DM/
Sweet William?suggests returning to the jungle cat room.
Opening the door from the burial chamber back to the corridor, you notice the pungent odor of burnt hair. Crossing the hall to the short door, the Half-Orc opens it and the burning smell gets stronger. No smoke or flames can be seen.
Flynn?looks back hoping to see anything else of interest, but finds no more.
(OOC-?The various clay pots of incense and oils and spices are being left behind, correct? Their value doesn¡¯t compensate for their weight??
/OOC)
The tunnel back to the secret door from the Wildcat room is only 3 feet high so everyone but?North?has to crawl.
Sweet William?takes the lead, followed by?North,?Flynn,?Tabby,?Brother
Ashley, and finally?Cerina?as rear guard.
Sweet William?bursts through the secret door back into the jungle room, axe at the ready to chop up any attacking stuffed feline in sight, but
all you find are scattered piles of straw, smoldering bits of fur, and a message scrawled in ash saying, ¡°you¡¯re welcome, headed ->¡± with
the arrow pointing to the door from whence you originally entered.

¡°He¡¯s going deeper after the rod,¡±?Brother Ashley?comments. ¡°Did anyone tell them about the bad air?¡±
Looking around the room, there is a double door to your far left, a single door to the near left, a single door to the near right, and a double door to the far right.
This oddly shaped room is decorated in a cat motif. The center of the southeastern wall is carved to resemble the face of a snarling tiger with hollow eyes.??In the center of the room stands a stone
statue of a tiger-headed man holding a spear.
Hung on the walls are several skins of lions and leopards, tiger heads, and a cat-of-nine-tails. Along the northwest edge of the chamber a large calendar stone is mounted on the wall above a stone table or altar.
Scorch marks and scrapes are scattered about in seemingly random places. Fenn¡¯s group obviously cleared the room of animated constructs.
/DM

OOC- you crawl to the Secret door in the lower left corner of the image.
And what do you do?
/DM
|
North is going to inspect the north east wall for any hidden doorways. If he doesn't find anything, he will mess with the cat-headed statue in the center of the room. On Thu, May 9, 2024, 9:21?PM Dungeon Master/Infinitum3D via <infinitum3d= [email protected]> wrote:
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DM/
Sweet William?suggests returning to the jungle cat room.
Opening the door from the burial chamber back to the corridor, you notice the pungent odor of burnt hair. Crossing the hall to the short door, the Half-Orc opens it and the burning smell gets stronger. No smoke or flames can be seen.
Flynn?looks back hoping to see anything else of interest, but finds no more.
(OOC-?The various clay pots of incense and oils and spices are being left behind, correct? Their value doesn¡¯t compensate for their weight??
/OOC)
The tunnel back to the secret door from the Wildcat room is only 3 feet high so everyone but?North?has to crawl.
Sweet William?takes the lead, followed by?North,?Flynn,?Tabby,?Brother
Ashley, and finally?Cerina?as rear guard.
Sweet William?bursts through the secret door back into the jungle room, axe at the ready to chop up any attacking stuffed feline in sight, but
all you find are scattered piles of straw, smoldering bits of fur, and a message scrawled in ash saying, ¡°you¡¯re welcome, headed ->¡± with
the arrow pointing to the door from whence you originally entered.
¡°He¡¯s going deeper after the rod,¡±?Brother Ashley?comments. ¡°Did anyone tell them about the bad air?¡±
Looking around the room, there is a double door to your far left, a single door to the near left, a single door to the near right, and a double door to the far right.
This oddly shaped room is decorated in a cat motif. The center of the southeastern wall is carved to resemble the face of a snarling tiger with hollow eyes.??In the center of the room stands a stone
statue of a tiger-headed man holding a spear.
Hung on the walls are several skins of lions and leopards, tiger heads, and a cat-of-nine-tails. Along the northwest edge of the chamber a large calendar stone is mounted on the wall above a stone table or altar.
Scorch marks and scrapes are scattered about in seemingly random places. Fenn¡¯s group obviously cleared the room of animated constructs.
/DM
OOC- you crawl to the Secret door in the lower left corner of the image.
And what do you do?
/DM
|
Sweet William goes over to the statue to examine the spear. Does it come out? Does it feel lighter than it should??What is it made of? Are there runes on it? After, he will check out the calendar stone. Is anything marked on it? Do any parts of it move? Can he figure out the date from it?¡± ¡°I?wonder if there are any more secret doors,¡± he says to Flynn.
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On Thursday, May 9, 2024, 10:37 PM, North/John DeMaio <mrjdemaio@...> wrote: North is going to inspect the north east wall for any hidden doorways. If he doesn't find anything, he will mess with the cat-headed statue in the center of the room. On Thu, May 9, 2024, 9:21?PM Dungeon Master/Infinitum3D via <infinitum3d= [email protected]> wrote:
DM/
Sweet William?suggests returning to the jungle cat room.
Opening the door from the burial chamber back to the corridor, you notice the pungent odor of burnt hair. Crossing the hall to the short door, the Half-Orc opens it and the burning smell gets stronger. No smoke or flames can be seen.
Flynn?looks back hoping to see anything else of interest, but finds no more.
(OOC-?The various clay pots of incense and oils and spices are being left behind, correct? Their value doesn¡¯t compensate for their weight??
/OOC)
The tunnel back to the secret door from the Wildcat room is only 3 feet high so everyone but?North?has to crawl.
Sweet William?takes the lead, followed by?North,?Flynn,?Tabby,?Brother
Ashley, and finally?Cerina?as rear guard.
Sweet William?bursts through the secret door back into the jungle room, axe at the ready to chop up any attacking stuffed feline in sight, but
all you find are scattered piles of straw, smoldering bits of fur, and a message scrawled in ash saying, ¡°you¡¯re welcome, headed ->¡± with
the arrow pointing to the door from whence you originally entered.
![IMG_2943.jpeg]()
¡°He¡¯s going deeper after the rod,¡±?Brother Ashley?comments. ¡°Did anyone tell them about the bad air?¡±
Looking around the room, there is a double door to your far left, a single door to the near left, a single door to the near right, and a double door to the far right.
This oddly shaped room is decorated in a cat motif. The center of the southeastern wall is carved to resemble the face of a snarling tiger with hollow eyes.??In the center of the room stands a stone
statue of a tiger-headed man holding a spear.
Hung on the walls are several skins of lions and leopards, tiger heads, and a cat-of-nine-tails. Along the northwest edge of the chamber a large calendar stone is mounted on the wall above a stone table or altar.
Scorch marks and scrapes are scattered about in seemingly random places. Fenn¡¯s group obviously cleared the room of animated constructs.
/DM
![IMG_2942.jpeg]()
OOC- you crawl to the Secret door in the lower left corner of the image.
And what do you do?
/DM
|
DM/
North?heads across the room to examine the far wall. It¡¯s broad and flat with no discernible door, but intimate examination reveals a mark made
with ashes. Two fingers have drawn a triangle with vertical lines from the apex.?The Gnome?recognizes this symbol as a Thieves¡¯ Guild shadow
mark.?
Cerina?can explain its meaning- ¡®traps ahead¡¯.
The mark is very recently drawn. Interesting??that there doesn¡¯t appear to be a recently opened door here though, so how did the Rogue discover traps ahead??
Flynn?does notice a slight variance in the texture of an area of wall just left of center. It¡¯s subtle and blends with the surroundings, but his
highly experienced eyes have been trained to cognize the indiscernible. Mindful of traps, he first passes his open palm over the wall, not touching it directly but hovering ever-so-close to feel any passage of air as to betray a hidden seam.?
