format?

The current method of loading GIFs is to convert them to a BMP using
GIF2BMP.EXE which you will find in the UI-VIEW directory, load the BMP
into the map window, and then delete it. Yours are obviously failing
during the conversion, so either the format is wrong, or GIF2BMP.EXE is
corrupted.

From the next update, GIFs will be loaded direct into the map window
without the intermediate step, but you'll obviously still get a problem
if the format of the files is incorrect.

--
Roger Barker, G4IDE roger@...
Boston, UK

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