This isn't really on topic, but I wasn't satisfied with any of the existing solutions for rendering the gold trace on the diaphragm in my capsule visualization, so I rigged up my own model. Here it is under changing light conditions! Finally, some use for all those years in computer graphics...
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Its beautiful!
Best Regards,
Jules
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On Jun 21, 2022, at 22:27, Ari <soliloqueenwastaken@...> wrote:
?This isn't really on topic, but I wasn't satisfied with any of the existing solutions for rendering the gold trace on the diaphragm in my capsule visualization, so I rigged up my own model. Here it is under changing light conditions! Finally, some use for all those years in computer graphics...
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Thanks Jules! Here's another angle. I think it captures all of the color changes of gold pretty well...
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On 6/21/2022 11:33 PM, Jules Ryckebusch wrote: Its beautiful!
Best Regards,
Jules
On Jun 21, 2022, at 22:27, Ari <soliloqueenwastaken@...> wrote:
?This isn't really on topic, but I wasn't satisfied with any of the existing solutions for rendering the gold trace on the diaphragm in my capsule visualization, so I rigged up my own model. Here it is under changing light conditions! Finally, some use for all those years in computer graphics...
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You would not believe how slow this is. Rendering time with the gold sim: 3m40s. Rendering time without the gold sim (everything else identical except the gold is opaque): 12s. Same samples per pixel and noise level.
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On 6/21/2022 11:34 PM, Ari via groups.io wrote: Thanks Jules! Here's another angle. I think it captures all of the color changes of gold pretty well...
On 6/21/2022 11:33 PM, Jules Ryckebusch wrote:
Its beautiful!
Best Regards,
Jules
On Jun 21, 2022, at 22:27, Ari <soliloqueenwastaken@...> wrote:
?This isn't really on topic, but I wasn't satisfied with any of the existing solutions for rendering the gold trace on the diaphragm in my capsule visualization, so I rigged up my own model. Here it is under changing light conditions! Finally, some use for all those years in computer graphics...
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Finished...ish? I keep getting stuck adding more detail when I'm doing stuff for render. If you zoom in on the side profile, you can see the lines from the lathe.
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On 6/21/2022 11:44 PM, Ari via groups.io wrote: You would not believe how slow this is. Rendering time with the gold sim: 3m40s. Rendering time without the gold sim (everything else identical except the gold is opaque): 12s. Same samples per pixel and noise level.
On 6/21/2022 11:34 PM, Ari via groups.io wrote:
Thanks Jules! Here's another angle. I think it captures all of the color changes of gold pretty well...
On 6/21/2022 11:33 PM, Jules Ryckebusch wrote:
Its beautiful!
Best Regards,
Jules
On Jun 21, 2022, at 22:27, Ari <soliloqueenwastaken@...> wrote:
?This isn't really on topic, but I wasn't satisfied with any of the existing solutions for rendering the gold trace on the diaphragm in my capsule visualization, so I rigged up my own model. Here it is under changing light conditions! Finally, some use for all those years in computer graphics...
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accidentally attached backplate thumbnail
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On 6/22/2022 6:16 AM, Ari via groups.io wrote: Finished...ish? I keep getting stuck adding more detail when I'm doing stuff for render. If you zoom in on the side profile, you can see the lines from the lathe.
On 6/21/2022 11:44 PM, Ari via groups.io wrote:
You would not believe how slow this is. Rendering time with the gold sim: 3m40s. Rendering time without the gold sim (everything else identical except the gold is opaque): 12s. Same samples per pixel and noise level.
On 6/21/2022 11:34 PM, Ari via groups.io wrote:
Thanks Jules! Here's another angle. I think it captures all of the color changes of gold pretty well...
On 6/21/2022 11:33 PM, Jules Ryckebusch wrote:
Its beautiful!
Best Regards,
Jules
On Jun 21, 2022, at 22:27, Ari <soliloqueenwastaken@...> wrote:
?This isn't really on topic, but I wasn't satisfied with any of the existing solutions for rendering the gold trace on the diaphragm in my capsule visualization, so I rigged up my own model. Here it is under changing light conditions! Finally, some use for all those years in computer graphics...
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Can't help to find the "blue" rings are way too tame and actually look like grey...