Finding no evidence of triplines or pressure plates, the?Bard?slips a short stiff-bristled brush from the folds of his
tunic and gently sweeps away the dust and ash where he believes a secret door lies. Wetting his thumb with his tongue, he wipes clean a nigh inconsequential split in the stone and follows it around. In doing so, he also discovers a Payit motif covered in soot
and years of dust- a pair of concentric squares, slightly offset with a horizontal line just above. The magic of his ring and his knowledge of pictography allows him to deduce the meaning-?traps
ahead. That explains how the Rogue before him could parlay the warning. He finds a similar glyph a half meter away.
Moments later, with the secret door perimeter now clearly defined, the only task left is to somehow open it.
Meanwhile,?Sweet William?examines the statue of a Weretiger and his
Danger Sense picks up. Something about the pose of this statue just isn¡¯t right. Before he reaches for the spear, he pauses instinctively. It looks almost as if the creature was carved to appear to be dying rather than attacking or defending.
And what do you do?
/DM
|
OOC: how does the weretiger?appear to be dying? Is its face pained? Is it clutching a body part? Is a wound depicted on the statue? Which way is it looking? Perhaps it¡¯s another trap warning. Does the spear seem to be an actual spear or is it made of the same stuff (stone?) as the actual statue. Does the spear look like it could be some type of handle or lever.? Sweet William looks more closely without touching.
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On Friday, May 10, 2024, 3:07 PM, Dungeon Master/Infinitum3D <infinitum3d@...> wrote:
DM/
North?heads across the room to examine the far wall. It¡¯s broad and flat with no discernible door, but intimate examination reveals a mark made
with ashes. Two fingers have drawn a triangle with vertical lines from the apex.?The Gnome?recognizes this symbol as a Thieves¡¯ Guild shadow
mark.?
Cerina?can explain its meaning- ¡®traps ahead¡¯.
The mark is very recently drawn. Interesting??that there doesn¡¯t appear to be a recently opened door here though, so how did the Rogue discover traps ahead??
Flynn?does notice a slight variance in the texture of an area of wall just left of center. It¡¯s subtle and blends with the surroundings, but his
highly experienced eyes have been trained to cognize the indiscernible. Mindful of traps, he first passes his open palm over the wall, not touching it directly but hovering ever-so-close to feel any passage of air as to betray a hidden seam.?
Finding no evidence of triplines or pressure plates, the?Bard?slips a short stiff-bristled brush from the folds of his
tunic and gently sweeps away the dust and ash where he believes a secret door lies. Wetting his thumb with his tongue, he wipes clean a nigh inconsequential split in the stone and follows it around. In doing so, he also discovers a Payit motif covered in soot
and years of dust- a pair of concentric squares, slightly offset with a horizontal line just above. The magic of his ring and his knowledge of pictography allows him to deduce the meaning-?traps
ahead. That explains how the Rogue before him could parlay the warning. He finds a similar glyph a half meter away.
Moments later, with the secret door perimeter now clearly defined, the only task left is to somehow open it.
Meanwhile,?Sweet William?examines the statue of a Weretiger and his
Danger Sense picks up. Something about the pose of this statue just isn¡¯t right. Before he reaches for the spear, he pauses instinctively. It looks almost as if the creature was carved to appear to be dying rather than attacking or defending.
And what do you do?
/DM
|
¡°Patience, O¡¯ large one.¡± Added Flynn as he discovers the secret door. After visibly discerning the door, he steps back and marvels at he handiwork.? Alerting the others to his actions he strums his lute.
¡°Why take chances¡¡± he thought
?
¡°Knock three times on the ceiling if you want me¡¡± he crooned as he cast his spell.
?
?
OOC:? Cast knock on the now visible secret door.
?
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From: [email protected] <[email protected]>
On Behalf Of Dungeon Master/Infinitum3D
Sent: Friday, May 10, 2024 2:07 PM
To: [email protected]
Subject: Re: [DaleOfShadows] DaleOfShadows: Maztica, 14 Eleasis
?
DM/
?
North?heads across the room to examine the far wall. It¡¯s broad and flat with no discernible door, but intimate examination reveals a mark
made with ashes. Two fingers have drawn a triangle with vertical lines from the apex.?The Gnome?recognizes this symbol as a Thieves¡¯
Guild shadow mark.?
?
Cerina?can explain its meaning- ¡®traps ahead¡¯.
The mark is very recently drawn. Interesting??that there doesn¡¯t appear to be a recently opened door here though, so how did the Rogue discover traps ahead??
?
Flynn?does notice a slight variance in the texture of an area of wall just left of center. It¡¯s subtle and blends with the surroundings,
but his highly experienced eyes have been trained to cognize the indiscernible. Mindful of traps, he first passes his open palm over the wall, not touching it directly but hovering ever-so-close to feel any passage of air as to betray a hidden seam.?
?
Finding no evidence of triplines or pressure plates, the?Bard?slips a short stiff-bristled brush from the folds
of his tunic and gently sweeps away the dust and ash where he believes a secret door lies. Wetting his thumb with his tongue, he wipes clean a nigh inconsequential split in the stone and follows it around. In doing so, he also discovers a Payit motif covered
in soot and years of dust- a pair of concentric squares, slightly offset with a horizontal line just above. The magic of his ring and his knowledge of pictography allows him to deduce the meaning-?traps
ahead. That explains how the Rogue before him could parlay the warning. He finds a similar glyph a half meter away.
?
Moments later, with the secret door perimeter now clearly defined, the only task left is to somehow open it.
?
Meanwhile,?Sweet William?examines the statue of a Weretiger and his
Danger Sense picks up. Something about the pose of this statue just isn¡¯t right. Before he reaches for the spear, he pauses instinctively. It looks almost as if the creature was carved to appear to be dying rather than attacking or defending.
?
?
And what do you do?
?
/DM
|
Cerina has looked around the room, and see's her friends doing their various tasks. She wants to examine this cat-o-nine-tails ... [both her Insight and Perception are +5, not sure what would work, if either]
"I miss the old days." Cthulhu
On Friday, May 10, 2024 at 12:16:22 PM PDT, Sweet William/Arthur Picard <artamy1@...> wrote:
OOC: how does the weretiger?appear to be dying? Is its face pained? Is it clutching a body part? Is a wound depicted on the statue? Which way is it looking? Perhaps it¡¯s another trap warning. Does the spear seem to be an actual spear or is it made of the same stuff (stone?) as the actual statue. Does the spear look like it could be some type of handle or lever.? Sweet William looks more closely without touching.
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On Friday, May 10, 2024, 3:07 PM, Dungeon Master/Infinitum3D <infinitum3d@...> wrote:
DM/
North?heads across the room to examine the far wall. It¡¯s broad and flat with no discernible door, but intimate examination reveals a mark made
with ashes. Two fingers have drawn a triangle with vertical lines from the apex.?The Gnome?recognizes this symbol as a Thieves¡¯ Guild shadow
mark.?
Cerina?can explain its meaning- ¡®traps ahead¡¯.
The mark is very recently drawn. Interesting??that there doesn¡¯t appear to be a recently opened door here though, so how did the Rogue discover traps ahead??
Flynn?does notice a slight variance in the texture of an area of wall just left of center. It¡¯s subtle and blends with the surroundings, but his
highly experienced eyes have been trained to cognize the indiscernible. Mindful of traps, he first passes his open palm over the wall, not touching it directly but hovering ever-so-close to feel any passage of air as to betray a hidden seam.?
