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Re: SBITX v3 - Ability to use a Headset for phone modes
I whipped this up.. Need to figure out the routing of USB Mic to it now.. I believe all future development should focus on the USB audio interface since there is a wide variety of USB audio devices
By JJ - W9JES · #109739 ·
Re: sBITX 64Bit Pi Image Available #sBitx
Gyula. If you want to use the previous *sbitx_sound.c* from 3.01 or make any other changes to the source code, then you need to run *./update* not ./build sbitx. Reason is because the Ft8library
By JJ - W9JES · #109738 ·
Re: SBITX v3 - Ability to use a Headset for phone modes
I added this modification to my radio. and it works vert well. I did need to turn the sox level up to 50 for my headset but other than that it is a very straight forward and useful add on I just threw
By Jon / W2JON · #109737 ·
Re: Homebrew sBITX: First FT8 QSO's
Joerg, Congratulations! Fine business on getting the transceiver working.? It is so ratifying to make those for a few contacts.. And yes, after I change the crystal all of my frequency related
By Dean Souleles · #109736 ·
Re: Homebrew sBITX: First FT8 QSO's
Joerg, I also couldn't convince Ashar that this LOG file saving should be started a period later, because I have a lot of qso's that are not completed because there was no CFM. However, you can
By HA3HZ · #109735 ·
Re: sBITX 64Bit Pi Image Available #sBitx
JES, after I started using the beta2 version, I noticed that the device starts to click or make different sounds when switching to transmission. No matter what position the volume was on, there was
By HA3HZ · #109734 ·
Re: Homebrew sBITX: First FT8 QSO's
Joerg, The QSO is defined as exchange of reports which is why logging is triggered on receipt of Rxxx report. - f
By Ashhar Farhan · #109733 ·
Homebrew sBITX: First FT8 QSO's
All and particularly Dean, I have been lucky today to take my homebrew sBitx for the first time on the air. After I changed the WM8731 crystal to a 12MHz one (many thanks for the hint, Dean!),
By Joerg DB2OO · #109732 ·
Re: SBITX v3 - Ability to use a Headset for phone modes
On Sat, Mar 9, 2024 at 03:47 AM, Paul wrote: > > Thanks JJ > That works well for play in the Jabra Headset that I use, sox was already > installed on the 64-bit image I use, here is the near enough
By JJ - W9JES · #109731 ·
Re: sBITX 64Bit Pi Image Available #sBitx
Added info on thread, github and file copy/restore to sBITX Wiki -- 73 Bob? KD8CGH
By Bob Benedict, KD8CGH · #109730 ·
Re: SBITX v3 - Ability to use a Headset for phone modes
Thanks JJ That works well for play in the Jabra Headset that I use, sox was already installed on the 64-bit image I use, here is the near enough final command line command that works for
By Paul <g0kaohx@...> · #109729 ·
Re: sBITX 64Bit Pi Image Available #sBitx
Nah I'm good man.. sorry. I thought you had mentioned that in the previous build that you were getting I2C errors and had turned off the ATTiny 85? i2c I see now that I do have readings. nvm I posted
By Jon / W2JON · #109728 ·
Re: sBITX 64Bit Pi Image Available #sBitx
??? I don't understand. SWR meters work fine on the build...
By JJ - W9JES · #109727 ·
Re: SBITX v3 - Ability to use a Headset for phone modes
Hey Paul, Try this.. I am using a USB sound card on my sBitx64bit and was able to amplify the receive audio using sox.. sudo apt-get install sox arecord -D "plughw:CARD=Loopback,DEV=1" -f cd | sox
By JJ - W9JES · #109726 ·
Re: sBITX 64Bit Pi Image Available #sBitx
Gyula, I found this info page : Debian / sunclock · GitLab ( https://salsa.debian.org/debian/sunclock ) -- Pete VK3PYE
By Peter VK3PYE · #109725 ·
Re: Sbitx v2 needed mods
Yeah, I'd start with a fresh build from the repo as first step to get everything back in order.
By Jon / W2JON · #109724 ·
sBitx S/N 96 getting better
Software successfully updated..nice front end. still have some xmit issues..
By Vince N2AIE · #109723 ·
Re: sBITX 64Bit Pi Image Available #sBitx
JJ Where did you make the change to shut down the FWD/REF metering?
By Jon / W2JON · #109722 ·
Re: SBITX rev 2 kit Info S/N 0096
finally some gains.. I put my rig into a dummy load, and the sbitx now hears !! Tried CW and sending FT8 from the Yaesu, and the sbitx decodes.. Next to get the PA bias set for xmit. I did the zener
By Vince N2AIE · #109721 ·
Re: Sbitx not starting
No, the Wolfson codec needs to be present to start. You can verify by starting a terminal window, changing to the sbitx directory, and issuing ./sbitx.? The errors will be displayed in the terminal
By Evan Hand · #109720 ·