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Le 2022-06-22 06:16, Ari a ¨¦crit?: Finished...ish? I keep getting stuck adding more detail when I'm doing stuff for render. If you zoom in on the side profile, you can see the lines from the lathe. On 6/21/2022 11:44 PM, Ari via groups.io wrote:
You would not believe how slow this is. Rendering time with the gold sim: 3m40s. Rendering time without the gold sim (everything else identical except the gold is opaque): 12s. Same samples per pixel and noise level. On 6/21/2022 11:34 PM, Ari via groups.io wrote:
Thanks Jules! Here's another angle. I think it captures all of the color changes of gold pretty well... On 6/21/2022 11:33 PM, Jules Ryckebusch wrote:
Its beautiful! Best Regards, Jules
On Jun 21, 2022, at 22:27, Ari <soliloqueenwastaken@...> wrote: ?This isn't really on topic, but I wasn't satisfied with any of the existing solutions for rendering the gold trace on the diaphragm in my capsule visualization, so I rigged up my own model. Here it is under changing light conditions! Finally, some use for all those years in computer graphics...
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On 6/22/2022 8:37 AM, Pierre Olivier wrote: an't help to find the "blue" rings are way too tame and actually look like grey... _________________________________________________________ Grey is good.?? It is an understated color and appears as if you do not need fancy colors to look good.? I think it works - different from the rest, yet subdued, subtle and confident.?? JHR
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On 6/21/2022 11:26 PM, Ari wrote: ? Here it is under changing light conditions! __________________________________________ I like Sim 3 ...?? JHR
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Ari, Did you opt to use all M1.4 screws?
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On 6/21/2022 11:26 PM, Ari wrote:
> ? Here it is under changing light conditions!
__________________________________________
I like Sim 3 ...?? JHR
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Yeah, I might move the ring screw holes out just to Make sure there's enough support for the diaphragm
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Ari, Did you opt to use all M1.4 screws?
On 6/21/2022 11:26 PM, Ari wrote:
> ? Here it is under changing light conditions!
__________________________________________
I like Sim 3 ...?? JHR
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Can't help to find the "blue" rings are way too tame and actually look
like grey...
Le 2022-06-22 06:16, Ari a ¨¦crit?:
> Finished...ish? I keep getting stuck adding more detail when I'm doing
> stuff for render. If you zoom in on the side profile, you can see the
> lines from the lathe.
>
> On 6/21/2022 11:44 PM, Ari via wrote:
>> You would not believe how slow this is. Rendering time with the gold
>> sim: 3m40s. Rendering time without the gold sim (everything else
>> identical except the gold is opaque): 12s. Same samples per pixel and
>> noise level.
>>
>> On 6/21/2022 11:34 PM, Ari via wrote:
>>> Thanks Jules! Here's another angle. I think it captures all of the
>>> color changes of gold pretty well...
>>>
>>> On 6/21/2022 11:33 PM, Jules Ryckebusch wrote:
>>>> Its beautiful!
>>>>
>>>> Best Regards,
>>>>
>>>> Jules
>>>>
>>>>> On Jun 21, 2022, at 22:27, Ari <soliloqueenwastaken@...>
>>>>> wrote:
>>>>>
>>>>> ?This isn't really on topic, but I wasn't satisfied with any of the
>>>>> existing solutions for rendering the gold trace on the diaphragm in
>>>>> my capsule visualization, so I rigged up my own model. Here it is
>>>>> under changing light conditions! Finally, some use for all those
>>>>> years in computer graphics...
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>>
>>>
>>
>>
>>
>>
>>
>
>
>
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Gotta say I LOVED the red!? --- Mateus Borges audioFARM Recording Studios Life's too short for bad tones!
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There's always red
Can't help to find the "blue" rings are way too tame and actually look
like grey...
Le 2022-06-22 06:16, Ari a ¨¦crit?:
> Finished...ish? I keep getting stuck adding more detail when I'm doing
> stuff for render. If you zoom in on the side profile, you can see the
> lines from the lathe.
>
> On 6/21/2022 11:44 PM, Ari via wrote:
>> You would not believe how slow this is. Rendering time with the gold
>> sim: 3m40s. Rendering time without the gold sim (everything else
>> identical except the gold is opaque): 12s. Same samples per pixel and
>> noise level.
>>
>> On 6/21/2022 11:34 PM, Ari via wrote:
>>> Thanks Jules! Here's another angle. I think it captures all of the
>>> color changes of gold pretty well...
>>>
>>> On 6/21/2022 11:33 PM, Jules Ryckebusch wrote:
>>>> Its beautiful!
>>>>
>>>> Best Regards,
>>>>
>>>> Jules
>>>>
>>>>> On Jun 21, 2022, at 22:27, Ari <soliloqueenwastaken@...>
>>>>> wrote:
>>>>>
>>>>> ?This isn't really on topic, but I wasn't satisfied with any of the
>>>>> existing solutions for rendering the gold trace on the diaphragm in
>>>>> my capsule visualization, so I rigged up my own model. Here it is
>>>>> under changing light conditions! Finally, some use for all those
>>>>> years in computer graphics...
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>>
>>>
>>
>>
>>
>>
>>
>
>
>
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