Finding no evidence of triplines or pressure plates, the?Bard?slips a short stiff-bristled brush from the folds of his
tunic and gently sweeps away the dust and ash where he believes a secret door lies. Wetting his thumb with his tongue, he wipes clean a nigh inconsequential split in the stone and follows it around. In doing so, he also discovers a Payit motif covered in soot
and years of dust- a pair of concentric squares, slightly offset with a horizontal line just above. The magic of his ring and his knowledge of pictography allows him to deduce the meaning-?traps
ahead. That explains how the Rogue before him could parlay the warning. He finds a similar glyph a half meter away.
Moments later, with the secret door perimeter now clearly defined, the only task left is to somehow open it.
Meanwhile,?Sweet William?examines the statue of a Weretiger and his
Danger Sense picks up. Something about the pose of this statue just isn¡¯t right. Before he reaches for the spear, he pauses instinctively. It looks almost as if the creature was carved to appear to be dying rather than attacking or defending.
And what do you do?
/DM
|
Tabby was TERRIFIED of stumbling into a trap. When her parents were adventurers, her mother's job was to ensure her party did not fall into a deadly trap or alert monsters. She would tell the young Tabaxi horror stories of the traps she would see that had taken the lives of previous adventuring groups. There were horrible pits that we opened up sending people into spiked traps. There were giant mouse traps that would snap people's heads off!? Ones that would drop heavy anvils on their heads! And ones that would send poison darts flying!
For now, she will stay with the bard and watch his back. She will also randomly scan the room. (Perception +6). She will not touch anything or even give anything a dirty look. She will keep her hands at her sides. She will think only good thoughts. Traps do not hurt good kitties and she was a good kitty! 
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On Fri, May 10, 2024 at 6:45?PM Cerina/JediJon via <dwarfjsgm= [email protected]> wrote: Cerina has looked around the room, and see's her friends doing their various tasks. She wants to examine this cat-o-nine-tails ... [both her Insight and Perception are +5, not sure what would work, if either]
"I miss the old days." Cthulhu
On Friday, May 10, 2024 at 12:16:22 PM PDT, Sweet William/Arthur Picard < artamy1@...> wrote:
OOC: how does the weretiger?appear to be dying? Is its face pained? Is it clutching a body part? Is a wound depicted on the statue? Which way is it looking? Perhaps it¡¯s another trap warning. Does the spear seem to be an actual spear or is it made of the same stuff (stone?) as the actual statue. Does the spear look like it could be some type of handle or lever.? Sweet William looks more closely without touching.
On Friday, May 10, 2024, 3:07 PM, Dungeon Master/Infinitum3D <infinitum3d@...> wrote:
DM/
North?heads across the room to examine the far wall. It¡¯s broad and flat with no discernible door, but intimate examination reveals a mark made
with ashes. Two fingers have drawn a triangle with vertical lines from the apex.?The Gnome?recognizes this symbol as a Thieves¡¯ Guild shadow
mark.?
Cerina?can explain its meaning- ¡®traps ahead¡¯.
The mark is very recently drawn. Interesting??that there doesn¡¯t appear to be a recently opened door here though, so how did the Rogue discover traps ahead??
Flynn?does notice a slight variance in the texture of an area of wall just left of center. It¡¯s subtle and blends with the surroundings, but his
highly experienced eyes have been trained to cognize the indiscernible. Mindful of traps, he first passes his open palm over the wall, not touching it directly but hovering ever-so-close to feel any passage of air as to betray a hidden seam.?
Finding no evidence of triplines or pressure plates, the?Bard?slips a short stiff-bristled brush from the folds of his
tunic and gently sweeps away the dust and ash where he believes a secret door lies. Wetting his thumb with his tongue, he wipes clean a nigh inconsequential split in the stone and follows it around. In doing so, he also discovers a Payit motif covered in soot
and years of dust- a pair of concentric squares, slightly offset with a horizontal line just above. The magic of his ring and his knowledge of pictography allows him to deduce the meaning-?traps
ahead. That explains how the Rogue before him could parlay the warning. He finds a similar glyph a half meter away.
Moments later, with the secret door perimeter now clearly defined, the only task left is to somehow open it.
Meanwhile,?Sweet William?examines the statue of a Weretiger and his
Danger Sense picks up. Something about the pose of this statue just isn¡¯t right. Before he reaches for the spear, he pauses instinctively. It looks almost as if the creature was carved to appear to be dying rather than attacking or defending.
And what do you do?
/DM
|
DM/
Sweet William?studies the statue intently. It appears to be made of all one material, carved from a single piece of granite- creature and spear
combined.
The expression on the creature¡¯s face and posture of the body seem to belie a recoil of sorts, as if the creature was caught in mid-action getting ready to dodge.?
Meanwhile,?Flynn?knocks?on
the secret door, and the sound reverberates throughout the chamber.?
K?n?O?c?K?
A latch clicks somewhere below and counterweights within the walls begin settling into recesses, turning rusty gears and grinding stiff pulleys. The floor slightly shudders and painted plaster cracks away from the seams in a dusty, chunky,
noisy mess as a portion of the wall is pulled upward through the floor into the ceiling to reveal a secret passage; its walls glow magenta, bathing the corridor with a ghastly hue. After fifteen feet, the floor drops away to a pit that fills the hallway ahead.
The pit is twenty-five feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by
the edge of the pit is a scattering of broken, rotting wooden planks.
Sweet William?sees a layer of fresh cinder slag on the weretiger statue. A hot fire was here recently.?North?recognizes
it as fireball residue. Something was burnt to a crisp recently. Looking closer, the Barbarian notes a scar obscured somewhat by the ash, running down the center of the weretiger¡¯s chest with ¡®ice pick¡¯ suture scarring along either side as if the chest was
somehow opened and sewn back together again.
The cat-o-nine-tails that?Cerina?is examining resembles a Drow weapon consisting of a small whip with nine individual ends,
each end having a knot tied on it. Drow typically knot their ends with glass or rusty iron caltrops, but this has no such accoutrements. Handled as a small melee whip, this device wouldn¡¯t have much effect against mail or even leathers but against bare native
skin it would be a painful experience.??It was likely used ceremonially to appease the gods, or mete out justice against slaves captured from rival tribes. It¡¯s made of crudely tanned, braided leather. The craftsmanship
is poor, but then she notices the haft encases a solid pommel. Prying into the knotted braids she discovers an uncut blue-white diamond the size of a field pea.?
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses
and traps and triggers. She watches keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
And what do you do?
/DM
|
Pocketing the stone, Cerina turns to look at all that has happened. "Why do I get the feeling that this room is all a well designed trap. Listening to the gears protesting, I'd say its been some time since anyone triggered it though."
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 10:46:13 AM PDT, Dungeon Master/Infinitum3D <infinitum3d@...> wrote:
DM/
Sweet William?studies the statue intently. It appears to be made of all one material, carved from a single piece of granite- creature and spear
combined.
The expression on the creature¡¯s face and posture of the body seem to belie a recoil of sorts, as if the creature was caught in mid-action getting ready to dodge.?
Meanwhile,?Flynn?knocks?on
the secret door, and the sound reverberates throughout the chamber.?
K?n?O?c?K?
A latch clicks somewhere below and counterweights within the walls begin settling into recesses, turning rusty gears and grinding stiff pulleys. The floor slightly shudders and painted plaster cracks away from the seams in a dusty, chunky,
noisy mess as a portion of the wall is pulled upward through the floor into the ceiling to reveal a secret passage; its walls glow magenta, bathing the corridor with a ghastly hue. After fifteen feet, the floor drops away to a pit that fills the hallway ahead.
The pit is twenty-five feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by
the edge of the pit is a scattering of broken, rotting wooden planks.
Sweet William?sees a layer of fresh cinder slag on the weretiger statue. A hot fire was here recently.?North?recognizes
it as fireball residue. Something was burnt to a crisp recently. Looking closer, the Barbarian notes a scar obscured somewhat by the ash, running down the center of the weretiger¡¯s chest with ¡®ice pick¡¯ suture scarring along either side as if the chest was
somehow opened and sewn back together again.
The cat-o-nine-tails that?Cerina?is examining resembles a Drow weapon consisting of a small whip with nine individual ends,
each end having a knot tied on it. Drow typically knot their ends with glass or rusty iron caltrops, but this has no such accoutrements. Handled as a small melee whip, this device wouldn¡¯t have much effect against mail or even leathers but against bare native
skin it would be a painful experience.??It was likely used ceremonially to appease the gods, or mete out justice against slaves captured from rival tribes. It¡¯s made of crudely tanned, braided leather. The craftsmanship
is poor, but then she notices the haft encases a solid pommel. Prying into the knotted braids she discovers an uncut blue-white diamond the size of a field pea.?
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses
and traps and triggers. She watches keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
And what do you do?
/DM
|
¡°Looks to me like this is less a statue and more somebody that somehow got turned to stone,¡± Sweet William says. ¡°It¡¯s got a chest scar that looks like something cut it¡¯s heart out and then stitched it back up. Gotta feel bad for this poor bastard!¡±
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On Tuesday, May 14, 2024, 2:05 PM, Cerina/JediJon via groups.io <dwarfjsgm@...> wrote: Pocketing the stone, Cerina turns to look at all that has happened. "Why do I get the feeling that this room is all a well designed trap. Listening to the gears protesting, I'd say its been some time since anyone triggered it though."
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 10:46:13 AM PDT, Dungeon Master/Infinitum3D <infinitum3d@...> wrote:
DM/
Sweet William?studies the statue intently. It appears to be made of all one material, carved from a single piece of granite- creature and spear
combined.
The expression on the creature¡¯s face and posture of the body seem to belie a recoil of sorts, as if the creature was caught in mid-action getting ready to dodge.?
Meanwhile,?Flynn?knocks?on
the secret door, and the sound reverberates throughout the chamber.?
K?n?O?c?K?
A latch clicks somewhere below and counterweights within the walls begin settling into recesses, turning rusty gears and grinding stiff pulleys. The floor slightly shudders and painted plaster cracks away from the seams in a dusty, chunky,
noisy mess as a portion of the wall is pulled upward through the floor into the ceiling to reveal a secret passage; its walls glow magenta, bathing the corridor with a ghastly hue. After fifteen feet, the floor drops away to a pit that fills the hallway ahead.
The pit is twenty-five feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by
the edge of the pit is a scattering of broken, rotting wooden planks.
Sweet William?sees a layer of fresh cinder slag on the weretiger statue. A hot fire was here recently.?North?recognizes
it as fireball residue. Something was burnt to a crisp recently. Looking closer, the Barbarian notes a scar obscured somewhat by the ash, running down the center of the weretiger¡¯s chest with ¡®ice pick¡¯ suture scarring along either side as if the chest was
somehow opened and sewn back together again.
The cat-o-nine-tails that?Cerina?is examining resembles a Drow weapon consisting of a small whip with nine individual ends,
each end having a knot tied on it. Drow typically knot their ends with glass or rusty iron caltrops, but this has no such accoutrements. Handled as a small melee whip, this device wouldn¡¯t have much effect against mail or even leathers but against bare native
skin it would be a painful experience.??It was likely used ceremonially to appease the gods, or mete out justice against slaves captured from rival tribes. It¡¯s made of crudely tanned, braided leather. The craftsmanship
is poor, but then she notices the haft encases a solid pommel. Prying into the knotted braids she discovers an uncut blue-white diamond the size of a field pea.?
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses
and traps and triggers. She watches keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
And what do you do?
/DM
|
"Oh dear.", Tabby did not like all the sounds the room made. And this whole room could be a TRAP? There was also the residue. Was that the trap? Another trap?? Did it cause one big fire?
And now there was a horrible pit! The Tabaxi will stay at her spot for the moment. She will have to hear what the others have to say.
On Tue, May 14, 2024 at 2:41?PM Sweet William/Arthur Picard via <artamy1= [email protected]> wrote:
toggle quoted message
Show quoted text
¡°Looks to me like this is less a statue and more somebody that somehow got turned to stone,¡± Sweet William says. ¡°It¡¯s got a chest scar that looks like something cut it¡¯s heart out and then stitched it back up. Gotta feel bad for this poor bastard!¡±
On Tuesday, May 14, 2024, 2:05 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote: Pocketing the stone, Cerina turns to look at all that has happened. "Why do I get the feeling that this room is all a well designed trap. Listening to the gears protesting, I'd say its been some time since anyone triggered it though."
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 10:46:13 AM PDT, Dungeon Master/Infinitum3D < infinitum3d@...> wrote:
DM/
Sweet William?studies the statue intently. It appears to be made of all one material, carved from a single piece of granite- creature and spear
combined.
The expression on the creature¡¯s face and posture of the body seem to belie a recoil of sorts, as if the creature was caught in mid-action getting ready to dodge.?
Meanwhile,?Flynn?knocks?on
the secret door, and the sound reverberates throughout the chamber.?
K?n?O?c?K?
A latch clicks somewhere below and counterweights within the walls begin settling into recesses, turning rusty gears and grinding stiff pulleys. The floor slightly shudders and painted plaster cracks away from the seams in a dusty, chunky,
noisy mess as a portion of the wall is pulled upward through the floor into the ceiling to reveal a secret passage; its walls glow magenta, bathing the corridor with a ghastly hue. After fifteen feet, the floor drops away to a pit that fills the hallway ahead.
The pit is twenty-five feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by
the edge of the pit is a scattering of broken, rotting wooden planks.
Sweet William?sees a layer of fresh cinder slag on the weretiger statue. A hot fire was here recently.?North?recognizes
it as fireball residue. Something was burnt to a crisp recently. Looking closer, the Barbarian notes a scar obscured somewhat by the ash, running down the center of the weretiger¡¯s chest with ¡®ice pick¡¯ suture scarring along either side as if the chest was
somehow opened and sewn back together again.
The cat-o-nine-tails that?Cerina?is examining resembles a Drow weapon consisting of a small whip with nine individual ends,
each end having a knot tied on it. Drow typically knot their ends with glass or rusty iron caltrops, but this has no such accoutrements. Handled as a small melee whip, this device wouldn¡¯t have much effect against mail or even leathers but against bare native
skin it would be a painful experience.??It was likely used ceremonially to appease the gods, or mete out justice against slaves captured from rival tribes. It¡¯s made of crudely tanned, braided leather. The craftsmanship
is poor, but then she notices the haft encases a solid pommel. Prying into the knotted braids she discovers an uncut blue-white diamond the size of a field pea.?
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses
and traps and triggers. She watches keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
And what do you do?
/DM
|
Cerina cringes at the description William has shared. She'll turn to both North and Brother ashley, "Do either of you two know of a spell or ritual that requires removing someones heart and then turning them to stone?"
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 04:38:17 PM PDT, Tabby <tacobobman@...> wrote:
"Oh dear.", Tabby did not like all the sounds the room made. And this whole room could be a TRAP? There was also the residue. Was that the trap? Another trap?? Did it cause one big fire?
And now there was a horrible pit! The Tabaxi will stay at her spot for the moment. She will have to hear what the others have to say.
On Tue, May 14, 2024 at 2:41?PM Sweet William/Arthur Picard via <artamy1= [email protected]> wrote:
toggle quoted message
Show quoted text
¡°Looks to me like this is less a statue and more somebody that somehow got turned to stone,¡± Sweet William says. ¡°It¡¯s got a chest scar that looks like something cut it¡¯s heart out and then stitched it back up. Gotta feel bad for this poor bastard!¡±
On Tuesday, May 14, 2024, 2:05 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote: Pocketing the stone, Cerina turns to look at all that has happened. "Why do I get the feeling that this room is all a well designed trap. Listening to the gears protesting, I'd say its been some time since anyone triggered it though."
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 10:46:13 AM PDT, Dungeon Master/Infinitum3D < infinitum3d@...> wrote:
DM/
Sweet William?studies the statue intently. It appears to be made of all one material, carved from a single piece of granite- creature and spear
combined.
The expression on the creature¡¯s face and posture of the body seem to belie a recoil of sorts, as if the creature was caught in mid-action getting ready to dodge.?
Meanwhile,?Flynn?knocks?on
the secret door, and the sound reverberates throughout the chamber.?
K?n?O?c?K?
A latch clicks somewhere below and counterweights within the walls begin settling into recesses, turning rusty gears and grinding stiff pulleys. The floor slightly shudders and painted plaster cracks away from the seams in a dusty, chunky,
noisy mess as a portion of the wall is pulled upward through the floor into the ceiling to reveal a secret passage; its walls glow magenta, bathing the corridor with a ghastly hue. After fifteen feet, the floor drops away to a pit that fills the hallway ahead.
The pit is twenty-five feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by
the edge of the pit is a scattering of broken, rotting wooden planks.
Sweet William?sees a layer of fresh cinder slag on the weretiger statue. A hot fire was here recently.?North?recognizes
it as fireball residue. Something was burnt to a crisp recently. Looking closer, the Barbarian notes a scar obscured somewhat by the ash, running down the center of the weretiger¡¯s chest with ¡®ice pick¡¯ suture scarring along either side as if the chest was
somehow opened and sewn back together again.
The cat-o-nine-tails that?Cerina?is examining resembles a Drow weapon consisting of a small whip with nine individual ends,
each end having a knot tied on it. Drow typically knot their ends with glass or rusty iron caltrops, but this has no such accoutrements. Handled as a small melee whip, this device wouldn¡¯t have much effect against mail or even leathers but against bare native
skin it would be a painful experience.??It was likely used ceremonially to appease the gods, or mete out justice against slaves captured from rival tribes. It¡¯s made of crudely tanned, braided leather. The craftsmanship
is poor, but then she notices the haft encases a solid pommel. Prying into the knotted braids she discovers an uncut blue-white diamond the size of a field pea.?
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses
and traps and triggers. She watches keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
And what do you do?
/DM
|
OOC:?Does Sweet William remember seeing any wooden doors in this complex or anything? that can bridge the gap between the rungs? If not IC: ¡°North, can you use you mending magic to restore those rotten planks?next to the pit?¡±
toggle quoted message
Show quoted text
On Tuesday, May 14, 2024, 10:28 PM, Cerina/JediJon via groups.io <dwarfjsgm@...> wrote: Cerina cringes at the description William has shared. She'll turn to both North and Brother ashley, "Do either of you two know of a spell or ritual that requires removing someones heart and then turning them to stone?"
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 04:38:17 PM PDT, Tabby <tacobobman@...> wrote:
"Oh dear.", Tabby did not like all the sounds the room made. And this whole room could be a TRAP? There was also the residue. Was that the trap? Another trap?? Did it cause one big fire?
And now there was a horrible pit! The Tabaxi will stay at her spot for the moment. She will have to hear what the others have to say.
On Tue, May 14, 2024 at 2:41?PM Sweet William/Arthur Picard via <artamy1= [email protected]> wrote:
¡°Looks to me like this is less a statue and more somebody that somehow got turned to stone,¡± Sweet William says. ¡°It¡¯s got a chest scar that looks like something cut it¡¯s heart out and then stitched it back up. Gotta feel bad for this poor bastard!¡±
On Tuesday, May 14, 2024, 2:05 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote: Pocketing the stone, Cerina turns to look at all that has happened. "Why do I get the feeling that this room is all a well designed trap. Listening to the gears protesting, I'd say its been some time since anyone triggered it though."
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 10:46:13 AM PDT, Dungeon Master/Infinitum3D < infinitum3d@...> wrote:
DM/
Sweet William?studies the statue intently. It appears to be made of all one material, carved from a single piece of granite- creature and spear
combined.
The expression on the creature¡¯s face and posture of the body seem to belie a recoil of sorts, as if the creature was caught in mid-action getting ready to dodge.?
Meanwhile,?Flynn?knocks?on
the secret door, and the sound reverberates throughout the chamber.?
K?n?O?c?K?
A latch clicks somewhere below and counterweights within the walls begin settling into recesses, turning rusty gears and grinding stiff pulleys. The floor slightly shudders and painted plaster cracks away from the seams in a dusty, chunky,
noisy mess as a portion of the wall is pulled upward through the floor into the ceiling to reveal a secret passage; its walls glow magenta, bathing the corridor with a ghastly hue. After fifteen feet, the floor drops away to a pit that fills the hallway ahead.
The pit is twenty-five feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by
the edge of the pit is a scattering of broken, rotting wooden planks.
Sweet William?sees a layer of fresh cinder slag on the weretiger statue. A hot fire was here recently.?North?recognizes
it as fireball residue. Something was burnt to a crisp recently. Looking closer, the Barbarian notes a scar obscured somewhat by the ash, running down the center of the weretiger¡¯s chest with ¡®ice pick¡¯ suture scarring along either side as if the chest was
somehow opened and sewn back together again.
The cat-o-nine-tails that?Cerina?is examining resembles a Drow weapon consisting of a small whip with nine individual ends,
each end having a knot tied on it. Drow typically knot their ends with glass or rusty iron caltrops, but this has no such accoutrements. Handled as a small melee whip, this device wouldn¡¯t have much effect against mail or even leathers but against bare native
skin it would be a painful experience.??It was likely used ceremonially to appease the gods, or mete out justice against slaves captured from rival tribes. It¡¯s made of crudely tanned, braided leather. The craftsmanship
is poor, but then she notices the haft encases a solid pommel. Prying into the knotted braids she discovers an uncut blue-white diamond the size of a field pea.?
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses
and traps and triggers. She watches keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
And what do you do?
/DM
|
"This seems like a ritual sacrifice type situation." North comments.
"Taking the heart out may be more of a cultural part of it."
"It's recent though... That's concerning." He scrunches his nose at the burnt hair smell in the room.
"Cerina, is there any evidence of foot traffic in this room that leads to one of these doors? They must of scorched this guy and then left the room through one of these doors."
Responding to SW, "I can mend, absolutely! But? I don't think that's the right direction." He peers down the newly opened shaft.
"It says "traps" - plural, ahead and this sounds like this hasn't been opened in a while."
He starts to look around at the other doors.
toggle quoted message
Show quoted text
On Wed, May 15, 2024, 7:43?AM Sweet William/Arthur Picard via <artamy1= [email protected]> wrote:
OOC:?Does Sweet William remember seeing any wooden doors in this complex or anything? that can bridge the gap between the rungs? If not IC: ¡°North, can you use you mending magic to restore those rotten planks?next to the pit?¡±
On Tuesday, May 14, 2024, 10:28 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote: Cerina cringes at the description William has shared. She'll turn to both North and Brother ashley, "Do either of you two know of a spell or ritual that requires removing someones heart and then turning them to stone?"
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 04:38:17 PM PDT, Tabby < tacobobman@...> wrote:
"Oh dear.", Tabby did not like all the sounds the room made. And this whole room could be a TRAP? There was also the residue. Was that the trap? Another trap?? Did it cause one big fire?
And now there was a horrible pit! The Tabaxi will stay at her spot for the moment. She will have to hear what the others have to say.
On Tue, May 14, 2024 at 2:41?PM Sweet William/Arthur Picard via <artamy1= [email protected]> wrote:
¡°Looks to me like this is less a statue and more somebody that somehow got turned to stone,¡± Sweet William says. ¡°It¡¯s got a chest scar that looks like something cut it¡¯s heart out and then stitched it back up. Gotta feel bad for this poor bastard!¡±
On Tuesday, May 14, 2024, 2:05 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote: Pocketing the stone, Cerina turns to look at all that has happened. "Why do I get the feeling that this room is all a well designed trap. Listening to the gears protesting, I'd say its been some time since anyone triggered it though."
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 10:46:13 AM PDT, Dungeon Master/Infinitum3D < infinitum3d@...> wrote:
DM/
Sweet William?studies the statue intently. It appears to be made of all one material, carved from a single piece of granite- creature and spear
combined.
The expression on the creature¡¯s face and posture of the body seem to belie a recoil of sorts, as if the creature was caught in mid-action getting ready to dodge.?
Meanwhile,?Flynn?knocks?on
the secret door, and the sound reverberates throughout the chamber.?
K?n?O?c?K?
A latch clicks somewhere below and counterweights within the walls begin settling into recesses, turning rusty gears and grinding stiff pulleys. The floor slightly shudders and painted plaster cracks away from the seams in a dusty, chunky,
noisy mess as a portion of the wall is pulled upward through the floor into the ceiling to reveal a secret passage; its walls glow magenta, bathing the corridor with a ghastly hue. After fifteen feet, the floor drops away to a pit that fills the hallway ahead.
The pit is twenty-five feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by
the edge of the pit is a scattering of broken, rotting wooden planks.
Sweet William?sees a layer of fresh cinder slag on the weretiger statue. A hot fire was here recently.?North?recognizes
it as fireball residue. Something was burnt to a crisp recently. Looking closer, the Barbarian notes a scar obscured somewhat by the ash, running down the center of the weretiger¡¯s chest with ¡®ice pick¡¯ suture scarring along either side as if the chest was
somehow opened and sewn back together again.
The cat-o-nine-tails that?Cerina?is examining resembles a Drow weapon consisting of a small whip with nine individual ends,
each end having a knot tied on it. Drow typically knot their ends with glass or rusty iron caltrops, but this has no such accoutrements. Handled as a small melee whip, this device wouldn¡¯t have much effect against mail or even leathers but against bare native
skin it would be a painful experience.??It was likely used ceremonially to appease the gods, or mete out justice against slaves captured from rival tribes. It¡¯s made of crudely tanned, braided leather. The craftsmanship
is poor, but then she notices the haft encases a solid pommel. Prying into the knotted braids she discovers an uncut blue-white diamond the size of a field pea.?
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses
and traps and triggers. She watches keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
And what do you do?
/DM
|
Sweet William will go join North in checking the other doors. ¡°Seems to me, if the went to such lengths to protect something - hidden doors and deadly plants - it must be pretty valuable. Even if it¡¯s not the item we¡¯re seeking.¡± (spear? Sorry, my memory is poo). ¡°Obviously, Fenn snd his friends didn¡¯t find it after they fireballed the hell out of this place. Makes me wonder how plants could stay alive without sun or water.¡±
toggle quoted message
Show quoted text
On Wednesday, May 15, 2024, 7:57 AM, North/John DeMaio <mrjdemaio@...> wrote: "This seems like a ritual sacrifice type situation." North comments.
"Taking the heart out may be more of a cultural part of it."
"It's recent though... That's concerning." He scrunches his nose at the burnt hair smell in the room.
"Cerina, is there any evidence of foot traffic in this room that leads to one of these doors? They must of scorched this guy and then left the room through one of these doors."
Responding to SW, "I can mend, absolutely! But? I don't think that's the right direction." He peers down the newly opened shaft.
"It says "traps" - plural, ahead and this sounds like this hasn't been opened in a while."
He starts to look around at the other doors.
On Wed, May 15, 2024, 7:43?AM Sweet William/Arthur Picard via <artamy1= [email protected]> wrote:
OOC:?Does Sweet William remember seeing any wooden doors in this complex or anything? that can bridge the gap between the rungs? If not IC: ¡°North, can you use you mending magic to restore those rotten planks?next to the pit?¡±
On Tuesday, May 14, 2024, 10:28 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote: Cerina cringes at the description William has shared. She'll turn to both North and Brother ashley, "Do either of you two know of a spell or ritual that requires removing someones heart and then turning them to stone?"
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 04:38:17 PM PDT, Tabby < tacobobman@...> wrote:
"Oh dear.", Tabby did not like all the sounds the room made. And this whole room could be a TRAP? There was also the residue. Was that the trap? Another trap?? Did it cause one big fire?
And now there was a horrible pit! The Tabaxi will stay at her spot for the moment. She will have to hear what the others have to say.
On Tue, May 14, 2024 at 2:41?PM Sweet William/Arthur Picard via <artamy1= [email protected]> wrote:
¡°Looks to me like this is less a statue and more somebody that somehow got turned to stone,¡± Sweet William says. ¡°It¡¯s got a chest scar that looks like something cut it¡¯s heart out and then stitched it back up. Gotta feel bad for this poor bastard!¡±
On Tuesday, May 14, 2024, 2:05 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote: Pocketing the stone, Cerina turns to look at all that has happened. "Why do I get the feeling that this room is all a well designed trap. Listening to the gears protesting, I'd say its been some time since anyone triggered it though."
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 10:46:13 AM PDT, Dungeon Master/Infinitum3D < infinitum3d@...> wrote:
DM/
Sweet William?studies the statue intently. It appears to be made of all one material, carved from a single piece of granite- creature and spear
combined.
The expression on the creature¡¯s face and posture of the body seem to belie a recoil of sorts, as if the creature was caught in mid-action getting ready to dodge.?
Meanwhile,?Flynn?knocks?on
the secret door, and the sound reverberates throughout the chamber.?
K?n?O?c?K?
A latch clicks somewhere below and counterweights within the walls begin settling into recesses, turning rusty gears and grinding stiff pulleys. The floor slightly shudders and painted plaster cracks away from the seams in a dusty, chunky,
noisy mess as a portion of the wall is pulled upward through the floor into the ceiling to reveal a secret passage; its walls glow magenta, bathing the corridor with a ghastly hue. After fifteen feet, the floor drops away to a pit that fills the hallway ahead.
The pit is twenty-five feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by
the edge of the pit is a scattering of broken, rotting wooden planks.
Sweet William?sees a layer of fresh cinder slag on the weretiger statue. A hot fire was here recently.?North?recognizes
it as fireball residue. Something was burnt to a crisp recently. Looking closer, the Barbarian notes a scar obscured somewhat by the ash, running down the center of the weretiger¡¯s chest with ¡®ice pick¡¯ suture scarring along either side as if the chest was
somehow opened and sewn back together again.
The cat-o-nine-tails that?Cerina?is examining resembles a Drow weapon consisting of a small whip with nine individual ends,
each end having a knot tied on it. Drow typically knot their ends with glass or rusty iron caltrops, but this has no such accoutrements. Handled as a small melee whip, this device wouldn¡¯t have much effect against mail or even leathers but against bare native
skin it would be a painful experience.??It was likely used ceremonially to appease the gods, or mete out justice against slaves captured from rival tribes. It¡¯s made of crudely tanned, braided leather. The craftsmanship
is poor, but then she notices the haft encases a solid pommel. Prying into the knotted braids she discovers an uncut blue-white diamond the size of a field pea.?
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses
and traps and triggers. She watches keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
And what do you do?
/DM
|
"It's magic, my large friend and an omnipotent being that controls everything in our world other than our individual actions."
?interjected Flynn to SW.? "Anyone feel like auditioning for the circus..."?he asks as he motions to the suspended rod.
toggle quoted message
Show quoted text
Sweet William will go join North in checking the other doors.
¡°Seems to me, if the went to such lengths to protect something - hidden doors and deadly plants - it must be pretty valuable. Even if it¡¯s not the item we¡¯re seeking.¡± (spear? Sorry, my memory is poo). ¡°Obviously, Fenn snd his friends didn¡¯t find it after
they fireballed the hell out of this place. Makes me wonder how plants could stay alive without sun or water.¡±
On Wednesday, May 15, 2024, 7:57 AM, North/John DeMaio <mrjdemaio@...> wrote:
"This seems like a ritual sacrifice type situation." North comments.
"Taking the heart out may be more of a cultural part of it."
"It's recent though... That's concerning." He scrunches his nose at the burnt hair smell in the room.
"Cerina, is there any evidence of foot traffic in this room that leads to one of these doors? They must of scorched this guy and then left the room through one of these doors."
Responding to SW, "I can mend, absolutely! But? I don't think that's the right direction." He peers down the newly opened shaft.
"It says "traps" - plural, ahead and this sounds like this hasn't been opened in a while."
He starts to look around at the other doors.
On Wed, May 15, 2024, 7:43?AM Sweet William/Arthur Picard via
<artamy1= [email protected]> wrote:
OOC:?Does Sweet William remember seeing any wooden doors in this complex or anything?
that can bridge the gap between the rungs?
If not IC: ¡°North, can you use you mending magic to restore those rotten planks?next to the pit?¡±
On Tuesday, May 14, 2024, 10:28 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote:
Cerina cringes at the description William has shared. She'll turn to both North and Brother ashley,
"Do either of you two know of a spell or ritual that requires removing someones heart and then turning them to stone?"
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 04:38:17 PM PDT, Tabby < tacobobman@...> wrote:
"Oh dear.", Tabby did not like all the sounds the room made. And this whole room could be a TRAP? There was also the residue. Was that the trap? Another trap?? Did it cause one big fire?
And now there was a horrible pit! The Tabaxi will stay at her spot for the moment. She will have to hear what the others have to say.
On Tue, May 14, 2024 at 2:41?PM Sweet William/Arthur Picard via <artamy1= [email protected]> wrote:
¡°Looks to me like this is less a statue and more somebody that somehow got turned to stone,¡± Sweet William says. ¡°It¡¯s got a chest scar that looks like something cut it¡¯s heart out and then stitched it back up. Gotta feel bad for this poor bastard!¡±
On Tuesday, May 14, 2024, 2:05 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote:
Pocketing the stone, Cerina turns to look at all that has happened.
"Why do I get the feeling that this room is all a well designed trap. Listening to the gears protesting, I'd say its been some time since anyone triggered it though."
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 10:46:13 AM PDT, Dungeon Master/Infinitum3D < infinitum3d@...> wrote:
DM/
Sweet William?studies the statue intently. It appears to be made of all one material, carved from a single piece of granite- creature and spear combined.
The expression on the creature¡¯s face and posture of the body seem to belie a recoil of sorts, as if the creature was caught in mid-action getting ready to dodge.?
Meanwhile,?Flynn?knocks?on the secret
door, and the sound reverberates throughout the chamber.?
K?n?O?c?K?
A latch clicks somewhere below and counterweights within the walls begin settling into recesses, turning rusty gears and grinding stiff pulleys. The floor slightly shudders and painted plaster cracks away from the seams in a dusty, chunky, noisy mess
as a portion of the wall is pulled upward through the floor into the ceiling to reveal a secret passage; its walls glow magenta, bathing the corridor with a ghastly hue. After fifteen feet, the floor drops away to a pit that fills the hallway ahead. The pit
is twenty-five feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by the edge
of the pit is a scattering of broken, rotting wooden planks.
Sweet William?sees a layer of fresh cinder slag on the weretiger statue. A hot fire was here recently.?North?recognizes
it as fireball residue. Something was burnt to a crisp recently. Looking closer, the Barbarian notes a scar obscured somewhat by the ash, running down the center of the weretiger¡¯s chest with ¡®ice pick¡¯ suture scarring along either side as if the chest was
somehow opened and sewn back together again.
The cat-o-nine-tails that?Cerina?is examining resembles a Drow weapon consisting of a small whip with nine individual ends, each end having a knot tied on
it. Drow typically knot their ends with glass or rusty iron caltrops, but this has no such accoutrements. Handled as a small melee whip, this device wouldn¡¯t have much effect against mail or even leathers but against bare native skin it would be a painful
experience.??It was likely used ceremonially to appease the gods, or mete out justice against slaves captured from rival tribes. It¡¯s made of crudely tanned, braided leather. The craftsmanship is poor, but then she notices the haft encases a solid
pommel. Prying into the knotted braids she discovers an uncut blue-white diamond the size of a field pea.?
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses and traps and triggers. She watches
keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
And what do you do?
/DM
|
Sweet William grunts, unsatisfied with the response. ¡°We can check out the other doors, but, eventually, I see us crossing the pit. Before we do, though, I¡¯d like to see if we can kill those plants.¡±
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Show quoted text
On Wednesday, May 15, 2024, 8:57 AM, Flynn/Derek Walters <thegamerzedge@...> wrote:
"It's magic, my large friend and an omnipotent being that controls everything in our world other than our individual actions."
?interjected Flynn to SW.? "Anyone feel like auditioning for the circus..."?he asks as he motions to the suspended rod.
Sweet William will go join North in checking the other doors.
¡°Seems to me, if the went to such lengths to protect something - hidden doors and deadly plants - it must be pretty valuable. Even if it¡¯s not the item we¡¯re seeking.¡± (spear? Sorry, my memory is poo). ¡°Obviously, Fenn snd his friends didn¡¯t find it after
they fireballed the hell out of this place. Makes me wonder how plants could stay alive without sun or water.¡±
On Wednesday, May 15, 2024, 7:57 AM, North/John DeMaio <mrjdemaio@...> wrote:
"This seems like a ritual sacrifice type situation." North comments.
"Taking the heart out may be more of a cultural part of it."
"It's recent though... That's concerning." He scrunches his nose at the burnt hair smell in the room.
"Cerina, is there any evidence of foot traffic in this room that leads to one of these doors? They must of scorched this guy and then left the room through one of these doors."
Responding to SW, "I can mend, absolutely! But? I don't think that's the right direction." He peers down the newly opened shaft.
"It says "traps" - plural, ahead and this sounds like this hasn't been opened in a while."
He starts to look around at the other doors.
On Wed, May 15, 2024, 7:43?AM Sweet William/Arthur Picard via
<artamy1= [email protected]> wrote:
OOC:?Does Sweet William remember seeing any wooden doors in this complex or anything?
that can bridge the gap between the rungs?
If not IC: ¡°North, can you use you mending magic to restore those rotten planks?next to the pit?¡±
On Tuesday, May 14, 2024, 10:28 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote:
Cerina cringes at the description William has shared. She'll turn to both North and Brother ashley,
"Do either of you two know of a spell or ritual that requires removing someones heart and then turning them to stone?"
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 04:38:17 PM PDT, Tabby < tacobobman@...> wrote:
"Oh dear.", Tabby did not like all the sounds the room made. And this whole room could be a TRAP? There was also the residue. Was that the trap? Another trap?? Did it cause one big fire?
And now there was a horrible pit! The Tabaxi will stay at her spot for the moment. She will have to hear what the others have to say.
On Tue, May 14, 2024 at 2:41?PM Sweet William/Arthur Picard via <artamy1= [email protected]> wrote:
¡°Looks to me like this is less a statue and more somebody that somehow got turned to stone,¡± Sweet William says. ¡°It¡¯s got a chest scar that looks like something cut it¡¯s heart out and then stitched it back up. Gotta feel bad for this poor bastard!¡±
On Tuesday, May 14, 2024, 2:05 PM, Cerina/JediJon via <dwarfjsgm=[email protected]> wrote:
Pocketing the stone, Cerina turns to look at all that has happened.
"Why do I get the feeling that this room is all a well designed trap. Listening to the gears protesting, I'd say its been some time since anyone triggered it though."
"I miss the old days." Cthulhu
On Tuesday, May 14, 2024 at 10:46:13 AM PDT, Dungeon Master/Infinitum3D < infinitum3d@...> wrote:
DM/
Sweet William?studies the statue intently. It appears to be made of all one material, carved from a single piece of granite- creature and spear combined.
The expression on the creature¡¯s face and posture of the body seem to belie a recoil of sorts, as if the creature was caught in mid-action getting ready to dodge.?
Meanwhile,?Flynn?knocks?on the secret
door, and the sound reverberates throughout the chamber.?
K?n?O?c?K?
A latch clicks somewhere below and counterweights within the walls begin settling into recesses, turning rusty gears and grinding stiff pulleys. The floor slightly shudders and painted plaster cracks away from the seams in a dusty, chunky, noisy mess
as a portion of the wall is pulled upward through the floor into the ceiling to reveal a secret passage; its walls glow magenta, bathing the corridor with a ghastly hue. After fifteen feet, the floor drops away to a pit that fills the hallway ahead. The pit
is twenty-five feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by the edge
of the pit is a scattering of broken, rotting wooden planks.
Sweet William?sees a layer of fresh cinder slag on the weretiger statue. A hot fire was here recently.?North?recognizes
it as fireball residue. Something was burnt to a crisp recently. Looking closer, the Barbarian notes a scar obscured somewhat by the ash, running down the center of the weretiger¡¯s chest with ¡®ice pick¡¯ suture scarring along either side as if the chest was
somehow opened and sewn back together again.
The cat-o-nine-tails that?Cerina?is examining resembles a Drow weapon consisting of a small whip with nine individual ends, each end having a knot tied on
it. Drow typically knot their ends with glass or rusty iron caltrops, but this has no such accoutrements. Handled as a small melee whip, this device wouldn¡¯t have much effect against mail or even leathers but against bare native skin it would be a painful
experience.??It was likely used ceremonially to appease the gods, or mete out justice against slaves captured from rival tribes. It¡¯s made of crudely tanned, braided leather. The craftsmanship is poor, but then she notices the haft encases a solid
pommel. Prying into the knotted braids she discovers an uncut blue-white diamond the size of a field pea.?
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses and traps and triggers. She watches
keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
And what do you do?
/DM
|
DM/
In response to North¡¯s question, Cerina?easily notes the message
scrawled in ash which reads, ¡°you¡¯re welcome, headed ->¡± with the arrow pointing to the door from whence you originally entered. (bottom
of the picture)

North?and?Sweet William?check
out the remaining doors, starting with the arrow and going counterclockwise.
The arrow door is singular, brass, and leads back to the lower levels with bad air. That¡¯s apparently the way Fenn¡¯s group has gone.
Next to it is a set of closed double doors, brass with plaster sealing the seam, embossed with ancient Payit symbols that?Flynn?discerns
represent a message. He translates it as ¡®the dust of ages¡¯.
Continuing around the room counterclockwise you get to the now-open secret door with ¡®traps ahead¡¯.
And a little farther around the room is another set of brass double doors sealed with plaster, these ones carved with the phrase ¡®bed
of xilonen¡¯ embossed in ancient Payit.
¡°Could it be another burial chamber?¡±?Brother Ashley?asks. ¡°Like the copper boat room?¡±
And a little further around is yet another single brass door, bearing the warning ¡®guardians bar the way¡¯.
Finally, you¡¯re back at the secret door leading to the copper boat/burial chamber where you defeated the Doppleganger.
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses
and traps and triggers. She watches keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
¡°None of these sound very ¡®spear-like¡¯ to me,¡± the Priest mutters to no one on particular.
And what do you do?
/DM
|
¡°Let¡¯s go fight the guardians,¡± Sweet William says, predictably.
toggle quoted message
Show quoted text
On Wednesday, May 15, 2024, 9:11 AM, Dungeon Master/Infinitum3D <infinitum3d@...> wrote:
DM/
In response to North¡¯s question, Cerina?easily notes the message
scrawled in ash which reads, ¡°you¡¯re welcome, headed ->¡± with the arrow pointing to the door from whence you originally entered. (bottom
of the picture)

North?and?Sweet William?check
out the remaining doors, starting with the arrow and going counterclockwise.
The arrow door is singular, brass, and leads back to the lower levels with bad air. That¡¯s apparently the way Fenn¡¯s group has gone.
Next to it is a set of closed double doors, brass with plaster sealing the seam, embossed with ancient Payit symbols that?Flynn?discerns
represent a message. He translates it as ¡®the dust of ages¡¯.
Continuing around the room counterclockwise you get to the now-open secret door with ¡®traps ahead¡¯.
And a little farther around the room is another set of brass double doors sealed with plaster, these ones carved with the phrase ¡®bed
of xilonen¡¯ embossed in ancient Payit.
¡°Could it be another burial chamber?¡±?Brother Ashley?asks. ¡°Like the copper boat room?¡±
And a little further around is yet another single brass door, bearing the warning ¡®guardians bar the way¡¯.
Finally, you¡¯re back at the secret door leading to the copper boat/burial chamber where you defeated the Doppleganger.
Meanwhile,?Tabby?keeps an eye on everyone from her vantage point in the center of the room, far from statues and corpses
and traps and triggers. She watches keenly, but doesn¡¯t notice anything dangerous, threatening, or spooky at the moment.
¡°None of these sound very ¡®spear-like¡¯ to me,¡± the Priest mutters to no one on particular.
And what do you do?
/DM
|